0x00x0220
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x00C0 | 0x18 | padding / unreflected | |||
| 0x10 | OnDirectLinkAdded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDirectLinkRemoved | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInitNewPowerSimulation | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bProximityTransmissionEnabled | bool | Protected+7 flags | true | |
| 0x0109 | 0x03 | padding / unreflected | |||
| 0x04 | TransmissionRadius | float | Protected+9 flags | 0 | |
| 0x18 | TransmissionPointOffset | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x50 | DirectLinks | TSet<UUWEPowerNodeComponent*> | TransientProtected+7 flags | <TSet> | |
| 0x50 | ProximityLinks | TSet<UUWEPowerNodeComponent*> | TransientProtected+5 flags | <TSet> | |
| 0x10 | DirectLinksArray | TArray<UUWEPowerNodeComponent*> | NetRepNotify+7 flags | [] | |
| 0x01D8 | 0x04 | padding / unreflected | |||
| 0x10 | SimulationId | FGuid | Protected+6 flags | {A=0, B=0, C=0, D=0} | |
| 0x01EC | 0x04 | padding / unreflected | |||
| 0x08 | SaveHandle | UUWESaveHandle* | Protected+6 flags | nullptr | |
| 0x08 | Simulation | UUWEPowerNodeSimulation* | TransientProtected+6 flags | nullptr | |
| 0x08 | PowerSystem | UUWEPowerSystemComponent* | NetTransient+12 flags | nullptr | |
| 0x08 | RegisteredBeamSystem | UUWEPowerSystemComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | PowerSystemProviderActor | AActor* | TransientProtected+6 flags | nullptr | |
| 0x0218 | 0x08 | unreflected bytes to end of UUWEPowerNodeComponent | |||
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 27
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdatePowerSystem(int32 NewStructureId) | NativePublic | 0x04 | |
| void SetProximityTransmissionEnabled(bool Enabled) | FinalNative+1 flags | 0x01 | |
| void OnTickSimulation() | FinalNative+1 flags | 0x00 | |
| void OnRep_PowerSystem() | FinalNative+1 flags | 0x00 | |
| void OnRep_DirectLinks() | FinalNative+1 flags | 0x00 | |
| void OnNewPowerSystem(const FGuid& SystemId) | NativeProtected | 0x10 | |
| void OnLinkRemoved(const FGuid& FromLinkId) | NativeProtected | 0x10 | |
| void OnLinkedSimComponentAssigned(UUWEPowerNodeComponent* OtherNode) | FinalNative+1 flags | 0x08 | |
| void OnLinkCreated(const FGuid& ToLinkId) | NativeProtected | 0x10 | |
| void OnInitNewPowerSimulation__DelegateSignature(UUWEPowerNodeSimulation* NewSim) | Public | 0x08 | |
| void LinkChildActorPowerNodesToRoot(const TArray<UChildActorComponent*>& ChildActors, AActor* Other) | FinalNative+2 flags | 0x18 | |
| void LinkAttachedActorPowerNodesToRoot(const TArray<AActor*>& AttachedActors, AActor* Root) | FinalNative+2 flags | 0x18 | |
| void HandleLinkVfxLinkRemoved(UUWEPowerNodeComponent* OtherNode) | FinalNative+1 flags | 0x08 | |
| void HandleLinkVfxLinkAdded(UUWEPowerNodeComponent* OtherNode) | FinalNative+1 flags | 0x08 | |
| FVector GetWorldTransmissionLocation() | FinalNative+1 flags | 0x18 | |
| UUWEPowerNodeSimulation* GetSimulationObject() | FinalNative+1 flags | 0x08 | |
| bool GetProximityTransmissionEnabled() | NativePublic | 0x01 | |
| TSet<UUWEPowerNodeComponent*> GetProximityLinksByOverlap(UObject* WorldContextObject, const FVector& Location, float Radius, bool ExcludeBlocked) | FinalNative+2 flags | 0x78 | |
| TSet<UUWEPowerNodeComponent*> GetProximityLinks(UObject* WorldContextObject, const FVector& Location, float Radius, bool ExcludeBlocked) | FinalNative+2 flags | 0x78 | |
| UUWEPowerSystemComponent* GetPowerSystem() | FinalNative+1 flags | 0x08 | |
| void GetOrCreateSimulationObject() | NativeProtected | 0x00 | |
| UNiagaraComponent* GetLinkVfxSystem() | NativePublic | 0x08 | |
| float GetEfficiency() | FinalNative+1 flags | 0x04 | |
| void CreateLinkToComponent(UUWEPowerNodeComponent* OtherComponent) | FinalNative+1 flags | 0x08 | |
| void CreateLink(AActor* Other) | FinalNative+1 flags | 0x08 | |
| void ClearLinks() | FinalNative+1 flags | 0x00 | |
| void CheckForProximityLinks() | FinalNative+1 flags | 0x00 |