0x00x0389
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Throbber | UThrobber* | 10 flags | nullptr | |
| 0x08 | RelayNetworkMessage | UCommonTextBlock* | 10 flags | nullptr | |
| 0x08 | Icon | UImage* | 10 flags | nullptr | |
| 0x01 | PreviewStatus | ESIK_SteamNetworkingAvailability | 6 flags | SteamNetworkingAvailability_CannotTry |
Inherited from UCommonUserWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bDisplayInActionBar | bool | Protected+8 flags | false | |
| 0x01 | bConsumePointerInput | bool | 8 flags | false |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01E4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x023D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x0278 | 0x40 | padding / unreflected | |||
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x02E1 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x02F9 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x030C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdateForStatus(const ESIK_SteamNetworkingAvailability& Availability)Script74 statements · 3,070 bytes of bytecode0x0000CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Script/SteamIntegrationKit.ESIK_SteamNetworkingAvailability, Availability);0x002ECallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("UpdateForStatus = ", CallFunc_GetEnumeratorUserFriendlyName_ReturnValue);0x0067PermanentLog(CallFunc_Concat_StrStr_ReturnValue);0x007AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 0);0x0099if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0214;0x00A7K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 1);0x00C6if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0214;0x00D4K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 2);0x00F3if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0214;0x0101K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 3);0x0120if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0BEB;0x012EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 4);0x014Dif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0214;0x015BK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 5);0x017Aif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0BEB;0x0188K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 6);0x01A7if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0BEB;0x01B5K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 7);0x01D4if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0214;0x01E2K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Availability, 8);0x0201if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0214;0x020Fgoto Label_0BFB;0x0214Label_0214:0x0214bShowThrobber = false;0x021FLabel_021F:0x021FTemp_byte_Variable_4 = 0;0x0233Temp_byte_Variable_5 = 1;0x0247Temp_bool_Variable_1 = bShowThrobber;0x025AThrobber.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_5, true => Temp_byte_Variable_4, default => K2Node_Select_Default_2));0x02B3Temp_byte_Variable_2 = 0;0x02C7Temp_byte_Variable_3 = 1;0x02DBCallFunc_Not_PreBool_ReturnValue = Not_PreBool(bShowThrobber);0x02F8Temp_bool_Variable = CallFunc_Not_PreBool_ReturnValue;0x030BIcon.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_3, true => Temp_byte_Variable_2, default => K2Node_Select_Default_3));0x0364Temp_byte_Variable = Availability;0x037FTemp_text_Variable = NSLOCTEXT("8EFE822D4E5EEECCBE1A809907D91697", "", "Unknown error occured trying to contact steam relay servers");0x03F4Temp_text_Variable_1 = NSLOCTEXT("66AA70674973457158C72B921ECBB0A6", "", "Connected to steam relay servers");0x044ETemp_text_Variable_2 = NSLOCTEXT("EAD2C61E45243FE98A937D94A42BAEDC", "", "Connecting to steam relay servers");0x04A9Temp_text_Variable_3 = NSLOCTEXT("BD6512F74A5BA987C25F14B57B66E153", "", "Waiting for some other resource before connecting to steam relay network");0x052BTemp_text_Variable_4 = NSLOCTEXT("06C85572485D413EF6DA3C9BF78B20B6", "", "You haven't tried to contact the steam relay network yet");0x059DTemp_text_Variable_5 = NSLOCTEXT("0E74523A482AC29A4B57A0BAAFD02460", "", "Retrying your connection with the steam relay network");0x060CTemp_text_Variable_6 = NSLOCTEXT("0FC51550483F5F6C6C7B5D94719D0DDF", "", "Lost connection to the steam relay network");0x0670Temp_text_Variable_7 = NSLOCTEXT("9421B276464DEDD3E1E49DBE6F929743", "", "You failed to connect to steam relay network");0x06D6Temp_text_Variable_8 = NSLOCTEXT("6CB8173D45CBA654D1A4B1B9E5D6AC05", "", "You failed to aquire all the resources to connect to steam relay network");0x0758RelayNetworkMessage.SetText(Switch(Temp_byte_Variable, 0 => Temp_text_Variable_8, 1 => Temp_text_Variable_7, 2 => Temp_text_Variable_6, 3 => Temp_text_Variable_5, 4 => Temp_text_Variable_4, 5 => Temp_text_Variable_3, 6 => Temp_text_Variable_2, 7 => Temp_text_Variable_1, 8 => Temp_text_Variable, default => K2Node_Select_Default));0x081CCallFunc_Not_PreBool_ReturnValue = Not_PreBool(bShowThrobber);0x0839if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_0BFB;0x0847Temp_byte_Variable_1 = Availability;0x0862Temp_softobject_Variable = SoftObject("/Game/Ride/Menu/Images/TX_Warning.TX_Warning");0x08A3Temp_softobject_Variable_1 = SoftObject("/Game/Ride/UI/PlayerHUD/Icons/TX_SteamLogo.TX_SteamLogo");0x08EFTemp_softobject_Variable_2 = SoftObject("");0x0904Temp_softobject_Variable_3 = SoftObject("");0x0919Temp_softobject_Variable_4 = SoftObject("");0x092ETemp_softobject_Variable_5 = SoftObject("");0x0943Temp_softobject_Variable_6 = SoftObject("/Game/Ride/Menu/Images/TX_Warning.TX_Warning");0x0984Temp_softobject_Variable_7 = SoftObject("/Game/Ride/Menu/Images/TX_Warning.TX_Warning");0x09C5Temp_softobject_Variable_8 = SoftObject("/Game/Ride/Menu/Images/TX_Warning.TX_Warning");0x0A06CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(Switch(Temp_byte_Variable_1, 0 => Temp_softobject_Variable_8, 1 => Temp_softobject_Variable_7, 2 => Temp_softobject_Variable_6, 3 => Temp_softobject_Variable_5, 4 => Temp_softobject_Variable_4, 5 => Temp_softobject_Variable_3, 6 => Temp_softobject_Variable_2, 7 => Temp_softobject_Variable_1, 8 => Temp_softobject_Variable, default => K2Node_Select_Default_1));0x0ABAK2Node_DynamicCast_AsTexture_2D = Cast<Texture2D>(CallFunc_LoadAsset_Blocking_ReturnValue);0x0ADEK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsTexture_2D);0x0AFBif (!(K2Node_DynamicCast_bSuccess)) goto Label_0B7E;0x0B09Icon.SetBrushFromTexture(K2Node_DynamicCast_AsTexture_2D, false);0x0B37Icon.SetColorAndOpacity(LinearColor{1f, 1f, 1f, 1f});0x0B79goto Label_0BFB;0x0B7ELabel_0B7E:0x0B7EIcon.SetBrushFromTexture(nullptr, false);0x0BA4Icon.SetColorAndOpacity(LinearColor{0f, 0f, 0f, 0f});0x0BE6goto Label_0BFB;0x0BEBLabel_0BEB:0x0BEBbShowThrobber = true;0x0BF6goto Label_021F;0x0BFBLabel_0BFB:0x0BFBreturn;0x0BFD// end of script | Public | 0x01 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WG_RelayServerStatus(119);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WG_RelayServerStatus(279);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void OnSteamRelayNetworkStatusChanged_Event(const ESIK_SteamNetworkingAvailability& SteamNetworkingAvailability)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_SteamNetworkingAvailability = SteamNetworkingAvailability;0x0012ExecuteUbergraph_WG_RelayServerStatus(340);0x0021return;0x0023// end of script | 0x01 | ||
void Destruct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WG_RelayServerStatus(368);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_WG_RelayServerStatus(int32 EntryPoint)Script24 statements · 376 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ADestruct();0x0014K2Node_CreateDelegate_OutputDelegate.Bind(this, OnSteamRelayNetworkStatusChanged_Event);0x002BCallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/SteamIntegrationKit.SIK_NetworkingSubsystem);0x0049CallFunc_GetGameInstanceSubsystem_ReturnValue.OnSteamRelayNetworkStatusChanged -= K2Node_CreateDelegate_OutputDelegate;0x0072goto Label_0175;0x0077Construct();0x0081CallFunc_GetRelayNetworkStatus_ReturnValue = GetRelayNetworkStatus();0x009DUpdateForStatus(CallFunc_GetRelayNetworkStatus_ReturnValue);0x00B4K2Node_CreateDelegate_OutputDelegate.Bind(this, OnSteamRelayNetworkStatusChanged_Event);0x00CBCallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/SteamIntegrationKit.SIK_NetworkingSubsystem);0x00E9CallFunc_GetGameInstanceSubsystem_ReturnValue.OnSteamRelayNetworkStatusChanged += K2Node_CreateDelegate_OutputDelegate;0x0112goto Label_0175;0x0117PreConstruct(K2Node_Event_IsDesignTime);0x012Aif (!(K2Node_Event_IsDesignTime)) goto Label_0175;0x0138UpdateForStatus(PreviewStatus);0x014Fgoto Label_0175;0x0154UpdateForStatus(K2Node_CustomEvent_SteamNetworkingAvailability);0x016Bgoto Label_0175;0x0170goto Label_000A;0x0175Label_0175:0x0175return;0x0177// end of script | Final | 0x04 |