Class
USN2BaseEditAbility
: USN2BuilderActionAbility : UUWEGameplayAbility : UGameplayAbility : UObjectimplements ISN2BuilderConstructionInfoProvider
0x00x0550
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0540 | 0x08 | padding / unreflected | |||
| 0x08 | Ghost | ASN2BuilderGhost* | Protected+8 flags | nullptr | |
Inherited from USN2BuilderActionAbility 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | builder | TWeakObjectPtr<ASN2BuilderTool> | Protected+8 flags | nullptr |
Inherited from UUWEGameplayAbility 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTaskDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bRestartOnPossess | bool | 8 flags | false | |
| 0x01 | bCanEverShowInputPrompt | bool | 7 flags | true | |
| 0x03C2 | 0x02 | padding / unreflected | |||
| 0x04 | GenericCost | float | 8 flags | 0 | |
| 0x04 | GenericCooldown | float | 8 flags | 0 | |
| 0x01 | bWaitAbilityEndWhenUnequipping | bool | 8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | MaxDistance | float | 10 flags | 0 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | InputAction | UInputAction* | 10 flags | nullptr | |
| 0x08 | AbilityTag | FGameplayTag | 7 flags | {TagName=None} | |
| 0x20 | GrantedTags | FGameplayTagContainer | 5 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x0408 | 0x10 | padding / unreflected | |||
| 0x68 | AbilityInfoData | FAbilityInfoData | Protected+5 flags | {PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid… | |
| 0x01 | ActivationPolicy | EUWEAbilityActivationPolicy | Protected+9 flags | OnInputTriggered | |
| 0x01 | ActivationGroup | EUWEAbilityActivationGroup | Protected+9 flags | Independent | |
| 0x0482 | 0x02 | padding / unreflected | |||
| 0x04 | Priority | int32 | Protected+9 flags | 0 | |
| 0x01 | bInputPromptOnlyWhenActivatable | bool | Protected+9 flags | false | |
| 0x0489 | 0x07 | padding / unreflected | |||
| 0x10 | ActivationConditions | TArray<UUWEAbilityCondition*> | Protected+10 flags | [] | |
| 0x10 | InputPrompts | TArray<FUWEAbilityInputPrompt> | Protected+7 flags | [] | |
| 0x10 | AttachedEffects | TArray<TSubclassOf<UGameplayEffect>> | Protected+7 flags | [] | |
| 0x04C0 | 0x08 | padding / unreflected | |||
| 0x01 | bCanBeSaved | bool | Protected+9 flags | false | |
| 0x01 | bHasSaveProperties | bool | Protected+9 flags | false | |
| 0x01 | bUWEIsAbilityEnding | bool | 5 flags | false | |
| 0x04CB | 0x15 | padding / unreflected | |||
| 0x08 | OptionalGameplayEventData | UUWEBaseGameplayEventData* | 8 flags | nullptr | |
Inherited from UGameplayAbility 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false | |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false | |
| 0x00D2 | 0x04 | padding / unreflected | |||
| 0x01 | ReplicationPolicy | EGameplayAbilityReplicationPolicy | Protected+7 flags | ReplicateNo | |
| 0x01 | InstancingPolicy | EGameplayAbilityInstancingPolicy | Protected+7 flags | InstancedPerExecution | |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true | |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false | |
| 0x00DA | 0x02 | padding / unreflected | |||
| 0x14 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=Authority, bCanBeEndedByOtherInstance=false… | |
| 0xB0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x01 | NetExecutionPolicy | EGameplayAbilityNetExecutionPolicy | Protected+7 flags | LocalPredicted | |
| 0x01 | NetSecurityPolicy | EGameplayAbilityNetSecurityPolicy | Protected+7 flags | ClientOrServer | |
| 0x01A2 | 0x06 | padding / unreflected | |||
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x10 | AbilityTriggers | TArray<FAbilityTriggerData> | Protected+4 flags | [] | |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x20 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x02E8 | 0x20 | padding / unreflected | |||
| 0x10 | ActiveTasks | TArray<UGameplayTask*> | Protected+4 flags | [] | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x08 | CurrentMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x0330 | 0x60 | padding / unreflected | |||
| 0x01 | bIsActive | bool | Protected+5 flags | false | |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false | |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false | |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false | |
| 0x0394 | 0x14 | padding / unreflected | |||
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SpawnGhostFromEditActionOnServer(const FText& Name, const FTransform& SpawnTransform, const TSoftClassPtr<AActor>& ActorToSpawn, const TScriptInterface<IUWEBaseEditAction>& EditAction, const EBuilderPlacementSurface& AllowedSurfaces, const EBuilderPlacementZone& AllowedZones, const TArray<FUWESculpturalBaseCellCost>& Costs, const TArray<FSN2BuilderBlockingShape>& BlockingShapes, const TArray<AActor*>& ActorsToIgnore, const FGuid& TargetGUID, float BuildTime, bool ForDeconstruct, bool IsEmbeddedActor, bool UseSoftLock) | FinalNative+1 flags | 0xF7 | |
| void SpawnGhostFromClassOnServer(const FText& Name, const FTransform& SpawnTransform, const TSoftClassPtr<AActor>& ActorToSpawn, const EBuilderPlacementSurface& AllowedSurfaces, const EBuilderPlacementZone& AllowedZones, const TArray<FSN2BuilderBlockingShape>& BlockingShapes, const TArray<AActor*>& ActorsToIgnore, const TArray<FUWESculpturalBaseCellCost>& Costs, const FGuid& TargetGUID, float BuildTime) | FinalNative+1 flags | 0xE4 | |
| void ServerSpawnConstructionGhost(const FSN2ConstructableParams& ConstructableParams, const FTransform& Transform, const TArray<FSN2BuilderBlockingShape>& BlockingShapes, const TArray<AActor*>& ActorsToIgnore, const FGuid& GhostGUID, int32 CreatingPlayerID) | NativeEvent+1 flags | 0x344 | |
| void ServerDeconstructActor(AActor* ActorToDeconstruct, const FGuid& TargetGUID) | NativeEvent+1 flags | 0x18 | |
| void ReworkedSpawnGhost(USN2ItemBrushActionData* ActionData, USN2AbilityTask_UpdateBaseEdit* SelectionTask) | FinalNative+1 flags | 0x10 | |
| FSN2BuilderConstructionInfo GetConstructionInfo() | EventProtected | 0x38 |