Zdexby TheHolyOneZ
42,610 classes
Class

NetworkSimulationSet

: Object
ExitGames.Client.Photon.NetworkSimulationSet, Photon3Unity3D 0x0050 (80 B) inherited 0x0010 Photon3Unity3D.dll
0x00x0050

Members 12

OffsetSizeNameTypeFlagsDefault
0x01isSimulationEnabledboolPrivate—
0x00110x03padding / unreflected
0x04outgoingLagintPrivate—
0x04outgoingJitterintPrivate—
0x04outgoingLossPercentageintPrivate—
0x04incomingLagintPrivate—
0x04incomingJitterintPrivate—
0x04incomingLossPercentageintPrivate—
0x002C0x04padding / unreflected
0x08peerBasePeerBase1 flags—
0x08netSimThreadThreadPrivate—
0x08NetSimManualResetEventManualResetEvent2 flags—
0x04<LostPackagesOut>k__BackingFieldintPrivate—
0x04<LostPackagesIn>k__BackingFieldintPrivate—

Functions 20

SignatureFlagsNativeParams
bool get_IsSimulationEnabled()2 flags0x01
void set_IsSimulationEnabled(bool value)2 flags0x01
int get_OutgoingLag()Public+1 flags0x04
void set_OutgoingLag(int value)Public+1 flags0x04
int get_OutgoingJitter()Public+1 flags0x04
void set_OutgoingJitter(int value)Public+1 flags0x04
int get_OutgoingLossPercentage()Public+1 flags0x04
void set_OutgoingLossPercentage(int value)Public+1 flags0x04
int get_IncomingLag()Public+1 flags0x04
void set_IncomingLag(int value)Public+1 flags0x04
int get_IncomingJitter()Public+1 flags0x04
void set_IncomingJitter(int value)Public+1 flags0x04
int get_IncomingLossPercentage()Public+1 flags0x04
void set_IncomingLossPercentage(int value)Public+1 flags0x04
int get_LostPackagesOut()Public+1 flags0x04
void set_LostPackagesOut(int value)2 flags0x04
int get_LostPackagesIn()Public+1 flags0x04
void set_LostPackagesIn(int value)2 flags0x04
string ToString()Public+1 flags0x08
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type