Zdexby TheHolyOneZ
9,486 classes
Class

UUWEPowerSystemComponent

: UUWEPowerNodeComponent : UActorComponent : UObject
/Script/UWEPower.UWEPowerSystemComponent 0x02B0 (688 B) align 8 inherited 0x0220 vtable /Script/UWEPower
0x00x02B0

Members 13

OffsetSizeNameTypeFlagsDefault
0x10OnIsPoweredChangedFMulticastScriptDelegate4 flags<delegate>
0x04PowerGenerationfloatNetProtected+7 flags0
0x04PowerDrainfloatNetProtected+7 flags0
0x04StoredPowerfloatNetProtected+7 flags0
0x04DisabledReservePowerfloatNetProtected+7 flags0
0x04PowerCapacityfloatNetProtected+7 flags0
0x04CorePowerRequirementfloatNetProtected+7 flags0
0x01IsPoweredboolNetRepNotify+8 flagsfalse
0x01ShowPowerHUDboolProtected+8 flagstrue
0x024A0x06padding / unreflected
0x08PowerSystemBeamVfxComponentUNiagaraComponent*TransientProtected+8 flagsnullptr
0x50ActiveBeamsTMap<FUWELinkBeamKey, FUWELinkBeamEndpoints>TransientProtected+2 flags<TMap>
0x01bIsDynamicSystemboolTransientProtected+5 flagsfalse
0x01bIsBaseSystemboolTransientProtected+5 flagsfalse
0x02AA0x06unreflected bytes to end of UUWEPowerSystemComponent
Inherited from UUWEPowerNodeComponent 15
OffsetSizeNameTypeFlagsDefault
0x10OnDirectLinkAddedFMulticastScriptDelegate4 flags<delegate>
0x10OnDirectLinkRemovedFMulticastScriptDelegate4 flags<delegate>
0x10OnInitNewPowerSimulationFMulticastScriptDelegate4 flags<delegate>
0x01bProximityTransmissionEnabledboolProtected+7 flagstrue
0x01090x03padding / unreflected
0x04TransmissionRadiusfloatProtected+9 flags0
0x18TransmissionPointOffsetFVectorProtected+7 flags{X=0, Y=0, Z=0}
0x10DirectLinksArrayTArray<UUWEPowerNodeComponent*>NetRepNotify+7 flags[]
0x01D80x04padding / unreflected
0x10SimulationIdFGuidProtected+6 flags{A=0, B=0, C=0, D=0}
0x01EC0x04padding / unreflected
0x08SaveHandleUUWESaveHandle*Protected+6 flagsnullptr
0x08SimulationUUWEPowerNodeSimulation*TransientProtected+6 flagsnullptr
0x08PowerSystemUUWEPowerSystemComponent*NetTransient+12 flagsnullptr
0x08RegisteredBeamSystemUUWEPowerSystemComponent*TransientProtected+8 flagsnullptr
0x08PowerSystemProviderActorAActor*TransientProtected+6 flagsnullptr
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 6

SignatureFlagsNativeParams
void UpdatePowerSystemState(FUWEPowerSimulationState& SystemState)FinalNative+1 flags0x24
void PoweredStateChanged__DelegateSignature(UUWEPowerSystemComponent* PowerSystem, bool NewIsPowered)Public0x09
void OnRep_IsPowered()FinalNative+1 flags0x00
void InitPowerSystemSimulation(const FGuid& StructureSimulationId)FinalNative+1 flags0x10
void HandleNetworkTopologyChanged()FinalNative+1 flags0x00
bool GetPowerSystemAuthority()FinalNative+1 flags0x01

Used by 5

types with a member, parameter or interface of this type