implements IAbilityInfo
0x00x0170
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0080 | 0x60 | padding / unreflected | |||
| 0x08 | HoveredActorGhost | ASN2BuilderGhost* | Protected+6 flags | nullptr | |
| 0x08 | HoveredActor | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
| 0x58 | CachedHoveredActorHiddenState | FUWECachedActorHiddenState | Protected+1 flags | {TargetActor=nullptr, ComponentVisibilityMap=<TMap>} | |
| 0x08 | GhostMaterial | UMaterialInstanceDynamic* | Protected+6 flags | nullptr | |
| 0x08 | OverlayMaterial | UMaterialInstanceDynamic* | Protected+6 flags | nullptr | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | EditAction | UObject* | Protected+4 flags | nullptr | |
| 0x01 | IsPaused | bool | Protected+5 flags | false | |
| 0x0169 | 0x07 | unreflected bytes to end of USN2AbilityTask_UpdateDeconstructGroupSelection | |||
Inherited from UAbilityTask 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Ability | UGameplayAbility* | 6 flags | nullptr | |
| 0x08 | AbilitySystemComponent | TWeakObjectPtr<UAbilitySystemComponent> | 8 flags | nullptr |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0038 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x003B | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+6 flags | nullptr | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2AbilityTask_UpdateDeconstructGroupSelection* UpdateDeconstructGroupSelection(UUWEGameplayAbility* OwningAbility) | FinalNative+2 flags | 0x10 | |
| void ShowFeedback() | FinalNative+1 flags | 0x00 | |
| bool ShouldDeconstructTargetActor(FGameplayTag& CantDeconstructReason) | FinalNative+1 flags | 0x09 | |
| void SetGroupSelectionEnabled(bool Enabled) | FinalNative+1 flags | 0x01 | |
| void ResumeTask() | FinalNative+1 flags | 0x00 | |
| void RestoreHoveredActorHiddenState() | FinalNative+1 flags | 0x00 | |
| void PauseTask() | FinalNative+1 flags | 0x00 | |
| bool IsLegal() | FinalNative+1 flags | 0x01 | |
| void HideFeedback() | FinalNative+1 flags | 0x00 | |
| FTransform GetSpawnTransform() | FinalNative+1 flags | 0x60 | |
| AActor* GetHoveredActor() | FinalNative+1 flags | 0x08 | |
| TScriptInterface<IUWEBaseEditAction> GetEditAction() | FinalNative+1 flags | 0x10 | |
| TArray<FUWESculpturalBaseCellCost> GetCost() | FinalNative+1 flags | 0x10 | |
| float GetBuildTime() | FinalNative+1 flags | 0x04 |