Zdexby TheHolyOneZ
42,610 classes
Class

RigBuilder

: MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.Animations.Rigging.RigBuilder, Unity.Animation.Rigging 0x0048 (72 B) inherited 0x0018 Unity.Animation.Rigging.dll
0x00x0048

Members 7

OffsetSizeNameTypeFlagsDefault
0x08m_RigLayersList<UnityEngine.Animations.Rigging.RigLayer>Private—
0x08m_RuntimeRigLayersIRigLayer[]Private—
0x08m_SyncSceneToStreamLayerSyncSceneToStreamLayerPrivate—
0x08m_EffectorsList<UnityEngine.Animations.Rigging.RigEffectorData>Private—
0x08onAddRigBuilderOnAddRigBuilderCallbackPublicStatic—
0x08onRemoveRigBuilderOnRemoveRigBuilderCallbackPublicStatic—
0x10<graph>k__BackingFieldPlayableGraphPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 17

SignatureFlagsNativeParams
void OnEnable()Private0x00
void OnDisable()Private0x00
void OnDestroy()Private0x00
void Update()Private0x00
bool Build()Public0x01
void Clear()Public0x00
void StartPreview()PublicFinal+2 flags0x00
void StopPreview()PublicFinal+2 flags0x00
void UpdatePreviewGraph(const PlayableGraph& graph)PublicFinal+2 flags0x10
Playable BuildPreviewGraph(const PlayableGraph& graph, const Playable& inputPlayable)PublicFinal+2 flags0x10
List<UnityEngine.Animations.Rigging.RigLayer> get_layers()Public+1 flags0x08
void set_layers(List<UnityEngine.Animations.Rigging.RigLayer> value)Public+1 flags0x08
SyncSceneToStreamLayer get_syncSceneToStreamLayer()Private+1 flags0x08
void set_syncSceneToStreamLayer(SyncSceneToStreamLayer value)Private+1 flags0x08
PlayableGraph get_graph()Public+1 flags0x10
void set_graph(const PlayableGraph& value)Private+1 flags0x10
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type