Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/PlayerStarts/BP_LifepodPlayerStart.BP_LifepodPlayerStart_C 0x0448 (1,096 B) align 8 inherited 0x0418 3 scripted vtable /Game/Blueprints/PlayerStarts/BP_LifepodPlayerStart
0x00x0448

Members 2

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x28LifepodManagerTSoftObjectPtr<ABP_LifepodManager_C>3 flags<SoftObjectProperty>
Inherited from ASN2PlayerStart 18
OffsetSizeNameTypeFlagsDefault
0x10PlayerStoryGoalsTArray<TSoftObjectPtr<UUWEStoryGoal>>4 flags[]
0x20UnlockStoryGroupsFGameplayTagContainer2 flags{GameplayTags=[], ParentTags=[]}
0x10InventoryItemsTArray<TSoftObjectPtr<UUWEItemType>>4 flags[]
0x10UnlockableAssetsTArray<TScriptInterface<IUWEUnlockableAsset>>4 flags[]
0x10EquippedItemsTArray<TSoftObjectPtr<UUWEItemType>>4 flags[]
0x20GlobalTagsFGameplayTagContainer2 flags{GameplayTags=[], ParentTags=[]}
0x20GrantTagsFGameplayTagContainer2 flags{GameplayTags=[], ParentTags=[]}
0x20RemoveTagsFGameplayTagContainer2 flags{GameplayTags=[], ParentTags=[]}
0x10AppliedEffectsTArray<TSoftClassPtr<UGameplayEffect>>4 flags[]
0x01bUnfreezeTimeOfDaybool6 flagstrue
0x01bSetTimeOfDaybool6 flagsfalse
0x01bShouldSuppressAllNotificationsbool6 flagstrue
0x01bShouldSkipAllQueuedDialoguebool6 flagstrue
0x04SecondsToSuppressMessagesfloat6 flags2
0x04TimeOfDayfloat6 flags0.5
0x01bSetGameTimebool6 flagsfalse
0x03F50x03padding / unreflected
0x04GameTimefloat6 flags0
0x03FC0x04padding / unreflected
0x10TriggerHandlingsTArray<FSN2PlayerStartTriggerHandling>3 flags[]
Inherited from AUWEPlayerStart 1
OffsetSizeNameTypeFlagsDefault
0x28DefaultForGameModeClassTSoftClassPtr<AUWEGameModeBase>6 flags<SoftClassProperty>
Inherited from APlayerStart 1
OffsetSizeNameTypeFlagsDefault
0x08PlayerStartTagFName7 flagsNone
Inherited from ANavigationObjectBase 4
OffsetSizeNameTypeFlagsDefault
0x08CapsuleComponentUCapsuleComponent*8 flags/Script/Engine.Default__NavigationObjectBase.CollisionCapsu…
0x08GoodSpriteUBillboardComponent*8 flagsnullptr
0x08BadSpriteUBillboardComponent*8 flagsnullptr
0x01bIsPIEPlayerStart : 1bit 0bool3 flagsfalse
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 3

SignatureFlagsNativeParams
void OnPreSpawnReady(AController* Player)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Player = Player;0x0012ExecuteUbergraph_BP_LifepodPlayerStart(343);0x0021return;0x0023// end of script
EventPublic0x08
void OnStartConditionsApplied(APawn* PlayerPawn)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_PlayerPawn = PlayerPawn;0x0012ExecuteUbergraph_BP_LifepodPlayerStart(288);0x0021return;0x0023// end of script
EventPublic0x08
void ExecuteUbergraph_BP_LifepodPlayerStart(int32 EntryPoint)
Script22 statements · 469 bytes of bytecode
0x0000PushFlow(Label_01D2);0x0005goto [EntryPoint];0x000FCallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = Conv_SoftObjectReferenceToObject(LifepodManager);0x002CK2Node_DynamicCast_AsBP_Lifepod_Manager = Cast<BP_LifepodManager_C>(CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue);0x0050K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Lifepod_Manager);0x006DCallFunc_IsValid_ReturnValue = IsValid(K2Node_DynamicCast_AsBP_Lifepod_Manager);0x008Aif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0094CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = Conv_SoftObjectReferenceToObject(LifepodManager);0x00B1K2Node_DynamicCast_AsBP_Lifepod_Manager = Cast<BP_LifepodManager_C>(CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue);0x00D5K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Lifepod_Manager);0x00F2K2Node_DynamicCast_AsBP_Lifepod_Manager.AssignToBiobed(K2Node_Event_PlayerPawn);0x011FPopFlow();0x0120Delay(this, 1f, LatentActionInfo{0xF, -293506484, FName(ExecuteUbergraph_BP_LifepodPlayerStart), this});0x0156PopFlow();0x0157K2Node_DynamicCast_AsSN2Player_Controller = Cast<SN2PlayerController>(K2Node_Event_Player);0x017BK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSN2Player_Controller);0x0198if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x01A2K2Node_DynamicCast_AsSN2Player_Controller.ClientPushScreenToLayer(/Game/Blueprints/UI/CharacterSelect/WBP_CharacterIntroScreen.WBP_CharacterIntroScreen_C, 6);0x01D1PopFlow();0x01D2Label_01D2:0x01D2return;0x01D4// end of script
Final0x04