Zdexby TheHolyOneZ
42,610 classes
Class

CleanBundleCacheOperation

: AsyncOperationBase`1 : Object
UnityEngine.AddressableAssets.CleanBundleCacheOperation, Unity.Addressables 0x00D0 (208 B) inherited 0x0088 Unity.Addressables.dll
implements IUpdateReceiver
0x00x00D0

Members 6

OffsetSizeNameTypeFlagsDefault
0x08m_AddressablesAddressablesImplPrivate—
0x20m_DepOpAsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>Private—
0x08m_CacheDirsForRemovalList<System.String>Private—
0x08m_EnumerationThreadThreadPrivate—
0x08m_BaseCachePathstringPrivate—
0x01m_UseMultiThreadingboolPrivate—
0x00C90x07unreflected bytes to end of CleanBundleCacheOperation
Inherited from AsyncOperationBase`1 17
OffsetSizeNameTypeFlagsDefault
0x01<Result>k__BackingFieldboolPrivate—
0x00110x03padding / unreflected
0x04m_referenceCountintPrivate—
0x04m_StatusAsyncOperationStatusPrivate—
0x001C0x04padding / unreflected
0x08m_ErrorExceptionPrivate—
0x08m_RMResourceManager1 flags—
0x04m_Versionint1 flags—
0x00340x04padding / unreflected
0x08m_DestroyedActionDelegateList<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>Private—
0x08m_CompletedActionTDelegateList<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle<System.Boolean>>Private—
0x08m_OnDestroyActionAction<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation>Private—
0x08m_dependencyCompleteActionAction<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>Private—
0x01HasExecutedbool1 flags—
0x01<IsRunning>k__BackingFieldboolPrivate—
0x005A0x06padding / unreflected
0x08m_taskCompletionSourceTaskCompletionSource<System.Boolean>Private—
0x08m_taskCompletionSourceTypelessTaskCompletionSource<System.Object>Private—
0x01m_InDeferredCallbackQueueboolPrivate—
0x00710x07padding / unreflected
0x08m_UpdateCallbacksDelegateList<System.Single>Private—
0x08m_UpdateCallbackAction<System.Single>Private—

Functions 12

SignatureFlagsNativeParams
void .ctor(AddressablesImpl aa, bool forceSingleThreading)Public+1 flags—0x08
AsyncOperationHandle<System.Boolean> Start(const AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>& depOp)Public—0x20
void CompleteInternal(bool result, bool success, const string& errorMsg)Public—0x08
bool InvokeWaitForCompletion()2 flags—0x01
void Destroy()2 flags—0x00
void GetDependencies(List<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle> dependencies)Public+1 flags—0x08
void Execute()2 flags—0x00
void UnityEngine.ResourceManagement.IUpdateReceiver.Update(float unscaledDeltaTime)PrivateFinal+2 flags—0x04
void RemoveCacheEntries()Private—0x00
void DetermineCacheDirsNotInUse(object data)Private—0x08
void DetermineCacheDirsNotInUse(HashSet<System.String> cacheDirsInUse)Private—0x08
HashSet<System.String> GetCacheDirsInUse(IList<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle> catalogOps)Private—0x08