| bool get_HasStolenItem() | Public+1 flags | | 0x01 |
| void add_OnStealSuccess(Action value) | Public+1 flags | | 0x08 |
| void remove_OnStealSuccess(Action value) | Public+1 flags | | 0x08 |
| void add_OnItemReturned(Action<Item> value) | Public+1 flags | | 0x08 |
| void remove_OnItemReturned(Action<Item> value) | Public+1 flags | | 0x08 |
| void Awake() | 2 flags | | 0x00 |
| void Update() | 2 flags | | 0x00 |
| bool CanBeUsed(MobAttack attack, Mob mob) | Public+1 flags | | 0x08 |
| void HitWithAttack(MobAttack attack, Mob mob, Entity entity, StatChange damage) | Public+1 flags | | 0x08 |
| void AttackUsed(MobAttack attack, Mob mob) | Public+1 flags | | 0x08 |
| void Player_OnHandsIdle(Player player) | Private | | 0x08 |
| void RPCStealPlayerItem(Player player) | Public | | 0x08 |
| void StealItem(int itemID) | Public | | 0x04 |
| IEnumerator StealItemCor(Item item) | Private | | 0x08 |
| void AttackFinished(MobAttack attack, Mob mob) | Public+1 flags | | 0x08 |
| void TryInvokeStealSuccess() | Private | | 0x00 |
| void ParentMob_OnAnimDeath(Entity entity) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |