Zdexby TheHolyOneZ
42,610 classes
Class

DOTween

: Object
DG.Tweening.DOTween, DOTween 0x0010 (16 B) inherited 0x0010 DOTween.dll
0x00x0010

Members 31

OffsetSizeNameTypeFlagsDefault
0x08VersionstringPublicStatic+1 flags—
0x01useSafeModeboolPublicStatic—
0x04safeModeLogBehaviourSafeModeLogBehaviourPublicStatic—
0x04nestedTweenFailureBehaviourNestedTweenFailureBehaviourPublicStatic—
0x01showUnityEditorReportboolPublicStatic—
0x00150x03padding / unreflected
0x04timeScalefloatPublicStatic—
0x04unscaledTimeScalefloatPublicStatic—
0x01useSmoothDeltaTimeboolPublicStatic—
0x00210x03padding / unreflected
0x04maxSmoothUnscaledTimefloatPublicStatic—
0x04rewindCallbackModeRewindCallbackModeStatic+1 flags—
0x04_logBehaviourLogBehaviourPrivateStatic—
0x08onWillLogFunc<UnityEngine.LogTypePublicStatic—
0x01drawGizmosboolPublicStatic—
0x01debugModeboolPublicStatic—
0x01_fooDebugStoreTargetIdboolPrivateStatic—
0x003B0x01padding / unreflected
0x04defaultUpdateTypeUpdateTypePublicStatic—
0x01defaultTimeScaleIndependentboolPublicStatic—
0x00410x03padding / unreflected
0x04defaultAutoPlayAutoPlayPublicStatic—
0x01defaultAutoKillboolPublicStatic—
0x00490x03padding / unreflected
0x04defaultLoopTypeLoopTypePublicStatic—
0x01defaultRecyclableboolPublicStatic—
0x00510x03padding / unreflected
0x04defaultEaseTypeEasePublicStatic—
0x04defaultEaseOvershootOrAmplitudefloatPublicStatic—
0x04defaultEasePeriodfloatPublicStatic—
0x08instanceDOTweenComponentPublicStatic—
0x01_foo_isQuittingboolPrivateStatic—
0x00690x03padding / unreflected
0x04maxActiveTweenersReachedintStatic+1 flags—
0x04maxActiveSequencesReachedintStatic+1 flags—
0x10safeModeReportSafeModeReportStatic+1 flags—
0x00840x04padding / unreflected
0x08GizmosDelegatesList<DG.Tweening.TweenCallback>Static+2 flags—
0x01initializedboolStatic+1 flags—

