Class
UBPC_Glintable_C
: USN2GlintableScannable : UUWEGlintableScannable : UActorComponent : UObject0x00x0130
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | OverriddenMeshRef | UStaticMeshComponent* | 6 flags | nullptr |
Inherited from UUWEGlintableScannable 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | GlintDistanceMeters | int32 | 7 flags | 15 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x28 | RequiredTool | TSoftObjectPtr<UUWEItemType> | 5 flags | <SoftObjectProperty> | |
| 0x10 | OnGlintAdded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnGlintRemoved | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bGlintActive | bool | Protected+5 flags | false | |
| 0x0111 | 0x07 | padding / unreflected | |||
| 0x08 | CheckGlintTimer | FTimerHandle | Protected+3 flags | {Handle=0} | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPC_Glintable(99);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void OnGlintAdded_Event()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPC_Glintable(227);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnGlintRemoved_Event()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPC_Glintable(786);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BPC_Glintable(int32 EntryPoint)Script27 statements · 794 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AK2Node_CreateDelegate_OutputDelegate.Bind(this, OnGlintAdded_Event);0x0021OnGlintAdded += K2Node_CreateDelegate_OutputDelegate;0x0034K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnGlintRemoved_Event);0x004BOnGlintRemoved += K2Node_CreateDelegate_OutputDelegate_1;0x005Egoto Label_0317;0x0063goto Label_000A;0x0068Label_0068:0x0068CallFunc_GetOwner_ReturnValue_2 = GetOwner();0x007CCallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue_1 = GetUWEAbilitySystemComponentFromActor(CallFunc_GetOwner_ReturnValue_2, true);0x009ACallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue_1.RemoveGameplayCueLocal(GameplayTag{FName(GameplayCue.Item.ScannableGlint)}, Temp_struct_Variable);0x00DEgoto Label_0317;0x00E3CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x00F8CallFunc_GetOwner_ReturnValue = GetOwner();0x010CCallFunc_GetOwner_ReturnValue_1 = GetOwner();0x0120CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/Engine.StaticMeshComponent);0x0153CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue = GetUWEAbilitySystemComponentFromActor(CallFunc_GetOwner_ReturnValue_1, true);0x0171CallFunc_IsValid_ReturnValue = IsValid(OverriddenMeshRef);0x018ETemp_bool_Variable = CallFunc_IsValid_ReturnValue;0x01A1CallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), CallFunc_GetLocalPlayerCharacter_ReturnValue, CallFunc_GetOwner_ReturnValue, Switch(Temp_bool_Variable, false => CallFunc_GetComponentByClass_ReturnValue, true => OverriddenMeshRef, default => K2Node_Select_Default), nullptr, 1, 1, nullptr, false);0x02C9CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue.AddGameplayCueLocal(GameplayTag{FName(GameplayCue.Item.ScannableGlint)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x030Dgoto Label_0317;0x0312goto Label_0068;0x0317Label_0317:0x0317return;0x0319// end of script | Final | 0x04 |