Class
ABP_SonicResonator_C
: AUWEEnergyTool : AUWEBaseTool : AUWEBaseEquippable : AUWEBaseItem : AActor : UObject0x00x0554
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BPC_ToolBatteryMesh | UBPC_ToolBatteryMesh_C* | 6 flags | nullptr | |
| 0x08 | UWEAbilitySystem | UUWEAbilitySystemComponent* | 6 flags | nullptr | |
| 0x08 | UWEAssetData | UUWEAssetDataComponent* | 6 flags | nullptr | |
| 0x08 | TestConeOffset | double | 7 flags | -50 | |
| 0x08 | TestAngle | double | 7 flags | 35 | |
| 0x08 | TestLength | double | 7 flags | 500 | |
| 0x04 | TestDebugDuration | float | 7 flags | 7 | |
| 0x0544 | 0x04 | padding / unreflected | |||
| 0x08 | DMI_EmissiveStrip | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x04 | EmissiveSlotIndex | int32 | 7 flags | 0 | |
Inherited from AUWEEnergyTool 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnEnergyEmpty | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEnergyRefilled | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEnergyChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAmmoReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAmmoLoaded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | RequiredBatteries | TArray<FUWEToolBattery> | 6 flags | [] | |
| 0x08 | BatteryType | UUWEItemType* | NetRepNotify+11 flags | nullptr | |
| 0x10 | BatteryItemId | FGuid | Net+10 flags | {A=0, B=0, C=0, D=0} | |
| 0x04 | EnergyLevel | float | NetRepNotify+10 flags | -1 | |
| 0x04 | MaxEnergyLevel | float | NetRepNotify+10 flags | -1 | |
| 0x08 | HologramScreenBackground | UWidgetComponent* | 11 flags | /Script/UWEEquipment.Default__UWEEnergyTool.HologramScreenB… | |
| 0x08 | HologramScreenForeground | UWidgetComponent* | 11 flags | /Script/UWEEquipment.Default__UWEEnergyTool.HologramScreenF… | |
| 0x08 | DesiredHologramScreenParentSocket | FName | 8 flags | HologramFX | |
| 0x01 | bCanShowReloadPrompt | bool | 8 flags | true | |
| 0x04C1 | 0x03 | padding / unreflected | |||
| 0x08 | AmmoLoadCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | AmmoUnloadCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | AmmoRefillCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | AmmoEmptyCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | AmmoLowCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x04 | AmmoLowThreshold | float | 7 flags | 0.1 | |
| 0x01 | AllowAmmoLowCue | bool | 5 flags | false | |
| 0x04F1 | 0x07 | padding / unreflected | |||
| 0x10 | DynamicMaterialInstances | TArray<UMaterialInstanceDynamic*> | 2 flags | [] | |
Inherited from AUWEBaseEquippable 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bEquippableHasBeenPickedUp : 1bit 0 | bool | 7 flags | false | |
| 0x03D1 | 0x07 | padding / unreflected | |||
| 0x08 | EquippedMesh | USkeletalMeshComponent* | Protected+12 flags | /Script/UWEInventory.Default__UWEBaseEquippable.EquippedMesh | |
| 0x28 | WidgetClass | TSoftClassPtr<UCommonUserWidget> | Protected+7 flags | <SoftClassProperty> | |
| 0x08 | CurrentWidget | UCommonUserWidget* | TransientProtected+10 flags | nullptr | |
| 0x0410 | 0x08 | padding / unreflected | |||
| 0x08 | SaveComponent | UUWESaveComponent* | Protected+12 flags | nullptr | |
Inherited from AUWEBaseItem 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnUnequippedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEquippedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDroppedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHolsteredDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHolsteringDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnSetLifeSpanDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PhysicsController | UUWEChaosPhysicsController* | 12 flags | /Script/UWEInventory.Default__UWEBaseItem.PhysicsController | |
| 0x08 | VolumeTrackerComponent | UVolumeTrackerComponent* | 12 flags | /Script/UWEInventory.Default__UWEBaseItem.VolumeTrackerComp… | |
| 0x10 | OnPostPickupItem | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | UWEItemMaxAutoPickupTime | float | 6 flags | 1 | |
| 0x04 | UWEItemMagnetismInterpSpeed | float | 6 flags | 6 | |
| 0x04 | UWEItemMagnetismDistance | float | 6 flags | 50 | |
| 0x04 | MagnetismMinDistance | float | 6 flags | 0 | |
| 0x04 | UWEItemMagnetismRemoteClientDelay | float | 6 flags | 0.3 | |
| 0x01 | PickupDisabled | bool | 6 flags | false | |
| 0x01 | AutoPickupDisabled | bool | 6 flags | false | |
| 0x0366 | 0x02 | padding / unreflected | |||
