0x00x037A
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | WG_WinchBar_Rope_Slider | UWG_WinchBar_Rope_Slider_C* | 10 flags | nullptr | |
| 0x08 | LockIcon | UImage* | 10 flags | nullptr | |
| 0x08 | Arrow_02 | UImage* | 10 flags | nullptr | |
| 0x08 | Arrow_01 | UImage* | 10 flags | nullptr | |
| 0x08 | Arrow_00 | UImage* | 10 flags | nullptr | |
| 0x08 | Vehicle | ABP_VehicleBase_C* | 7 flags | nullptr | |
| 0x08 | Winch | ARGWinch* | 7 flags | nullptr | |
| 0x01 | FrontWinch | bool | 6 flags | false | |
| 0x01 | Forward | bool | 7 flags | false |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01E4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x023D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x0278 | 0x40 | padding / unreflected | |||
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x02E1 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x02F9 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x030C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdateDirectionArrows(bool Visible, bool Forward)Script18 statements · 931 bytes of bytecode0x0000Temp_bool_Variable = Forward;0x0013Temp_struct_Variable = Vector2D{-1, 1};0x0045Temp_struct_Variable_1 = Vector2D{1, 1};0x0077Arrow_00.SetRenderScale(Switch(Temp_bool_Variable, false => Temp_struct_Variable_1, true => Temp_struct_Variable, default => K2Node_Select_Default));0x00CCArrow_01.SetRenderScale(Switch(Temp_bool_Variable, false => Temp_struct_Variable_1, true => Temp_struct_Variable, default => K2Node_Select_Default));0x0121Arrow_02.SetRenderScale(Switch(Temp_bool_Variable, false => Temp_struct_Variable_1, true => Temp_struct_Variable, default => K2Node_Select_Default));0x0176Temp_bool_Variable_1 = Visible;0x0189Temp_byte_Variable = 0;0x019DTemp_byte_Variable_1 = 2;0x01B1Arrow_00.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_1));0x020AArrow_01.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_1));0x0263Arrow_02.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_1));0x02BCCallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{0.5f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, Forward);0x0325Arrow_00.SetColorAndOpacity(CallFunc_SelectColor_ReturnValue);0x034EArrow_01.SetColorAndOpacity(CallFunc_SelectColor_ReturnValue);0x0377Arrow_02.SetColorAndOpacity(CallFunc_SelectColor_ReturnValue);0x03A0return;0x03A2// end of script | Public | 0x02 | |
void UpdateRopeStatus(double DeltaTime)Script36 statements · 1,175 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(Vehicle);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0494;0x002BCallFunc_IsValid_ReturnValue_2 = IsValid(Winch);0x0048if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_03A6;0x0056Label_0056:0x0056CallFunc_GetWinchRope_ReturnValue = Winch.GetWinchRope();0x0080CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetWinchRope_ReturnValue);0x009Dif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0494;0x00ABCallFunc_GetWinchRope_ReturnValue = Winch.GetWinchRope();0x00D5CallFunc_GetWinchRope_ReturnValue.GetRopeLength(CallFunc_GetRopeLength_OutCurrentRopeLength, CallFunc_GetRopeLength_OutTargetRopeLength, CallFunc_GetRopeLength_OutMaxRopeLength);0x0110Winch.GetActiveState(CallFunc_GetActiveState_outWinchIsActive, CallFunc_GetActiveState_outWinchIsPulling, CallFunc_GetActiveState_outWinchIsReleasing);0x014BWG_WinchBar_Rope_Slider.UpdateSliderValues(CallFunc_GetRopeLength_OutCurrentRopeLength, CallFunc_GetRopeLength_OutTargetRopeLength, CallFunc_GetRopeLength_OutMaxRopeLength, CallFunc_GetActiveState_outWinchIsActive, CallFunc_GetActiveState_outWinchIsPulling, CallFunc_GetActiveState_outWinchIsReleasing);0x01A5Temp_byte_Variable = 0;0x01B9Temp_byte_Variable_1 = 2;0x01CDWinch.GetActiveState(CallFunc_GetActiveState_outWinchIsActive, CallFunc_GetActiveState_outWinchIsPulling, CallFunc_GetActiveState_outWinchIsReleasing);0x0208CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_GetActiveState_outWinchIsReleasing);0x0225CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_GetActiveState_outWinchIsPulling);0x0242CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_GetActiveState_outWinchIsActive, CallFunc_Not_PreBool_ReturnValue_1);0x0268CallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CallFunc_BooleanAND_ReturnValue_1, CallFunc_Not_PreBool_ReturnValue);0x028ETemp_bool_Variable = CallFunc_BooleanAND_ReturnValue_2;0x02A1LockIcon.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x02FAWinch.GetActiveState(CallFunc_GetActiveState_outWinchIsActive, CallFunc_GetActiveState_outWinchIsPulling, CallFunc_GetActiveState_outWinchIsReleasing);0x0335CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_GetActiveState_outWinchIsPulling, CallFunc_GetActiveState_outWinchIsReleasing);0x035BCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_GetActiveState_outWinchIsActive, CallFunc_BooleanOR_ReturnValue);0x0381UpdateDirectionArrows(CallFunc_BooleanAND_ReturnValue, CallFunc_GetActiveState_outWinchIsPulling);0x03A1goto Label_0494;0x03A6Label_03A6:0x03A6CallFunc_SelectObject_ReturnValue = SelectObject(Vehicle.BP_Winch.ChildActor, Vehicle.BP_RearWinch.ChildActor, FrontWinch);0x042DK2Node_DynamicCast_AsRGWinch = Cast<RGWinch>(CallFunc_SelectObject_ReturnValue);0x0451K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsRGWinch);0x046Eif (!(K2Node_DynamicCast_bSuccess)) goto Label_0494;0x047CWinch = K2Node_DynamicCast_AsRGWinch;0x048Fgoto Label_0056;0x0494Label_0494:0x0494return;0x0496// end of script | Public | 0x08 | |
void SetupWinchBarRope(ABP_VehicleBase_C* Vehicle)Script3 statements · 22 bytes of bytecode0x0000Vehicle = Vehicle;0x0013return;0x0015// end of script | Public | 0x08 |