Zdexby TheHolyOneZ
42,610 classes
Class

AnimationSceneHandleUtility

: Object
UnityEngine.Animations.AnimationSceneHandleUtility, UnityEngine.AnimationModule 0x0010 (16 B) inherited 0x0010 UnityEngine.AnimationModule.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 3

SignatureFlagsNativeParams
void ReadFloats(const AnimationStream& stream, const NativeArray<UnityEngine.Animations.PropertySceneHandle>& handles, const NativeArray<System.Single>& buffer)PublicStatic0x38
int ValidateAndGetArrayCount(const AnimationStream&& stream, const NativeArray<T0>& handles, const NativeArray<T1>& buffer)Static+1 flags—0x38
void ReadSceneFloatsInternal(const AnimationStream&& stream, const Void*& propertySceneHandles, const Void*& floatBuffer, int count)PrivateStatic0x38