0x00x0379
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x01 | IsFirstPlayer | bool | 7 flags | true | |
| 0x01 | IsJoinEnabled | bool | 7 flags | false | |
| 0x0352 | 0x06 | padding / unreflected | |||
| 0x10 | OnLocalPlayerJoined | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | OnLocalPlayerLeft | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | IsSplitscreenEnabled | bool | 7 flags | true | |
Inherited from AGameModeBase 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OptionsString | FString | 5 flags | "" | |
| 0x08 | GameSessionClass | TSubclassOf<AGameSession> | 7 flags | /Script/Engine.GameSession | |
| 0x08 | GameStateClass | TSubclassOf<AGameStateBase> | 9 flags | /Script/Engine.GameStateBase | |
| 0x08 | PlayerControllerClass | TSubclassOf<APlayerController> | 9 flags | /Script/Engine.PlayerController | |
| 0x08 | PlayerStateClass | TSubclassOf<APlayerState> | 9 flags | /Script/Engine.PlayerState | |
| 0x08 | HUDClass | TSubclassOf<AHUD> | 7 flags | /Script/Engine.HUD | |
| 0x08 | DefaultPawnClass | TSubclassOf<APawn> | 7 flags | /Script/Engine.DefaultPawn | |
| 0x08 | SpectatorClass | TSubclassOf<ASpectatorPawn> | 9 flags | /Script/Engine.SpectatorPawn | |
| 0x08 | ReplaySpectatorPlayerControllerClass | TSubclassOf<APlayerController> | 9 flags | /Script/Engine.PlayerController | |
| 0x08 | ServerStatReplicatorClass | TSubclassOf<AServerStatReplicator> | 9 flags | /Script/Engine.ServerStatReplicator | |
| 0x08 | GameSession | AGameSession* | Transient+6 flags | nullptr | |
| 0x08 | GameState | AGameStateBase* | Transient+6 flags | nullptr | |
| 0x08 | ServerStatReplicator | AServerStatReplicator* | Transient+6 flags | nullptr | |
| 0x10 | DefaultPlayerName | FText | 2 flags | <FText> | |
| 0x01 | bUseSeamlessTravel : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStartPlayersAsSpectators : 1bit 1 | bool | Protected+6 flags | false | |
| 0x01 | bPauseable : 1bit 2 | bool | Protected+5 flags | true | |
| 0x0329 | 0x03 | padding / unreflected | |||
| 0x01 | GameNetDriverReplicationSystem | EReplicationSystem | Protected+8 flags | Default | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GM_Frontend(1248);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void HandleStartingNewPlayer(APlayerController* NewPlayer)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_NewPlayer = NewPlayer;0x0012ExecuteUbergraph_GM_Frontend(1425);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void OnLocalPlayerAdded(ULocalPlayer* LocalPlayer, int32 totalLocalPlayers)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_localPlayer = LocalPlayer;0x0012PersistentFrame.K2Node_CustomEvent_totalLocalPlayers = totalLocalPlayers;0x0024ExecuteUbergraph_GM_Frontend(1781);0x0033return;0x0035// end of script | 0x0C | ||
void UpdateSplitScreenStatus()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GM_Frontend(2030);0x000Freturn;0x0011// end of script | 0x00 | ||
void RemoveInactivePlayers()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GM_Frontend(2035);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnClientPreTravel()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GM_Frontend(2080);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_GM_Frontend(int32 EntryPoint)Script103 statements · 2,175 bytes of bytecode0x0000PushFlow(Label_087C);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FSetForceDisableSplitscreen(this, false);0x001BPopFlow();0x001CTryAddLocalPlayer();0x0026DelayUntilNextTick(this, LatentActionInfo{0x58, -1755111182, FName(ExecuteUbergraph_GM_Frontend), this});0x0057PopFlow();0x0058TryAddLocalPlayer();0x0062PopFlow();0x0063CallFunc_GetAllActorsOfClass_OutActors = {};0x006EGetAllActorsOfClass(this, /Game/Ride/Menu/BP_FrontEndController.BP_FrontEndController_C, CallFunc_GetAllActorsOfClass_OutActors);0x008BTemp_int_Loop_Counter_Variable_1 = 0;0x00A2Temp_int_Array_Index_Variable_1 = 0;0x00B9Label_00B9:0x00B9CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00F4CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x011Aif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0124Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x013FPushFlow(Label_01A4);0x0144/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x017Fif (!