| bool SetRichPresence(const FString& Key, const FString& Value) | FinalNative+2 flags | | 0x21 |
| void SetPlayedWith(const FSIK_SteamId& steamIDUser) | FinalNative+2 flags | | 0x08 |
| void SetListenForFriendMessage(bool bInterceptEnabled) | FinalNative+2 flags | | 0x01 |
| void SetInGameVoiceSpeaking(const FSIK_SteamId& SteamIdFriend, bool bSpeaking) | FinalNative+2 flags | | 0x09 |
| bool SendClanChatMessage(const FSIK_SteamId& SteamIdClanChat, const FString& Text) | FinalNative+2 flags | | 0x19 |
| bool RequestUserInfo(const FSIK_SteamId& steamIDUser, bool bRequireNameOnly) | FinalNative+2 flags | | 0x0A |
| void RequestFriendRichPresence(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x08 |
| bool ReplyToFriendMessage(const FSIK_SteamId& SteamIdFriend, const FString& Text) | FinalNative+2 flags | | 0x19 |
| bool LeaveClanChatRoom(const FSIK_SteamId& SteamIdClanChat) | FinalNative+2 flags | | 0x09 |
| bool IsUserInSource(const FSIK_SteamId& SteamIdFriend, const FSIK_SteamId& SteamIdSource) | FinalNative+2 flags | | 0x11 |
| bool IsFollowing(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x09 |
| bool IsClanPublic(const FSIK_SteamId& SteamIdClan) | FinalNative+2 flags | | 0x09 |
| bool IsClanOfficialGameGroup(const FSIK_SteamId& SteamIdClan) | FinalNative+2 flags | | 0x09 |
| bool IsClanChatWindowOpenInSteam(const FSIK_SteamId& SteamIdClanChat) | FinalNative+2 flags | | 0x09 |
| bool IsClanChatAdmin(const FSIK_SteamId& SteamIdClanChat, const FSIK_SteamId& steamIDUser) | FinalNative+2 flags | | 0x11 |
| bool InviteUserToGame(const FSIK_SteamId& SteamIdFriend, const FString& ConnectString) | FinalNative+2 flags | | 0x19 |
| bool HasFriend(const FSIK_SteamId& SteamIdFriend, const TArray<ESIK_FriendFlags>& FriendFlags) | FinalNative+2 flags | | 0x19 |
| int32 GetUserRestrictions() | FinalNative+2 flags | | 0x04 |
| UTexture2D* GetSmallFriendAvatar(const FSIK_SteamId& SteamIdFriend, const int32& Avatar) | FinalNative+2 flags | | 0x18 |
| int32 GetProfileItemPropertyUint(const FSIK_SteamId& steamIDUser, const ESIK_ECommunityProfileItemType& ItemType, const ESIK_ECommunityProfileItemProperty& Property) | FinalNative+2 flags | | 0x10 |
| FString GetProfileItemPropertyString(const FSIK_SteamId& steamIDUser, const ESIK_ECommunityProfileItemType& ItemType, const ESIK_ECommunityProfileItemProperty& Property) | FinalNative+2 flags | | 0x20 |
| FString GetPlayerNickname(const FSIK_SteamId& SteamIdPlayer) | FinalNative+2 flags | | 0x18 |
| ESIK_PersonaState GetPersonaState() | FinalNative+2 flags | | 0x01 |
| FString GetPersonaName() | FinalNative+2 flags | | 0x10 |
| UTexture2D* GetMediumFriendAvatar(const FSIK_SteamId& SteamIdFriend, const int32& Avatar) | FinalNative+2 flags | | 0x18 |
| UTexture2D* GetLargeFriendAvatar(const FSIK_SteamId& SteamIdFriend, const int32& Avatar) | FinalNative+2 flags | | 0x18 |
| int32 GetFriendSteamLevel(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x0C |
| FString GetFriendsGroupName(const FSIK_FriendsGroupID& FriendsGroupID) | FinalNative+2 flags | | 0x18 |
| TArray<FSIK_SteamId> GetFriendsGroupMembersList(const FSIK_FriendsGroupID& FriendsGroupID, int32 MembersCount) | FinalNative+2 flags | | 0x18 |
| int32 GetFriendRichPresenceKeyCount(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x0C |
| FString GetFriendRichPresenceKeyByIndex(const FSIK_SteamId& SteamIdFriend, int32 KeyIndex) | FinalNative+2 flags | | 0x20 |
| FString GetFriendRichPresence(const FSIK_SteamId& SteamIdFriend, const FString& Key) | FinalNative+2 flags | | 0x28 |
| ESIK_FriendRelationship GetFriendRelationship(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x09 |
