Class
UAudioGameplayVolumeSubsystem
: UAudioEngineSubsystem : UDynamicSubsystem : USubsystem : UObjectimplements IActiveSoundUpdateInterface
0x00x0168
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0030 | 0x08 | padding / unreflected | |||
| 0x10 | TransientProxyList | TArray<UAudioGameplayVolumeProxy*> | TransientProtected+4 flags | [] | |
| 0x50 | AGVComponents | TMap<uint32, UAudioGameplayVolumeComponent*> | TransientProtected+5 flags | <TMap> | |
| 0x0098 | 0xD0 | unreflected bytes to end of UAudioGameplayVolumeSubsystem | |||
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||