0x00x0558
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DroppedItemType | UUWEItemType* | 7 flags | nullptr | |
| 0x04 | Slot to Re Equip | int32 | 7 flags | 0 | |
| 0x054C | 0x04 | padding / unreflected | |||
| 0x08 | DroppedItem | AUWEBaseItem* | 7 flags | nullptr | |
Inherited from UUWEGameplayAbility 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTaskDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bRestartOnPossess | bool | 8 flags | false | |
| 0x01 | bCanEverShowInputPrompt | bool | 7 flags | true | |
| 0x03C2 | 0x02 | padding / unreflected | |||
| 0x04 | GenericCost | float | 8 flags | 0 | |
| 0x04 | GenericCooldown | float | 8 flags | 0 | |
| 0x01 | bWaitAbilityEndWhenUnequipping | bool | 8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | MaxDistance | float | 10 flags | 0 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | InputAction | UInputAction* | 10 flags | nullptr | |
| 0x08 | AbilityTag | FGameplayTag | 7 flags | {TagName=None} | |
| 0x20 | GrantedTags | FGameplayTagContainer | 5 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x0408 | 0x10 | padding / unreflected | |||
| 0x68 | AbilityInfoData | FAbilityInfoData | Protected+5 flags | {PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid… | |
| 0x01 | ActivationPolicy | EUWEAbilityActivationPolicy | Protected+9 flags | OnInputTriggered | |
| 0x01 | ActivationGroup | EUWEAbilityActivationGroup | Protected+9 flags | Independent | |
| 0x0482 | 0x02 | padding / unreflected | |||
| 0x04 | Priority | int32 | Protected+9 flags | 0 | |
| 0x01 | bInputPromptOnlyWhenActivatable | bool | Protected+9 flags | false | |
| 0x0489 | 0x07 | padding / unreflected | |||
| 0x10 | ActivationConditions | TArray<UUWEAbilityCondition*> | Protected+10 flags | [] | |
| 0x10 | InputPrompts | TArray<FUWEAbilityInputPrompt> | Protected+7 flags | [] | |
| 0x10 | AttachedEffects | TArray<TSubclassOf<UGameplayEffect>> | Protected+7 flags | [] | |
| 0x04C0 | 0x08 | padding / unreflected | |||
| 0x01 | bCanBeSaved | bool | Protected+9 flags | false | |
| 0x01 | bHasSaveProperties | bool | Protected+9 flags | false | |
| 0x01 | bUWEIsAbilityEnding | bool | 5 flags | false | |
| 0x04CB | 0x15 | padding / unreflected | |||
| 0x08 | OptionalGameplayEventData | UUWEBaseGameplayEventData* | 8 flags | nullptr | |
Inherited from UGameplayAbility 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false | |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false | |
| 0x00D2 | 0x04 | padding / unreflected | |||
| 0x01 | ReplicationPolicy | EGameplayAbilityReplicationPolicy | Protected+7 flags | ReplicateNo | |
| 0x01 | InstancingPolicy | EGameplayAbilityInstancingPolicy | Protected+7 flags | InstancedPerExecution | |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true | |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false | |
| 0x00DA | 0x02 | padding / unreflected | |||
| 0x14 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=Authority, bCanBeEndedByOtherInstance=false… | |
| 0xB0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x01 | NetExecutionPolicy | EGameplayAbilityNetExecutionPolicy | Protected+7 flags | LocalPredicted | |
| 0x01 | NetSecurityPolicy | EGameplayAbilityNetSecurityPolicy | Protected+7 flags | ClientOrServer | |
| 0x01A2 | 0x06 | padding / unreflected | |||
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x10 | AbilityTriggers | TArray<FAbilityTriggerData> | Protected+4 flags | [] | |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x20 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x02E8 | 0x20 | padding / unreflected | |||
| 0x10 | ActiveTasks | TArray<UGameplayTask*> | Protected+4 flags | [] | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x08 | CurrentMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x0330 | 0x60 | padding / unreflected | |||
| 0x01 | bIsActive | bool | Protected+5 flags | false | |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false | |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false | |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false | |
| 0x0394 | 0x14 | padding / unreflected | |||
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
FAbilityInfoData GetActivateAbilityInfo()Script29 statements · 881 bytes of bytecode0x0000CallFunc_GetToolFromAbilityActorInfo_ReturnValue = GetToolFromAbilityActorInfo(this);0x0015CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetToolFromAbilityActorInfo_ReturnValue);0x0032if (!