Functions 94

SignatureFlagsNativeParams
LogBehaviour get_logBehaviour()PublicStatic+1 flags0x04
void set_logBehaviour(const LogBehaviour& value)PublicStatic+1 flags0x04
int get_tweenersCapacity()PublicStatic+1 flags0x04
void set_tweenersCapacity(int value)PublicStatic+1 flags0x04
int get_sequencesCapacity()PublicStatic+1 flags0x04
void set_sequencesCapacity(int value)PublicStatic+1 flags0x04
bool get_debugStoreTargetId()PublicStatic+1 flags0x01
void set_debugStoreTargetId(bool value)PublicStatic+1 flags0x01
bool get_isQuitting()Static+2 flags0x01
void set_isQuitting(bool value)Static+2 flags0x01
void RuntimeOnLoad()PrivateStatic0x00
IDOTweenInit Init(const Nullable<System.Boolean>& recycleAllByDefault, const Nullable<System.Boolean>& useSafeMode, const Nullable<DG.Tweening.LogBehaviour>& logBehaviour)PublicStatic0x08
void AutoInit()PrivateStatic0x00
IDOTweenInit Init(DOTweenSettings settings, const Nullable<System.Boolean>& recycleAllByDefault, const Nullable<System.Boolean>& useSafeMode, const Nullable<DG.Tweening.LogBehaviour>& logBehaviour)PrivateStatic0x08
void SetTweensCapacity(int tweenersCapacity, int sequencesCapacity)PublicStatic0x04
void Clear(bool destroy)PublicStatic0x01
void Clear(bool destroy, bool isApplicationQuitting)Static+1 flags0x01
void ClearCachedTweens()PublicStatic0x00
int Validate()PublicStatic0x04
void ManualUpdate(float deltaTime, float unscaledDeltaTime)PublicStatic0x04
TweenerCore<System.Single To(DOGetter<System.Single> getter, DOSetter<System.Single> setter, float endValue, float duration)PublicStatic0x08
TweenerCore<System.Double To(DOGetter<System.Double> getter, DOSetter<System.Double> setter, double endValue, float duration)PublicStatic0x08
TweenerCore<System.Int32 To(DOGetter<System.Int32> getter, DOSetter<System.Int32> setter, int endValue, float duration)PublicStatic0x08
TweenerCore<System.UInt32 To(DOGetter<System.UInt32> getter, DOSetter<System.UInt32> setter, uint endValue, float duration)PublicStatic0x08
TweenerCore<System.Int64 To(DOGetter<System.Int64> getter, DOSetter<System.Int64> setter, long endValue, float duration)PublicStatic0x08
TweenerCore<System.UInt64 To(DOGetter<System.UInt64> getter, DOSetter<System.UInt64> setter, ulong endValue, float duration)PublicStatic0x08
TweenerCore<System.String To(DOGetter<System.String> getter, DOSetter<System.String> setter, const string& endValue, float duration)PublicStatic0x08
TweenerCore<UnityEngine.Vector2 To(DOGetter<UnityEngine.Vector2> getter, DOSetter<UnityEngine.Vector2> setter, const Vector2& endValue, float duration)PublicStatic0x08
TweenerCore<UnityEngine.Vector3 To(DOGetter<UnityEngine.Vector3> getter, DOSetter<UnityEngine.Vector3> setter, const Vector3& endValue, float duration)PublicStatic0x0C
TweenerCore<UnityEngine.Vector4 To(DOGetter<UnityEngine.Vector4> getter, DOSetter<UnityEngine.Vector4> setter, const Vector4& endValue, float duration)PublicStatic0x10
TweenerCore<UnityEngine.Quaternion To(DOGetter<UnityEngine.Quaternion> getter, DOSetter<UnityEngine.Quaternion> setter, const Vector3& endValue, float duration)PublicStatic0x0C
TweenerCore<UnityEngine.Color To(DOGetter<UnityEngine.Color> getter, DOSetter<UnityEngine.Color> setter, const Color& endValue, float duration)PublicStatic0x10
TweenerCore<UnityEngine.Rect To(DOGetter<UnityEngine.Rect> getter, DOSetter<UnityEngine.Rect> setter, const Rect& endValue, float duration)PublicStatic0x10
Tweener To(DOGetter<UnityEngine.RectOffset> getter, DOSetter<UnityEngine.RectOffset> setter, RectOffset endValue, float duration)PublicStatic0x08
TweenerCore<T1 To(ABSTweenPlugin<T1 plugin, DOGetter<T1> getter, DOSetter<T1> setter, const uint8& endValue, float duration)PublicStatic—0x08
TweenerCore<UnityEngine.Vector3 ToAxis(DOGetter<UnityEngine.Vector3> getter, DOSetter<UnityEngine.Vector3> setter, float endValue, float duration, const AxisConstraint& axisConstraint)PublicStatic0x08
TweenerCore<UnityEngine.Color ToAlpha(DOGetter<UnityEngine.Color> getter, DOSetter<UnityEngine.Color> setter, float endValue, float duration)PublicStatic0x08
Tweener To(DOSetter<System.Single> setter, float startValue, float endValue, float duration)PublicStatic0x08
