| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , FishingBobber ) | Public | — | 0x08 |
| FishingBobber& Address(int ) | Public | — | 0x08 |
| FishingBobber Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, FishingBobber item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(FishingBobber item) | 1 flags | | 0x08 |
| FishingBobber System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, FishingBobber item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(FishingBobber item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(FishingBobber item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(FishingBobber item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const FishingBobber[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<FishingBobber> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| FishingBobber System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ItemModifier item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ItemModifier item) | 1 flags | | 0x08 |
| ItemModifier System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ItemModifier item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ItemModifier item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ItemModifier item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ItemModifier item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ItemModifier[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<ItemModifier> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ItemModifier System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, MonoBehaviour item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(MonoBehaviour item) | 1 flags | | 0x08 |
| MonoBehaviour System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, MonoBehaviour item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(MonoBehaviour item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(MonoBehaviour item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(MonoBehaviour item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const MonoBehaviour[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.MonoBehaviour> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| MonoBehaviour System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Behaviour item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Behaviour item) | 1 flags | | 0x08 |
| Behaviour System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Behaviour item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Behaviour item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Behaviour item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Behaviour item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Behaviour[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Behaviour> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Behaviour System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Component item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Component item) | 1 flags | | 0x08 |
| Component System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Component item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Component item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Component item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Component item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Component[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Component> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Component System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Object item) | 1 flags | | 0x08 |
| Object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |