Zdexby TheHolyOneZ
5,372 classes
Class

UFSDAchievement

: USavableDataAsset : UDataAsset : UObject
/Script/FSD.FSDAchievement 0x0158 (344 B) align 8 inherited 0x0058 vtable /Script/FSD
0x00x0158

Members 5

OffsetSizeNameTypeFlagsDefault
0x00580x30padding / unreflected
0x10SteamAPIAchievementNameFStringProtected+4 flags""
0x10SteamAPIStatNameFStringProtected+4 flags""
0x10XboxAchievementIDFStringProtected+4 flags""
0x04AchievementTargetValuefloatProtected+6 flags0
0x00BC0x04padding / unreflected
0x01AchievementTypeEFSDAchievementTypeProtected+6 flagsNoStatUsed
0x00C10x97unreflected bytes to end of UFSDAchievement
Inherited from USavableDataAsset 3
OffsetSizeNameTypeFlagsDefault
0x01EnableDangerousSaveGameIDEditingboolProtected+7 flagsfalse
0x00390x03padding / unreflected
0x10SavegameIDFGuidProtected+6 flags{A=0, B=0, C=0, D=0}
0x004C0x04padding / unreflected
0x08BuildRestrictionUBuildRestriction*Protected+6 flagsnullptr
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>7 flags/Script/Engine.DataAsset

Functions 5

SignatureFlagsNativeParams
void SetAchievementProgressForEntireServer(float Progress, UObject* WorldContext)FinalNative+1 flags0x10
void SetAchievementProgress(float Progress, AFSDPlayerController* Player, UObject* WorldContext)FinalNative+1 flags0x18
void ResetStatForAchievement(UFSDAchievement* AchievementToReset, AFSDPlayerController* Player)FinalNative+2 flags0x10
void QueryAchievements(AFSDPlayerController* Player)FinalNative+2 flags0x08
float GetAchievementTargetValue()FinalNative+1 flags0x04

Used by 5

types with a member, parameter or interface of this type