0x00x00F8
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | MoveTarget | AActor* | Protected+7 flags | nullptr | |
| 0x08 | PlacedActorGhost | ASN2BuilderGhost* | Protected+6 flags | nullptr | |
| 0x58 | CachedHoveredActorHiddenState | FUWECachedActorHiddenState | Protected+1 flags | {TargetActor=nullptr, ComponentVisibilityMap=<TMap>} | |
| 0x08 | HiddenActor | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
| 0x00F0 | 0x08 | unreflected bytes to end of USN2AbilityTask_UpdateMoveSelection | |||
Inherited from UAbilityTask 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Ability | UGameplayAbility* | 6 flags | nullptr | |
| 0x08 | AbilitySystemComponent | TWeakObjectPtr<UAbilitySystemComponent> | 8 flags | nullptr |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0038 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x003B | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+6 flags | nullptr | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2AbilityTask_UpdateMoveSelection* UpdateMoveSelection(UUWEGameplayAbility* OwningAbility) | FinalNative+2 flags | 0x10 | |
| void ResumeTask() | FinalNative+1 flags | 0x00 | |
| void RestoreHoveredActorHiddenState() | FinalNative+1 flags | 0x00 | |
| void PauseTask() | FinalNative+1 flags | 0x00 | |
| bool IsLegal() | NativePublic | 0x01 |