Zdexby TheHolyOneZ
9,486 classes
Class

UGA_DropHeldItem_C

: UUWEGameplayAbility : UGameplayAbility : UObject
/Game/Blueprints/AbilitySystem/Abilities/Tools/GA_DropHeldItem.GA_DropHeldItem_C 0x0558 (1,368 B) align 8 inherited 0x0538 4 scripted vtable /Game/Blueprints/AbilitySystem/Abilities/Tools/GA_DropHeldItem
0x00x0558

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DroppedItemTypeUUWEItemType*7 flagsnullptr
0x04Slot to Re Equipint327 flags0
0x054C0x04padding / unreflected
0x08DroppedItemAUWEBaseItem*7 flagsnullptr
Inherited from UUWEGameplayAbility 22
OffsetSizeNameTypeFlagsDefault
0x10OnTaskDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bRestartOnPossessbool8 flagsfalse
0x01bCanEverShowInputPromptbool7 flagstrue
0x03C20x02padding / unreflected
0x04GenericCostfloat8 flags0
0x04GenericCooldownfloat8 flags0
0x01bWaitAbilityEndWhenUnequippingbool8 flagsfalse
0x03CD0x03padding / unreflected
0x04MaxDistancefloat10 flags0
0x03D40x04padding / unreflected
0x08InputActionUInputAction*10 flagsnullptr
0x08AbilityTagFGameplayTag7 flags{TagName=None}
0x20GrantedTagsFGameplayTagContainer5 flags{GameplayTags=[], ParentTags=[]}
0x04080x10padding / unreflected
0x68AbilityInfoDataFAbilityInfoDataProtected+5 flags{PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid…
0x01ActivationPolicyEUWEAbilityActivationPolicyProtected+9 flagsOnInputTriggered
0x01ActivationGroupEUWEAbilityActivationGroupProtected+9 flagsIndependent
0x04820x02padding / unreflected
0x04Priorityint32Protected+9 flags0
0x01bInputPromptOnlyWhenActivatableboolProtected+9 flagsfalse
0x04890x07padding / unreflected
0x10ActivationConditionsTArray<UUWEAbilityCondition*>Protected+10 flags[]
0x10InputPromptsTArray<FUWEAbilityInputPrompt>Protected+7 flags[]
0x10AttachedEffectsTArray<TSubclassOf<UGameplayEffect>>Protected+7 flags[]
0x04C00x08padding / unreflected
0x01bCanBeSavedboolProtected+9 flagsfalse
0x01bHasSavePropertiesboolProtected+9 flagsfalse
0x01bUWEIsAbilityEndingbool5 flagsfalse
0x04CB0x15padding / unreflected
0x08OptionalGameplayEventDataUUWEBaseGameplayEventData*8 flagsnullptr
Inherited from UGameplayAbility 30
OffsetSizeNameTypeFlagsDefault
0x20AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00D20x04padding / unreflected
0x01ReplicationPolicyEGameplayAbilityReplicationPolicyProtected+7 flagsReplicateNo
0x01InstancingPolicyEGameplayAbilityInstancingPolicyProtected+7 flagsInstancedPerExecution
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00DA0x02padding / unreflected
0x14CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=Authority, bCanBeEndedByOtherInstance=false…
0xB0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyEGameplayAbilityNetExecutionPolicyProtected+7 flagsLocalPredicted
0x01NetSecurityPolicyEGameplayAbilityNetSecurityPolicyProtected+7 flagsClientOrServer
0x01A20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x10AbilityTriggersTArray<FAbilityTriggerData>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x20CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x02E80x20padding / unreflected
0x10ActiveTasksTArray<UGameplayTask*>Protected+4 flags[]
0x03180x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+6 flagsnullptr
0x03300x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03940x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse

Functions 4

SignatureFlagsNativeParams
FAbilityInfoData GetActivateAbilityInfo()
Script29 statements · 881 bytes of bytecode
0x0000CallFunc_GetToolFromAbilityActorInfo_ReturnValue = GetToolFromAbilityActorInfo(this);0x0015CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetToolFromAbilityActorInfo_ReturnValue);0x0032if (!(CallFunc_IsValid_ReturnValue)) goto Label_0366;0x0040CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1 = GetToolFromAbilityActorInfo(this);0x0055CallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue = GetAbilitySystemComponentFromActorInfo();0x0069CallFunc_HasAllMatchingGameplayTags_ReturnValue = CallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue.HasAllMatchingGameplayTags(CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1.ItemType.RequiredTagsToDrop);0x00CDCallFunc_HasAnyMatchingGameplayTags_ReturnValue = CallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue.HasAnyMatchingGameplayTags(CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1.ItemType.BlockingTagsToDrop);0x0131CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_HasAnyMatchingGameplayTags_ReturnValue);0x014ECallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_HasAllMatchingGameplayTags_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x0174if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0366;0x0182K2Node_MakeArray_Array = {"Drop"};0x0193K2Node_MakeStruct_AbilityInfoData.PrimaryTextKeys = K2Node_MakeArray_Array;0x01B7K2Node_MakeStruct_AbilityInfoData.TextInputOverride = FText();0x01D4K2Node_MakeStruct_AbilityInfoData.TextOverrideType = 0;0x01F1K2Node_MakeStruct_AbilityInfoData.ShowByToolbar = true;0x0205K2Node_MakeStruct_AbilityInfoData.bHightlightTarget = false;0x0219K2Node_MakeStruct_AbilityInfoData.AbilityName = "GA_DropHeldItem";0x0245K2Node_MakeStruct_AbilityInfoData.InteractionType = GameplayTag{FName(None)};0x027BK2Node_MakeStruct_AbilityInfoData.CannotActivateCueTag = GameplayTag{FName(None)};0x02B1K2Node_MakeStruct_AbilityInfoData.bCanActivate = true;0x02C5K2Node_MakeStruct_AbilityInfoData.bAlwaysDisplayHint = false;0x02D9K2Node_MakeStruct_AbilityInfoData.AllowShowName = true;0x02EDK2Node_MakeStruct_AbilityInfoData.bForceShowName = false;0x0301K2Node_MakeStruct_AbilityInfoData.CannotActivateReason = GameplayTag{FName(None)};0x0337K2Node_MakeStruct_AbilityInfoData.bSuppressWhenNoInput = false;0x034BReturnValue = K2Node_MakeStruct_AbilityInfoData;0x0366Label_0366:0x0366return ReturnValue;0x0370// end of script
EventPublic0x68
void OnCompleted_547570FA46245B51D554158893596A7E()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_DropHeldItem(10);0x000Freturn;0x0011// end of script
0x00
void K2_ActivateAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_DropHeldItem(892);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_GA_DropHeldItem(int32 EntryPoint)
Script42 statements · 1,050 bytes of bytecode
0x0000goto [EntryPoint];0x000AK2_EndAbility();0x0018goto Label_0417;0x001DLabel_001D:0x001DSendGameplayEventToActor(DroppedItem, GameplayTag{FName(GameplayEvent.Actor.Dropped)}, GameplayEventData{GameplayTag{FName(None)}, nullptr, nullptr, nullptr, nullptr, GameplayEffectContextHandle{}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, 0f, GameplayAbilityTargetDataHandle{}});0x00D1goto Label_0417;0x00D6Label_00D6:0x00D6CallFunc_PlayCharacterAnimationAndWait_ReturnValue = PlayCharacterAnimationAndWait(this, FName(None), GameplayTag{FName(Character.Animation.Tool.Drop)}, 0.3f);0x0118CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_PlayCharacterAnimationAndWait_ReturnValue);0x0135if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_01A3;0x0143K2Node_CreateDelegate_OutputDelegate.Bind(this, OnCompleted_547570FA46245B51D554158893596A7E);0x015ACallFunc_PlayCharacterAnimationAndWait_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate;0x0183CallFunc_PlayCharacterAnimationAndWait_ReturnValue.ReadyForActivation();0x01A3Label_01A3:0x01A3CallFunc_K2_HasAuthority_ReturnValue = K2_HasAuthority();0x01B7if (!(CallFunc_K2_HasAuthority_ReturnValue)) goto Label_0417;0x01C5CallFunc_GetToolFromAbilityActorInfo_ReturnValue = GetToolFromAbilityActorInfo(this);0x01DADroppedItemType = CallFunc_GetToolFromAbilityActorInfo_ReturnValue.ItemType;0x0203CallFunc_GetToolFromAbilityActorInfo_ReturnValue = GetToolFromAbilityActorInfo(this);0x0218DroppedItem = CallFunc_GetToolFromAbilityActorInfo_ReturnValue;0x022BCallFunc_GetToolbarFromAbilityActorInfo_ReturnValue_1 = GetToolbarFromAbilityActorInfo(this);0x0240CallFunc_GetActiveActorSlot_ReturnValue = CallFunc_GetToolbarFromAbilityActorInfo_ReturnValue_1.GetActiveActorSlot();0x0272Slot to Re Equip = CallFunc_GetActiveActorSlot_ReturnValue;0x028DCallFunc_GetToolbarFromAbilityActorInfo_ReturnValue_2 = GetToolbarFromAbilityActorInfo(this);0x02A2CallFunc_GetToolbarFromAbilityActorInfo_ReturnValue_2.DropEquippedTool();0x02C2if (!(DroppedItemType.bReequipSameTypeOnRemove)) goto Label_0417;0x02E6CallFunc_GetToolbarFromAbilityActorInfo_ReturnValue = GetToolbarFromAbilityActorInfo(this);0x02FBCallFunc_GetToolbarFromAbilityActorInfo_ReturnValue.AddToolbarItemTypeFromInventory(DroppedItemType, Slot to Re Equip, true, nullptr);0x032FCallFunc_GetAbilitySystemComponent_ReturnValue = GetAbilitySystemComponent(DroppedItem);0x034CCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetAbilitySystemComponent_ReturnValue);0x0369if (!(CallFunc_IsValid_ReturnValue)) goto Label_0417;0x0377goto Label_001D;0x037CCallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x0394if (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_040D;0x03A2CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1 = GetToolFromAbilityActorInfo(this);0x03B7K2_ExecuteGameplayCue(CallFunc_GetToolFromAbilityActorInfo_ReturnValue_1.ItemType.DropCueTag, GameplayEffectContextHandle{});0x0408goto Label_00D6;0x040DLabel_040D:0x040DK2_CancelAbility();0x0417Label_0417:0x0417return;0x0419// end of script
Final0x04