| 0x08 | ItemType | UUWEItemType* | 8 flags | nullptr | |
| 0x01 | bHasBeenPickedUp : 1bit 0 | bool | 6 flags | false | |
| 0x0371 | 0x03 | padding / unreflected | |||
| 0x08 | EquippedByActor | TWeakObjectPtr<AActor> | 8 flags | nullptr | |
| 0x037C | 0x04 | padding / unreflected | |||
| 0x08 | Mesh | UStaticMeshComponent* | Protected+12 flags | /Script/UWEInventory.Default__UWEBaseItem.Mesh | |
| 0x10 | AbilitySpecHandles | TArray<FGameplayAbilitySpecHandle> | Protected+4 flags | [] | |
| 0x0398 | 0x04 | padding / unreflected | |||
| 0x04 | ItemPickupCooldown | float | Protected+9 flags | 0.5 | |
| 0x01 | bReplicatedSimulatePhysics | bool | NetRepNotify+11 flags | false | |
| 0x01 | bReplicatedCollisionEnabled | bool | NetRepNotify+11 flags | true | |
| 0x03A2 | 0x02 | padding / unreflected | |||
| 0x08 | MagnetActor | TWeakObjectPtr<AActor> | 6 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script14 statements · 476 bytes of bytecode0x0000CallFunc_IsEditorPreviewWorld_ReturnValue = IsEditorPreviewWorld(this);0x0015if (!(CallFunc_IsEditorPreviewWorld_ReturnValue)) goto Label_01D9;0x0023CallFunc_MakeVector_ReturnValue = MakeVector(0, 90, 0);0x005ACallFunc_Normal_ReturnValue = Normal(CallFunc_MakeVector_ReturnValue, 1e-04f);0x0084CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(TestConeOffset);0x00A9CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_Normal_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x00D7CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(FVector(0, 0, 0), CallFunc_Multiply_VectorVector_ReturnValue);0x0115CallFunc_DrawDebugConeInDegrees_Length_ImplicitCast = Cast<3>(TestLength);0x0132CallFunc_DrawDebugConeInDegrees_AngleWidth_ImplicitCast = Cast<3>(TestAngle);0x014FCallFunc_DrawDebugConeInDegrees_AngleHeight_ImplicitCast = Cast<3>(TestAngle);0x016CDrawDebugConeInDegrees(this, CallFunc_Add_VectorVector_ReturnValue, CallFunc_Normal_ReturnValue, CallFunc_DrawDebugConeInDegrees_Length_ImplicitCast, CallFunc_DrawDebugConeInDegrees_AngleWidth_ImplicitCast, CallFunc_DrawDebugConeInDegrees_AngleHeight_ImplicitCast, 24, LinearColor{1f, 0.746243f, 0.35207f, 1f}, TestDebugDuration, 1f);0x01D9Label_01D9:0x01D9return;0x01DB// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SonicResonator(358);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Equipped()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SonicResonator(678);0x000Freturn;0x0011// end of script | 0x00 | ||
void Unequipped()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SonicResonator(1461);0x000Freturn;0x0011// end of script | 0x00 | ||
void EnergyEmpty()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SonicResonator(1590);0x000Freturn;0x0011// end of script | 0x00 | ||
void EnergyRefilled()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SonicResonator(1719);0x000Freturn;0x0011// end of script | 0x00 | ||
void UpdateResonatorOnline()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SonicResonator(1769);0x000Freturn;0x0011// end of script | 0x00 | ||
void EnergyChanged(float PercentEnergy)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_PercentEnergy = PercentEnergy;0x0012ExecuteUbergraph_BP_SonicResonator(2300);0x0021return;0x0023// end of script | 0x04 | ||
void BPOnEquipVisibilityChanged(bool bNewVisible)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_bNewVisible = bNewVisible;0x0012ExecuteUbergraph_BP_SonicResonator(2350);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void ExecuteUbergraph_BP_SonicResonator(int32 EntryPoint)Script90 statements · 2,372 bytes of bytecode0x0000PushFlow(Label_0941);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 0.2f, LatentActionInfo{0x46, 109897087, FName(ExecuteUbergraph_BP_SonicResonator), this});0x0045PopFlow();0x0046Label_0046:0x0046BPOnEquipVisibilityChanged(K2Node_Event_bNewVisible);0x0059DelayUntilNextTick(this, LatentActionInfo{0x8B, -457162513, FName(ExecuteUbergraph_BP_SonicResonator), this});0x008APopFlow();0x008BUpdateResonatorOnline();0x0099PopFlow();0x009AUpdateResonatorOnline();0x00A8PopFlow();0x00A9UpdateResonatorOnline();0x00B7PopFlow();0x00B8Label_00B8:0x00B8K2Node_CreateDelegate_OutputDelegate.Bind(this, EnergyEmpty);0x00CFOnEnergyEmpty += K2Node_CreateDelegate_OutputDelegate;0x00E2K2Node_CreateDelegate_OutputDelegate_1.Bind(this, EnergyRefilled);0x00F9OnEnergyRefilled += K2Node_CreateDelegate_OutputDelegate_1;0x010CK2Node_CreateDelegate_OutputDelegate_2.Bind(this, EnergyChanged);0x0123OnEnergyChanged += K2Node_CreateDelegate_OutputDelegate_2;0x0136PopFlow();0x0137Label_0137:0x0137K2Node_CreateDelegate_OutputDelegate_3.Bind(this, Unequipped);0x014EOnUnequippedDelegate += K2Node_CreateDelegate_OutputDelegate_3;0x0161goto Label_00B8;0x0166PushFlow(Label_0277);0x016BCallFunc_GetMaterial_ReturnValue = EquippedMesh.GetMaterial(EmissiveSlotIndex);0x01A2CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetMaterial_ReturnValue);0x01BFif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x01C9CallFunc_GetMaterial_ReturnValue = EquippedMesh.GetMaterial(EmissiveSlotIndex);0x0200CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue, FName(EmissvieStrip), 0);0x022DDMI_EmissiveStrip = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x0240EquippedMesh.SetMaterial(EmissiveSlotIndex, DMI_EmissiveStrip);0x0276PopFlow();0x0277Label_0277:0x0277K2Node_CreateDelegate_OutputDelegate_4.Bind(this, Equipped);0x028EOnEquippedDelegate += K2Node_CreateDelegate_OutputDelegate_4;0x02A1goto Label_0137;0x02A6PopFlow();0x02A7Label_02A7:0x02A7CallFunc_GetOwner_ReturnValue = GetOwner();0x02BBCallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), CallFunc_GetOwner_ReturnValue, this, nullptr, nullptr, 1, 1, EquippedMesh, false);0x03AFRemoveGameplayCue_NonReplicated(this, GameplayTag{FName(GameplayCue.Tools.SonicResonator.Online)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x03DEDMI_EmissiveStrip.SetVectorParameterValue(FName(EmissiveColor), LinearColor{0f, 0f, 0f, 1f});0x042DPopFlow();0x042ELabel_042E:0x042ECallFunc_GetOwner_ReturnValue = GetOwner();0x0442CallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), CallFunc_GetOwner_ReturnValue, this, nullptr, nullptr, 1, 1, EquippedMesh, false);0x0536AddGameplayCue_NonReplicated(this, GameplayTag{FName(GameplayCue.Tools.SonicResonator.Online)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x0565DMI_EmissiveStrip.SetVectorParameterValue(FName(EmissiveColor), LinearColor{0.090842f, 1f, 0.745404f, 1f});0x05B4PopFlow();0x05B5UpdateResonatorOnline();0x05C3CallFunc_TryGetSonicResonatorFrequencyViewModel_ReturnValue = TryGetSonicResonatorFrequencyViewModel(this);0x05D8CallFunc_IsValid_ReturnValue = IsValid(CallFunc_TryGetSonicResonatorFrequencyViewModel_ReturnValue);0x05F5if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x05FFCallFunc_TryGetSonicResonatorFrequencyViewModel_ReturnValue = TryGetSonicResonatorFrequencyViewModel(this);0x0614CallFunc_TryGetSonicResonatorFrequencyViewModel_ReturnValue.SetIsCharged(false);0x0635PopFlow();0x0636UpdateResonatorOnline();0x0644CallFunc_TryGetSonicResonatorFrequencyViewModel_ReturnValue_1 = TryGetSonicResonatorFrequencyViewModel(this);0x0659CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_TryGetSonicResonatorFrequencyViewModel_ReturnValue_1);0x0676if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x0680CallFunc_TryGetSonicResonatorFrequencyViewModel_ReturnValue_1 = TryGetSonicResonatorFrequencyViewModel(this);0x0695CallFunc_TryGetSonicResonatorFrequencyViewModel_ReturnValue_1.SetIsCharged(false);0x06B6PopFlow();0x06B7DelayUntilNextTick(this, LatentActionInfo{0xA9, -1739183818, FName(ExecuteUbergraph_BP_SonicResonator), this});0x06E8PopFlow();0x06E9CallFunc_IsEquipped_ReturnValue = IsEquipped();0x06FDif (!(CallFunc_IsEquipped_ReturnValue)) goto Label_02A7;0x070BCallFunc_GetBatteryType_ReturnValue = GetBatteryType();0x0723CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetBatteryType_ReturnValue);0x0740if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_02A7;0x074ECallFunc_HasEnergy_ReturnValue = HasEnergy();0x0762if (!(CallFunc_HasEnergy_ReturnValue)) goto Label_0775;0x0770goto Label_042E;0x0775Label_0775:0x0775CallFunc_GetOwner_ReturnValue = GetOwner();0x0789CallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), CallFunc_GetOwner_ReturnValue, this, nullptr, nullptr, 1, 1, EquippedMesh, false);0x087DRemoveGameplayCue_NonReplicated(this, GameplayTag{FName(GameplayCue.Tools.SonicResonator.Online)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x08ACDMI_EmissiveStrip.SetVectorParameterValue(FName(EmissiveColor), LinearColor{1f, 0.011612f, 0f, 1f});0x08FBPopFlow();0x08FCDelayUntilNextTick(this, LatentActionInfo{0x9A, 1454152962, FName(ExecuteUbergraph_BP_SonicResonator), this});0x092DPopFlow();0x092Eif (!(K2Node_Event_bNewVisible)) goto Label_0046;0x093Cgoto Label_000F;0x0941Label_0941:0x0941return;0x0943// end of script | Final | 0x04 |