Zdexby TheHolyOneZ
42,610 classes
Class

SteamMatchmaking

: SteamClientClass`1 : SteamClass : Object
Steamworks.SteamMatchmaking, Facepunch.Steamworks.Win64 0x0010 (16 B) inherited 0x0010 Facepunch.Steamworks.Win64.dll
0x00x0010

Members 12

OffsetSizeNameTypeFlagsDefault
0x08OnLobbyInviteAction<Steamworks.FriendPrivateStatic—
0x08OnLobbyEnteredAction<Steamworks.Data.Lobby>PrivateStatic—
0x08OnLobbyCreatedAction<Steamworks.ResultPrivateStatic—
0x08OnLobbyGameCreatedAction<Steamworks.Data.LobbyPrivateStatic—
0x08OnLobbyDataChangedAction<Steamworks.Data.Lobby>PrivateStatic—
0x08OnLobbyMemberDataChangedAction<Steamworks.Data.LobbyPrivateStatic—
0x08OnLobbyMemberJoinedAction<Steamworks.Data.LobbyPrivateStatic—
0x08OnLobbyMemberLeaveAction<Steamworks.Data.LobbyPrivateStatic—
0x08OnLobbyMemberDisconnectedAction<Steamworks.Data.LobbyPrivateStatic—
0x08OnLobbyMemberKickedAction<Steamworks.Data.LobbyPrivateStatic—
0x08OnLobbyMemberBannedAction<Steamworks.Data.LobbyPrivateStatic—
0x08OnChatMessageAction<Steamworks.Data.LobbyPrivateStatic—
Inherited from SteamClientClass`1 1
OffsetSizeNameTypeFlagsDefault
0x08InterfaceSteamInterfaceStatic+1 flags—

Functions 14

SignatureFlagsNativeParams
ISteamMatchmaking get_Internal()Static+2 flags0x08
void InitializeInterface(bool server)2 flags0x01
int get_MaxLobbyKeyLength()Static+2 flags0x04
void InstallEvents()Static+1 flags0x00
void OnLobbyChatMessageRecievedAPI(const LobbyChatMsg_t& callback)PrivateStatic0x18
void add_OnLobbyEntered(Action<Steamworks.Data.Lobby> value)PublicStatic+1 flags0x08
void remove_OnLobbyEntered(Action<Steamworks.Data.Lobby> value)PublicStatic+1 flags0x08
void add_OnLobbyCreated(Action<Steamworks.Result value)PublicStatic+1 flags0x08
void remove_OnLobbyCreated(Action<Steamworks.Result value)PublicStatic+1 flags0x08
void add_OnLobbyDataChanged(Action<Steamworks.Data.Lobby> value)PublicStatic+1 flags0x08
void remove_OnLobbyDataChanged(Action<Steamworks.Data.Lobby> value)PublicStatic+1 flags0x08
LobbyQuery get_LobbyList()PublicStatic+1 flags0x30
Task<System.Nullable<Steamworks.Data.Lobby>> CreateLobbyAsync(int maxMembers)PublicStatic0x08
void .ctor()Public+1 flags0x00