Zdexby TheHolyOneZ
9,486 classes
Class

UBPC_ReviveableComponent_C

: USN2ReviveableComponent : UActorComponent : UObject
/Game/Blueprints/Revive/BPC_ReviveableComponent.BPC_ReviveableComponent_C 0x0370 (880 B) align 8 inherited 0x0350 4 scripted vtable /Game/Blueprints/Revive/BPC_ReviveableComponent
0x00x0370

Members 3

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x04TipHandleFUWETipHandle4 flags{Handle=-1}
0x035C0x04padding / unreflected
0x10BeingRevivedTipMessageFText2 flags<FText>
Inherited from USN2ReviveableComponent 17
OffsetSizeNameTypeFlagsDefault
0x10OnPlayerRevivedFMulticastScriptDelegate4 flags<delegate>
0x10OnPlayerDownedFMulticastScriptDelegate4 flags<delegate>
0x10OnPlayerDiedFMulticastScriptDelegate4 flags<delegate>
0x10OnReviversChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnDownedTimerStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnDownedTimerCompletedFMulticastScriptDelegate4 flags<delegate>
0x10FeatureFlagFString4 flags"Revive"
0x48CanReviveTagQuery_TargetFGameplayTagQuery2 flags{TokenStreamVersion=0, TagDictionary=[], QueryTokenStream=[…
0x48CanReviveTagQuery_InstigatorFGameplayTagQuery2 flags{TokenStreamVersion=0, TagDictionary=[], QueryTokenStream=[…
0x20PauseReviveTimerTagsFGameplayTagContainer2 flags{GameplayTags=[1 item], ParentTags=[2 items]}
0x08ReviveCostGameplayEffectTSubclassOf<UGameplayEffect>6 flagsnullptr
0x08ReviveEffectGameplayEffectTSubclassOf<UGameplayEffect>6 flagsnullptr
0x08HealthSetComponentTWeakObjectPtr<UUWEHealthSetComponent>8 flagsnullptr
0x08SaveHandleUUWESaveHandle*6 flagsnullptr
0x10CurrentReviversTArray<TWeakObjectPtr<ASN2PlayerState>>NetRepNotify+3 flags[]
0xB8HealthDepletedSnapshotDataFSN2HealthDepletedSnapshotDataNetRepNotify+1 flags{ReplicationID=0, CausedHealthDepletion=false, Data={EventT…
0x20DownedTimerDataFSN2DownedTimerDataNetRepNotify+2 flags{TimerHandle={Handle=0}, StartTime=0, MaxTimeDuration=0, St…
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 4

SignatureFlagsNativeParams
void IsLocallyControlled(const bool& Result)
Script12 statements · 183 bytes of bytecode
0x0000CallFunc_GetOwner_ReturnValue = GetOwner();0x0014K2Node_DynamicCast_AsPawn = Cast<Pawn>(CallFunc_GetOwner_ReturnValue);0x0038K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPawn);0x0055if (!(K2Node_DynamicCast_bSuccess)) goto Label_00A9;0x0063CallFunc_IsLocallyControlled_ReturnValue = K2Node_DynamicCast_AsPawn.IsLocallyControlled();0x0091Result = CallFunc_IsLocallyControlled_ReturnValue;0x00A4goto Label_00B4;0x00A9Label_00A9:0x00A9Result = false;0x00B4Label_00B4:0x00B4return;0x00B6// end of script
Public0x01
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_ReviveableComponent(10);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnBeingRevivedChanged(FGameplayTag& Tag, int32 TagCount)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Tag = Tag;0x0012PersistentFrame.K2Node_CustomEvent_TagCount = TagCount;0x0024ExecuteUbergraph_BPC_ReviveableComponent(267);0x0033return;0x0035// end of script
0x0C
void ExecuteUbergraph_BPC_ReviveableComponent(int32 EntryPoint)
Script26 statements · 550 bytes of bytecode
0x0000goto [EntryPoint];0x000AReceiveBeginPlay();0x0014CallFunc_GetOwner_ReturnValue = GetOwner();0x0028CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue = GetUWEAbilitySystemComponentFromActor(CallFunc_GetOwner_ReturnValue, true);0x0046CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue);0x0063if (!(CallFunc_IsValid_ReturnValue)) goto Label_0223;0x0071K2Node_CreateDelegate_OutputDelegate.Bind(this, OnBeingRevivedChanged);0x0088CallFunc_GetOwner_ReturnValue = GetOwner();0x009CCallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue = GetUWEAbilitySystemComponentFromActor(CallFunc_GetOwner_ReturnValue, true);0x00BACallFunc_BindEventWrapperToGameplayTagChanged_ReturnValue = BindEventWrapperToGameplayTagChanged(CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue, GameplayTag{FName(Character.State.BeingRevived)}, K2Node_CreateDelegate_OutputDelegate, true, 0);0x0106goto Label_0223;0x010BIsLocallyControlled(CallFunc_IsLocallyControlled_Result);0x0122if (!(CallFunc_IsLocallyControlled_Result)) goto Label_0223;0x0130CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_CustomEvent_TagCount, 0);0x0152if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_019E;0x0160RemoveTip(this, TipHandle);0x0174TipHandle = UWETipHandle{-1};0x0199goto Label_0223;0x019ELabel_019E:0x019EK2Node_MakeStruct_UWETip.TipText = BeingRevivedTipMessage;0x01C2K2Node_MakeStruct_UWETip.TipActiveTime = -1f;0x01E2CallFunc_AddTip_ReturnValue = AddTip(this, K2Node_MakeStruct_UWETip);0x0208TipHandle = CallFunc_AddTip_ReturnValue;0x0223Label_0223:0x0223return;0x0225// end of script
Final0x04