(CallFunc_IsValid_ReturnValue)) goto Label_0366;0x0040CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1 = GetToolFromAbilityActorInfo(this);0x0055CallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue = GetAbilitySystemComponentFromActorInfo();0x0069CallFunc_HasAllMatchingGameplayTags_ReturnValue = CallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue.HasAllMatchingGameplayTags(CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1.ItemType.RequiredTagsToDrop);0x00CDCallFunc_HasAnyMatchingGameplayTags_ReturnValue = CallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue.HasAnyMatchingGameplayTags(CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1.ItemType.BlockingTagsToDrop);0x0131CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_HasAnyMatchingGameplayTags_ReturnValue);0x014ECallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_HasAllMatchingGameplayTags_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x0174if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0366;0x0182K2Node_MakeArray_Array = {"Drop"};0x0193K2Node_MakeStruct_AbilityInfoData.PrimaryTextKeys = K2Node_MakeArray_Array;0x01B7K2Node_MakeStruct_AbilityInfoData.TextInputOverride = FText();0x01D4K2Node_MakeStruct_AbilityInfoData.TextOverrideType = 0;0x01F1K2Node_MakeStruct_AbilityInfoData.ShowByToolbar = true;0x0205K2Node_MakeStruct_AbilityInfoData.bHightlightTarget = false;0x0219K2Node_MakeStruct_AbilityInfoData.AbilityName = "GA_DropHeldItem";0x0245K2Node_MakeStruct_AbilityInfoData.InteractionType = GameplayTag{FName(None)};0x027BK2Node_MakeStruct_AbilityInfoData.CannotActivateCueTag = GameplayTag{FName(None)};0x02B1K2Node_MakeStruct_AbilityInfoData.bCanActivate = true;0x02C5K2Node_MakeStruct_AbilityInfoData.bAlwaysDisplayHint = false;0x02D9K2Node_MakeStruct_AbilityInfoData.AllowShowName = true;0x02EDK2Node_MakeStruct_AbilityInfoData.bForceShowName = false;0x0301K2Node_MakeStruct_AbilityInfoData.CannotActivateReason = GameplayTag{FName(None)};0x0337K2Node_MakeStruct_AbilityInfoData.bSuppressWhenNoInput = false;0x034BReturnValue = K2Node_MakeStruct_AbilityInfoData;0x0366Label_0366:0x0366return ReturnValue;0x0370// end of script | EventPublic | 0x68 | |
void OnCompleted_547570FA46245B51D554158893596A7E()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_DropHeldItem(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void K2_ActivateAbility()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_DropHeldItem(892);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_GA_DropHeldItem(int32 EntryPoint)Script42 statements · 1,050 bytes of bytecode0x0000goto [EntryPoint];0x000AK2_EndAbility();0x0018goto Label_0417;0x001DLabel_001D:0x001DSendGameplayEventToActor(DroppedItem, GameplayTag{FName(GameplayEvent.Actor.Dropped)}, GameplayEventData{GameplayTag{FName(None)}, nullptr, nullptr, nullptr, nullptr, GameplayEffectContextHandle{}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, 0f, GameplayAbilityTargetDataHandle{}});0x00D1goto Label_0417;0x00D6Label_00D6:0x00D6CallFunc_PlayCharacterAnimationAndWait_ReturnValue = PlayCharacterAnimationAndWait(this, FName(None), GameplayTag{FName(Character.Animation.Tool.Drop)}, 0.3f);0x0118CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_PlayCharacterAnimationAndWait_ReturnValue);0x0135if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_01A3;0x0143K2Node_CreateDelegate_OutputDelegate.Bind(this, OnCompleted_547570FA46245B51D554158893596A7E);0x015ACallFunc_PlayCharacterAnimationAndWait_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate;0x0183CallFunc_PlayCharacterAnimationAndWait_ReturnValue.ReadyForActivation();0x01A3Label_01A3:0x01A3CallFunc_K2_HasAuthority_ReturnValue = K2_HasAuthority();0x01B7if (!(CallFunc_K2_HasAuthority_ReturnValue)) goto Label_0417;0x01C5CallFunc_GetToolFromAbilityActorInfo_ReturnValue = GetToolFromAbilityActorInfo(this);0x01DADroppedItemType = CallFunc_GetToolFromAbilityActorInfo_ReturnValue.ItemType;0x0203CallFunc_GetToolFromAbilityActorInfo_ReturnValue = GetToolFromAbilityActorInfo(this);0x0218DroppedItem = CallFunc_GetToolFromAbilityActorInfo_ReturnValue;0x022BCallFunc_GetToolbarFromAbilityActorInfo_ReturnValue_1 = GetToolbarFromAbilityActorInfo(this);0x0240CallFunc_GetActiveActorSlot_ReturnValue = CallFunc_GetToolbarFromAbilityActorInfo_ReturnValue_1.GetActiveActorSlot();0x0272Slot to Re Equip = CallFunc_GetActiveActorSlot_ReturnValue;0x028DCallFunc_GetToolbarFromAbilityActorInfo_ReturnValue_2 = GetToolbarFromAbilityActorInfo(this);0x02A2CallFunc_GetToolbarFromAbilityActorInfo_ReturnValue_2.DropEquippedTool();0x02C2if (!(DroppedItemType.bReequipSameTypeOnRemove)) goto Label_0417;0x02E6CallFunc_GetToolbarFromAbilityActorInfo_ReturnValue = GetToolbarFromAbilityActorInfo(this);0x02FBCallFunc_GetToolbarFromAbilityActorInfo_ReturnValue.AddToolbarItemTypeFromInventory(DroppedItemType, Slot to Re Equip, true, nullptr);0x032FCallFunc_GetAbilitySystemComponent_ReturnValue = GetAbilitySystemComponent(DroppedItem);0x034CCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetAbilitySystemComponent_ReturnValue);0x0369if (!(CallFunc_IsValid_ReturnValue)) goto Label_0417;0x0377goto Label_001D;0x037CCallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x0394if (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_040D;0x03A2CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1 = GetToolFromAbilityActorInfo(this);0x03B7K2_ExecuteGameplayCue(CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1.ItemType.DropCueTag, GameplayEffectContextHandle{});0x0408goto Label_00D6;0x040DLabel_040D:0x040DK2_CancelAbility();0x0417Label_0417:0x0417return;0x0419// end of script | Final | 0x04 |