Zdexby TheHolyOneZ
9,486 classes
Class

AMercunaNavGraph2D

: AMercunaNavGraph : AActor : UObject
/Script/Mercuna.MercunaNavGraph2D 0x0760 (1,888 B) align 16 inherited 0x05C0 vtable /Script/Mercuna
0x00x0760

Members 15

OffsetSizeNameTypeFlagsDefault
0x01bUsePhysicalMaterialsbool10 flagstrue
0x05C10x07padding / unreflected
0x10PhysicalMaterialPrioritiesTArray<UPhysicalMaterial*>6 flags[]
0xA8SupportedAgentTypesFMercunaSupportedAgentTypes6 flags{AgentTypes=<TSet>, GridType=Ground, Types=<TMap>}
0x01bUseNavSeedsbool10 flagstrue
0x01bRemoveUnseededbool10 flagstrue
0x06820x02padding / unreflected
0x08UnnavigableTagFName8 flagsNone
0x068C0x04padding / unreflected
0x10OnBuildCompleteFMulticastScriptDelegate5 flags<delegate>
0x06A00x18padding / unreflected
0x10OnRebuildCompleteFMulticastScriptDelegate5 flags<delegate>
0x10OnLoadCompleteFMulticastScriptDelegate5 flags<delegate>
0x01DebugDrawModeEMerGridDebugDrawModeTransientProtected+5 flagsDISABLED
0x01DebugDrawSubmodeEMerGridDebugDrawSubmodeTransientProtected+5 flagsNAVIGABLE
0x06DA0x02padding / unreflected
0x0CDebugDrawAgentTypeFMercunaAgentTypeTransientProtected+3 flags{Name=None, GridType=Ground}
0x04NextMaterialIduint32Protected+5 flags0
0x06EC0x04padding / unreflected
0x50SurfaceMaterialsTMap<UPhysicalMaterial*, uint32>Protected+1 flags<TMap>
0x07580x08unreflected bytes to end of AMercunaNavGraph2D
Inherited from AMercunaNavGraph 22
OffsetSizeNameTypeFlagsDefault
0x04CellSizefloat10 flags0
0x01GeometryCollisionChannelECollisionChannel8 flagsECC_Pawn
0x02C50x03padding / unreflected
0x08ExcludeTagFName8 flagsNone
0x01bNeverSavebool7 flagsfalse
0x01bAllowNavGraphMergingbool7 flagsfalse
0x01bDisablePartitionOfNavDatabool8 flagsfalse
0x02D30x01padding / unreflected
0x0CGenerationBoxesPerChunkFIntVector8 flags{X=0, Y=0, Z=0}
0x20GameplayTagsFGameplayTagContainer4 flags{GameplayTags=[], ParentTags=[]}
0x01bRecordGeometryCollectionStatisticsbool6 flagsfalse
0x03010x07padding / unreflected
0x10OnChunkAddedFMulticastScriptDelegate5 flags<delegate>
0x10OnChunkDestroyedFMulticastScriptDelegate5 flags<delegate>
0x10OnChunkEnabledFMulticastScriptDelegate5 flags<delegate>
0x10OnChunkDisabledFMulticastScriptDelegate5 flags<delegate>
0x10OnNavGraphUpdateFMulticastScriptDelegate5 flags<delegate>
0x03580x08padding / unreflected
0x01bBuildAsSublevelboolProtected+5 flagsfalse
0x01bUsingChunksboolProtected+5 flagsfalse
0x01bNeedsRebuildboolProtected+5 flagsfalse
0x03630x05padding / unreflected
0x38StreamingBoundsFBoxProtected+5 flags{min={X=0, Y=0, Z=0}, max={X=0, Y=0, Z=0}, IsValid=false}
0x03A00x10padding / unreflected
0x60BuildTransformFTransformProtected+4 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x60LevelRelativeBuildTransformFTransformProtected+4 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x04700x08padding / unreflected
0x04C80xA0padding / unreflected
0x08MerNavGraphRenderingComponentUMerNavGraphRenderingComponent*TransientProtected+10 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 0

SignatureFlagsNativeParams
No reflected functions.

Subclasses 2

Used by 7

types with a member, parameter or interface of this type