TweenerCore<UnityEngine.Vector3 Punch(DOGetter<UnityEngine.Vector3> getter, DOSetter<UnityEngine.Vector3> setter, const Vector3& direction, float duration, int vibrato, float elasticity)PublicStatic0x0C
TweenerCore<UnityEngine.Vector3 Shake(DOGetter<UnityEngine.Vector3> getter, DOSetter<UnityEngine.Vector3> setter, float duration, float strength, int vibrato, float randomness, bool ignoreZAxis, bool fadeOut, const ShakeRandomnessMode& randomnessMode)PublicStatic0x08
TweenerCore<UnityEngine.Vector3 Shake(DOGetter<UnityEngine.Vector3> getter, DOSetter<UnityEngine.Vector3> setter, float duration, const Vector3& strength, int vibrato, float randomness, bool fadeOut, const ShakeRandomnessMode& randomnessMode)PublicStatic0x0C
TweenerCore<UnityEngine.Vector3 Shake(DOGetter<UnityEngine.Vector3> getter, DOSetter<UnityEngine.Vector3> setter, float duration, const Vector3& strength, int vibrato, float randomness, bool ignoreZAxis, bool vectorBased, bool fadeOut, const ShakeRandomnessMode& randomnessMode)PrivateStatic0x0C
TweenerCore<UnityEngine.Vector3 ToArray(DOGetter<UnityEngine.Vector3> getter, DOSetter<UnityEngine.Vector3> setter, const Vector3[]& endValues, const float[]& durations)PublicStatic0x08
TweenerCore<DG.Tweening.Color2 To(DOGetter<DG.Tweening.Color2> getter, DOSetter<DG.Tweening.Color2> setter, const Color2& endValue, float duration)Static+1 flags0x20
Sequence Sequence()PublicStatic0x08
Sequence Sequence(object target)PublicStatic0x08
int CompleteAll(bool withCallbacks)PublicStatic0x04
int Complete(object targetOrId, bool withCallbacks)PublicStatic0x08
int CompleteAndReturnKilledTot()Static+1 flags0x04
int CompleteAndReturnKilledTot(object targetOrId)Static+1 flags0x08
int CompleteAndReturnKilledTot(object target, object id)Static+1 flags0x08
int CompleteAndReturnKilledTotExceptFor(const object[]& excludeTargetsOrIds)Static+1 flags0x08
int FlipAll()PublicStatic0x04
int Flip(object targetOrId)PublicStatic0x08
int GotoAll(float to, bool andPlay)PublicStatic0x04
int Goto(object targetOrId, float to, bool andPlay)PublicStatic0x08
int KillAll(bool complete)PublicStatic0x04
int KillAll(bool complete, const object[]& idsOrTargetsToExclude)PublicStatic0x08
int Kill(object targetOrId, bool complete)PublicStatic0x08
int Kill(object target, object id, bool complete)PublicStatic0x08
int PauseAll()PublicStatic0x04
int Pause(object targetOrId)PublicStatic0x08
int PlayAll()PublicStatic0x04
int Play(object targetOrId)PublicStatic0x08
int Play(object target, object id)PublicStatic0x08
int PlayBackwardsAll()PublicStatic0x04
int PlayBackwards(object targetOrId)PublicStatic0x08
int PlayBackwards(object target, object id)PublicStatic0x08
int PlayForwardAll()PublicStatic0x04
int PlayForward(object targetOrId)PublicStatic0x08
int PlayForward(object target, object id)PublicStatic0x08
int RestartAll(bool includeDelay)PublicStatic0x04
int Restart(object targetOrId, bool includeDelay, float changeDelayTo)PublicStatic0x08
int Restart(object target, object id, bool includeDelay, float changeDelayTo)PublicStatic0x08
int RewindAll(bool includeDelay)PublicStatic0x04
int Rewind(object targetOrId, bool includeDelay)PublicStatic0x08
int SmoothRewindAll()PublicStatic0x04
int SmoothRewind(object targetOrId)PublicStatic0x08
int TogglePauseAll()PublicStatic0x04
int TogglePause(object targetOrId)PublicStatic0x08
bool IsTweening(object targetOrId, bool alsoCheckIfIsPlaying)PublicStatic0x08
int TotalActiveTweens()PublicStatic0x04
int TotalActiveTweeners()PublicStatic0x04
int TotalActiveSequences()PublicStatic0x04
int TotalPlayingTweens()PublicStatic0x04
int TotalTweensById(object id, bool playingOnly)PublicStatic0x08
List<DG.Tweening.Tween> PlayingTweens(List<DG.Tweening.Tween> fillableList)PublicStatic0x08
List<DG.Tweening.Tween> PausedTweens(List<DG.Tweening.Tween> fillableList)PublicStatic0x08
List<DG.Tweening.Tween> TweensById(object id, bool playingOnly, List<DG.Tweening.Tween> fillableList)PublicStatic0x08
List<DG.Tweening.Tween> TweensByTarget(object target, bool playingOnly, List<DG.Tweening.Tween> fillableList)PublicStatic0x08
void InitCheck()PrivateStatic0x00
TweenerCore<T1 ApplyTo(DOGetter<T1> getter, DOSetter<T1> setter, const uint8& endValue, float duration, ABSTweenPlugin<T1 plugin)PrivateStatic—0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00