Zdexby TheHolyOneZ
5,159 classes
Class

UBTT_FindNewAttackTarget_C

: UBTTask_BlueprintBase : UBTTaskNode : UBTNode : UObject
/Game/Ride/Environment/Wildlife/Bear/AI/BTT_FindNewAttackTarget.BTT_FindNewAttackTarget_C 0x00E8 (232 B) align 8 inherited 0x00A8 2 scripted vtable /Game/Ride/Environment/Wildlife/Bear/AI/BTT_FindNewAttackTarget
0x00x00E8

Members 3

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x10PlayersArrayTArray<ARGFirstPersonCharacter*>4 flags[]
0x28TargetActorFBlackboardKeySelector2 flags{AllowedTypes=[], SelectedKeyName=None, SelectedKeyType=nul…
Inherited from UBTTask_BlueprintBase 4
OffsetSizeNameTypeFlagsDefault
0x08AIOwnerAAIController*TransientProtected+6 flagsnullptr
0x08ActorOwnerAActor*TransientProtected+6 flagsnullptr
0x08TickIntervalFIntervalCountdownProtected+3 flags{Interval=-1}
0x00880x18padding / unreflected
0x01bShowPropertyDetails : 1bit 0boolProtected+5 flagstrue
Inherited from UBTTaskNode 2
OffsetSizeNameTypeFlagsDefault
0x10ServicesTArray<UBTService*>4 flags[]
0x01bIgnoreRestartSelf : 1bit 0boolProtected+4 flagsfalse
Inherited from UBTNode 3
OffsetSizeNameTypeFlagsDefault
0x10NodeNameFString4 flags""
0x08TreeAssetUBehaviorTree*6 flagsnullptr
0x08ParentNodeUBTCompositeNode*6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
void ReceiveExecuteAI(AAIController* OwnerController, APawn* ControlledPawn)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_OwnerController = OwnerController;0x0012PersistentFrame.K2Node_Event_ControlledPawn = ControlledPawn;0x0024ExecuteUbergraph_BTT_FindNewAttackTarget(1005);0x0033return;0x0035// end of script
EventProtected0x10
void ExecuteUbergraph_BTT_FindNewAttackTarget(int32 EntryPoint)
Script52 statements · 1,134 bytes of bytecode
0x0000PushFlow(Label_046B);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetAllActorsOfClass_OutActors = {};0x001AGetAllActorsOfClass(this, /Script/Ride.RGFirstPersonCharacter, CallFunc_GetAllActorsOfClass_OutActors);0x0037/Script/Engine.Default__KismetArrayLibrary.Array_Clear(PlayersArray);0x0060Temp_int_Loop_Counter_Variable = 0;0x0077Temp_int_Array_Index_Variable = 0;0x008ELabel_008E:0x008ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00C9CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00EFif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0226;0x00FDTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0118PushFlow(Label_02CB);0x011DCallFunc_K2_GetActorLocation_ReturnValue = K2Node_Event_ControlledPawn.K2_GetActorLocation();0x014F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x018ACallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_Array_Get_Item.K2_GetActorLocation();0x01BCCallFunc_FindPathToLocationSynchronously_ReturnValue = FindPathToLocationSynchronously(this, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1, K2Node_Event_ControlledPawn, nullptr);0x01EDCallFunc_IsPartial_ReturnValue = CallFunc_FindPathToLocationSynchronously_ReturnValue.IsPartial();0x0217if (!(CallFunc_IsPartial_ReturnValue)) goto Label_0315;0x0225PopFlow();0x0226Label_0226:0x0226CallFunc_Array_IsNotEmpty_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsNotEmpty(PlayersArray);0x0259if (!(CallFunc_Array_IsNotEmpty_ReturnValue)) goto Label_02BF;0x0267/Script/Engine.Default__KismetArrayLibrary.Array_Random(PlayersArray, CallFunc_Array_Random_OutItem, CallFunc_Array_Random_OutIndex);0x02A2SetBlackboardValueAsObject(this, TargetActor, CallFunc_Array_Random_OutItem);0x02BFLabel_02BF:0x02BFFinishExecute(true);0x02CAPopFlow();0x02CBLabel_02CB:0x02CBCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02F5Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0310goto Label_008E;0x0315Label_0315:0x0315CallFunc_Array_IsEmpty_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsEmpty(CallFunc_FindPathToLocationSynchronously_ReturnValue.PathPoints);0x035Eif (!(CallFunc_Array_IsEmpty_ReturnValue)) goto Label_036D;0x036CPopFlow();0x036DLabel_036D:0x036D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x03A8CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PlayersArray, CallFunc_Array_Get_Item);0x03ECPopFlow();0x03EDCallFunc_GetBlackboardValueAsActor_ReturnValue = GetBlackboardValueAsActor(this, TargetActor);0x040BK2Node_DynamicCast_AsBP_Vehicle_Winnebago_01 = Cast<BP_Vehicle_Winnebago_01_C>(CallFunc_GetBlackboardValueAsActor_ReturnValue);0x042FK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01);0x044Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_045F;0x045Agoto Label_000F;0x045FLabel_045F:0x045FFinishExecute(true);0x046APopFlow();0x046BLabel_046B:0x046Breturn;0x046D// end of script
Final0x04