Zdexby TheHolyOneZ
5,372 classes
Class

UMilestoneAsset

: UDataAsset : UObject
/Script/FSD.MilestoneAsset 0x00D8 (216 B) align 8 inherited 0x0030 vtable /Script/FSD
0x00x00D8

Members 12

OffsetSizeNameTypeFlagsDefault
0x10OnMilestoneClaimedFMulticastScriptDelegateTransient+4 flags<delegate>
0x10OnMilestoneReachedFMulticastScriptDelegateTransient+4 flags<delegate>
0x10SavegameIDFGuidProtected+7 flags{A=-1189889489, B=1109305775, C=1754069164, D=-2025229733}
0x28LargeImageTSoftObjectPtr<UTexture2D>Protected+6 flags<SoftObjectProperty>
0x18FormattedTitleFTextProtected+2 flags<FText>
0x04FormattedValueOffsetint32Protected+6 flags0
0x01CountValueAsTotalboolProtected+6 flagsfalse
0x00A50x03padding / unreflected
0x08TrackingStatUMissionStat*Protected+8 flagsnullptr
0x08TrackingCharacterIDUPlayerCharacterID*Protected+6 flagsnullptr
0x10TiersTArray<FMilestoneTier>Protected+5 flags[]
0x04LastTierReachedint32TransientProtected+7 flags0
0x01bPendingMilestoneReachedboolTransientProtected+7 flagsfalse
0x00CD0x0Bunreflected bytes to end of UMilestoneAsset
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>7 flags/Script/Engine.DataAsset

Functions 13

SignatureFlagsNativeParams
TArray<UMilestoneAsset*> SortMilestonesByProgress(UObject* WorldContext, const TArray<UMilestoneAsset*>& Milestones)FinalNative+2 flags0x28
void OnMissionStatChanged(UObject* WorldContext, UMissionStat* Stat, float Value)FinalNative+1 flags0x14
bool IsCompleted(UObject* WorldContext)FinalNative+1 flags0x09
bool IsClaimable(UObject* WorldContext)FinalNative+1 flags0x09
FText GetTitleForTier(int32 Tier)FinalNative+1 flags0x20
FText GetTitle(UObject* WorldContext)FinalNative+1 flags0x20
int32 GetNextPerkPointsReward(UObject* WorldContext)FinalNative+1 flags0x0C
void GetCurrentProgress(UObject* WorldContext, const int32& Tier, const float& Progress, const float& CurrentCount, const float& TargetCount)FinalNative+1 flags0x18
int32 GetClaimedTier(UObject* WorldContext)FinalNative+1 flags0x0C
bool GetClaimedProgress(UObject* WorldContext, const int32& Tier, const float& Progress, const float& CurrentCount, const float& TargetCount)FinalNative+1 flags0x19
UTexture2D* GetCategoryIcon()FinalNative+1 flags0x08
void ClearPendingMilestoneReached()FinalNative+1 flags0x00
int32 ClaimNextTier(UObject* WorldContext)FinalNative+1 flags0x0C

Used by 3

types with a member, parameter or interface of this type