(CallFunc_Array_Get_Item.IsActiveController)) goto Label_01EE;0x01A3PopFlow();0x01A4Label_01A4:0x01A4CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x01CETemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x01E9goto Label_00B9;0x01EELabel_01EE:0x01EE/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0229CallFunc_Array_Get_Item.SetupSplitScreenController();0x024DPopFlow();0x024ELabel_024E:0x024EPushFlow(Label_03DD);0x0253/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x028Eif (!(CallFunc_Array_Get_Item_1.IsActiveController)) goto Label_02B3;0x02B2PopFlow();0x02B3Label_02B3:0x02B3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x02EECallFunc_GetDisplayName_ReturnValue = GetDisplayName(CallFunc_Array_Get_Item_1);0x0313CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Removing ", CallFunc_GetDisplayName_ReturnValue);0x0343PrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x038D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03C8RemovePlayer(CallFunc_Array_Get_Item_1, true);0x03DCPopFlow();0x03DDLabel_03DD:0x03DDCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0407Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0422Label_0422:0x0422CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x045DCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0483if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x048DTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x04A8goto Label_024E;0x04ADLabel_04AD:0x04ADTemp_int_Loop_Counter_Variable = 0;0x04C4Temp_int_Array_Index_Variable = 0;0x04DBgoto Label_0422;0x04E0SetForceDisableSplitscreen(this, true);0x04ECUpdateSplitScreenStatus();0x04FACallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance(this);0x050FK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnClientPreTravel);0x0526K2Node_DynamicCast_AsRGGame_Instance_1 = Cast<RGGameInstance>(CallFunc_GetGameInstance_ReturnValue_1);0x054AK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsRGGame_Instance_1);0x0567K2Node_DynamicCast_AsRGGame_Instance_1.OnPrepareForTravelDelegate += K2Node_CreateDelegate_OutputDelegate_1;0x0590PopFlow();0x0591if (!(IsFirstPlayer)) PopFlow();0x059BIsFirstPlayer = false;0x05A6K2Node_DynamicCast_AsBP_Front_End_Controller = Cast<BP_FrontEndController_C>(K2Node_Event_NewPlayer);0x05CAK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Front_End_Controller);0x05E7K2Node_DynamicCast_AsBP_Front_End_Controller.SetupHUD();0x060BUpdateSplitScreenStatus();0x0619if (!(IsSplitscreenEnabled)) PopFlow();0x0623CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0638K2Node_DynamicCast_AsRGGame_Instance = Cast<RGGameInstance>(CallFunc_GetGameInstance_ReturnValue);0x065CK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsRGGame_Instance);0x0679K2Node_CreateDelegate_OutputDelegate.Bind(this, OnLocalPlayerAdded);0x0690K2Node_DynamicCast_AsRGGame_Instance.OnLocalPlayerAddedDelegate += K2Node_CreateDelegate_OutputDelegate;0x06B9TryAddLocalPlayer();0x06C3DelayUntilNextTick(this, LatentActionInfo{0x1C, -728330600, FName(ExecuteUbergraph_GM_Frontend), this});0x06F4PopFlow();0x06F5CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_CustomEvent_totalLocalPlayers, 4);0x0717if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x0721Delay(this, 0.2f, LatentActionInfo{0x63, -1567567359, FName(ExecuteUbergraph_GM_Frontend), this});0x0757PopFlow();0x0758Label_0758:0x0758CallFunc_GetCommandLine_ReturnValue = GetCommandLine();0x0774CallFunc_Contains_ReturnValue = Contains(CallFunc_GetCommandLine_ReturnValue, "splitscreen", false, false);0x07A0CallFunc_IsEditorGame_ReturnValue = IsEditorGame();0x07B4CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsEditorGame_ReturnValue, CallFunc_Contains_ReturnValue);0x07DAIsSplitscreenEnabled = CallFunc_BooleanOR_ReturnValue;0x07EDPopFlow();0x07EEgoto Label_0758;0x07F3CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x07FEGetAllActorsOfClass(this, /Game/Ride/Menu/BP_FrontEndController.BP_FrontEndController_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x081Bgoto Label_04AD;0x0820RemoveInactivePlayers();0x082ECallFunc_GetNumLocalPlayerControllers_ReturnValue = GetNumLocalPlayerControllers(this);0x084BCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetNumLocalPlayerControllers_ReturnValue, 1);0x086Dif (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x0877goto Label_000F;0x087CLabel_087C:0x087Creturn;0x087E// end of script | Final | 0x04 | |
void OnLocalPlayerLeft__DelegateSignature(ABP_FrontEndController_C* leavingPC)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void OnLocalPlayerJoined__DelegateSignature(ABP_FrontEndController_C* joiningPC)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 |