| ESIK_PersonaState GetFriendPersonaState(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x09 |
| FString GetFriendPersonaNameHistory(const FSIK_SteamId& SteamIdFriend, int32 PersonaNameIndex) | FinalNative+2 flags | | 0x20 |
| FString GetFriendPersonaName(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x18 |
| int32 GetFriendMessage(const FSIK_SteamId& SteamIdFriend, int32 MessageIndex, const TArray<uint8>& Text, const FString& ChatEntryType) | FinalNative+2 flags | | 0x34 |
| int32 GetFriendGroupMembersCount(const FSIK_FriendsGroupID& FriendsGroupID) | FinalNative+2 flags | | 0x08 |
| FSIK_FriendsGroupID GetFriendGroupIDByIndex(int32 GroupIndex) | FinalNative+2 flags | | 0x08 |
| int32 GetFriendGroupCount() | FinalNative+2 flags | | 0x04 |
| bool GetFriendGamePlayed(const FSIK_SteamId& SteamIdFriend, FSIK_FriendGameInfo& GameInfo) | FinalNative+2 flags | | 0x29 |
| FSIK_SteamId GetFriendFromSourceByIndex(const FSIK_SteamId& SteamIdSource, int32 FriendIndex) | FinalNative+2 flags | | 0x18 |
| int32 GetFriendCountFromSource(const FSIK_SteamId& SteamIdSource) | FinalNative+2 flags | | 0x0C |
| int32 GetFriendCount(const TArray<ESIK_FriendFlags>& FriendFlags) | FinalNative+2 flags | | 0x14 |
| FDateTime GetFriendCoplayTime(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x10 |
| FSIK_AppId GetFriendCoplayGame(const FSIK_SteamId& SteamIdFriend) | FinalNative+2 flags | | 0x0C |
| FSIK_SteamId GetFriendByIndex(int32 FriendIndex, const TArray<ESIK_FriendFlags>& FriendFlags) | FinalNative+2 flags | | 0x20 |
| int32 GetCoplayFriendCount() | FinalNative+2 flags | | 0x04 |
| FSIK_SteamId GetCoplayFriend(int32 CoplayFriend) | FinalNative+2 flags | | 0x10 |
| FString GetClanTag(const FSIK_SteamId& SteamIdClan) | FinalNative+2 flags | | 0x18 |
| FSIK_SteamId GetClanOwner(const FSIK_SteamId& SteamIdClan) | FinalNative+2 flags | | 0x10 |
| int32 GetClanOfficerCount(const FSIK_SteamId& SteamIdClan) | FinalNative+2 flags | | 0x0C |
| FSIK_SteamId GetClanOfficerByIndex(const FSIK_SteamId& SteamIdClan, int32 OfficerIndex) | FinalNative+2 flags | | 0x18 |
| FString GetClanName(const FSIK_SteamId& SteamIdClan) | FinalNative+2 flags | | 0x18 |
| int32 GetClanCount() | FinalNative+2 flags | | 0x04 |
| int32 GetClanChatMessage(const FSIK_SteamId& SteamIdClan, int32 MessageIndex, const TArray<uint8>& Text, FSIK_SteamId& steamIDUser, const FString& ChatEntryType) | FinalNative+2 flags | | 0x3C |
| int32 GetClanChatMemberCount(const FSIK_SteamId& SteamIdClan) | FinalNative+2 flags | | 0x0C |
| FSIK_SteamId GetClanByIndex(int32 ClanIndex) | FinalNative+2 flags | | 0x10 |
| bool GetClanActivityCounts(const FSIK_SteamId& SteamIdClan, const int32& Online, const int32& InGame, const int32& Chatting) | FinalNative+2 flags | | 0x15 |
| FSIK_SteamId GetChatMemberByIndex(const FSIK_SteamId& SteamIdClan, int32 MemberIndex) | FinalNative+2 flags | | 0x18 |
| bool CloseClanChatWindowInSteam(int64 SteamIdClanChat) | FinalNative+2 flags | | 0x09 |
| void ClearRichPresence() | FinalNative+2 flags | | 0x00 |
| bool BHasEquippedProfileItem(const FSIK_SteamId& steamIDUser, const ESIK_ECommunityProfileItemType& ItemType) | FinalNative+2 flags | | 0x0A |
| void ActivateGameOverlayToWebPage(const FString& URL, bool bUseModal) | FinalNative+2 flags | | 0x11 |
| void ActivateGameOverlayToUser(const FString& Dialog, int64 steamIDUser) | FinalNative+2 flags | | 0x18 |
| void ActivateGameOverlayToStore(FSIK_AppId& AppID, bool bAddToCartAndShow) | FinalNative+2 flags | | 0x05 |
| void ActivateGameOverlayInviteDialog(const int64& SteamIdLobby) | FinalNative+2 flags | | 0x08 |
| void ActivateGameOverlay(const FString& DialogToOpen) | FinalNative+2 flags | | 0x10 |