| 0x08 | AcceptedInventoryInstanceIds | List<System.String> | Public | — |
| 0x08 | AcceptedPlayerId | string | Public | — |
| 0x08 | AllowedPlayerIds | List<System.String> | Public | — |
| 0x10 | CancelledAt | Nullable<System.DateTime> | Public | — |
| 0x10 | FilledAt | Nullable<System.DateTime> | Public | — |
| 0x10 | InvalidatedAt | Nullable<System.DateTime> | Public | — |
| 0x08 | OfferedCatalogItemIds | List<System.String> | Public | — |
| 0x08 | OfferedInventoryInstanceIds | List<System.String> | Public | — |
| 0x08 | OfferingPlayerId | string | Public | — |
| 0x10 | OpenedAt | Nullable<System.DateTime> | Public | — |
| 0x08 | RequestedCatalogItemIds | List<System.String> | Public | — |
| 0x08 | Status | Nullable<PlayFab.ClientModels.TradeStatus> | Public | — |
| 0x08 | TradeId | string | Public | — |