Zdexby TheHolyOneZ
9,486 classes
Class

UGA_DoublePing_C

: UUWEGameplayAbility : UGameplayAbility : UObject
/Game/Blueprints/AbilitySystem/Abilities/GA_DoublePing.GA_DoublePing_C 0x0578 (1,400 B) align 8 inherited 0x0538 2 scripted vtable /Game/Blueprints/AbilitySystem/Abilities/GA_DoublePing
0x00x0578

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x04PingLineTraceLengthfloat7 flags10000
0x04Lifetimefloat7 flags30
0x18PingLocationFVector7 flags{X=0, Y=0, Z=0}
0x04SelfPingDistancefloat7 flags400
0x05640x04padding / unreflected
0x08TrackingActorAPawn*7 flagsnullptr
0x08CurrentAbilityPlayerControllerASN2PlayerController*7 flagsnullptr
Inherited from UUWEGameplayAbility 22
OffsetSizeNameTypeFlagsDefault
0x10OnTaskDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bRestartOnPossessbool8 flagsfalse
0x01bCanEverShowInputPromptbool7 flagstrue
0x03C20x02padding / unreflected
0x04GenericCostfloat8 flags0
0x04GenericCooldownfloat8 flags0
0x01bWaitAbilityEndWhenUnequippingbool8 flagsfalse
0x03CD0x03padding / unreflected
0x04MaxDistancefloat10 flags0
0x03D40x04padding / unreflected
0x08InputActionUInputAction*10 flagsnullptr
0x08AbilityTagFGameplayTag7 flags{TagName=None}
0x20GrantedTagsFGameplayTagContainer5 flags{GameplayTags=[], ParentTags=[]}
0x04080x10padding / unreflected
0x68AbilityInfoDataFAbilityInfoDataProtected+5 flags{PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid…
0x01ActivationPolicyEUWEAbilityActivationPolicyProtected+9 flagsOnInputTriggered
0x01ActivationGroupEUWEAbilityActivationGroupProtected+9 flagsIndependent
0x04820x02padding / unreflected
0x04Priorityint32Protected+9 flags0
0x01bInputPromptOnlyWhenActivatableboolProtected+9 flagsfalse
0x04890x07padding / unreflected
0x10ActivationConditionsTArray<UUWEAbilityCondition*>Protected+10 flags[]
0x10InputPromptsTArray<FUWEAbilityInputPrompt>Protected+7 flags[]
0x10AttachedEffectsTArray<TSubclassOf<UGameplayEffect>>Protected+7 flags[]
0x04C00x08padding / unreflected
0x01bCanBeSavedboolProtected+9 flagsfalse
0x01bHasSavePropertiesboolProtected+9 flagsfalse
0x01bUWEIsAbilityEndingbool5 flagsfalse
0x04CB0x15padding / unreflected
0x08OptionalGameplayEventDataUUWEBaseGameplayEventData*8 flagsnullptr
Inherited from UGameplayAbility 30
OffsetSizeNameTypeFlagsDefault
0x20AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00D20x04padding / unreflected
0x01ReplicationPolicyEGameplayAbilityReplicationPolicyProtected+7 flagsReplicateNo
0x01InstancingPolicyEGameplayAbilityInstancingPolicyProtected+7 flagsInstancedPerExecution
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00DA0x02padding / unreflected
0x14CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=Authority, bCanBeEndedByOtherInstance=false…
0xB0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyEGameplayAbilityNetExecutionPolicyProtected+7 flagsLocalPredicted
0x01NetSecurityPolicyEGameplayAbilityNetSecurityPolicyProtected+7 flagsClientOrServer
0x01A20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x10AbilityTriggersTArray<FAbilityTriggerData>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x20CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x02E80x20padding / unreflected
0x10ActiveTasksTArray<UGameplayTask*>Protected+4 flags[]
0x03180x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+6 flagsnullptr
0x03300x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03940x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse

Functions 2

SignatureFlagsNativeParams
void K2_ActivateAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_DoublePing(10);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_GA_DoublePing(int32 EntryPoint)
Script42 statements · 1,643 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x0022if (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_0451;0x0030CallFunc_GetPlayerControllerFromAbilityActorInfo_ReturnValue = GetPlayerControllerFromAbilityActorInfo(this);0x0045CurrentAbilityPlayerController = CallFunc_GetPlayerControllerFromAbilityActorInfo_ReturnValue;0x0058CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast = Cast<4>(PingLineTraceLength);0x0075CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast);0x009ACallFunc_GetCameraRotation_ReturnValue_1 = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraRotation();0x00E6CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_GetCameraRotation_ReturnValue_1);0x010BCallFunc_GetCameraLocation_ReturnValue_1 = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraLocation();0x0157CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue);0x0185CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_GetCameraLocation_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue_1);0x01B3PingLocation = CallFunc_Add_VectorVector_ReturnValue_1;0x01CECallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x01E2K2Node_MakeArray_Array = {CallFunc_GetAvatarActorFromActorInfo_ReturnValue};0x01F6CallFunc_GetCameraLocation_ReturnValue_1 = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraLocation();0x0242CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_GetCameraLocation_ReturnValue_1, PingLocation, 0, false, K2Node_MakeArray_Array, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 1f);0x02CAif (!(CallFunc_LineTraceSingle_ReturnValue)) goto Label_0464;0x02D8BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x038DCallFunc_GetDisplayName_ReturnValue = GetDisplayName(CallFunc_BreakHitResult_HitActor);0x03B2CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetDisplayName_ReturnValue);0x03D7CurrentAbilityPlayerController.PingSystemCommandComponent.ServerAddPlayerPing(CallFunc_BreakHitResult_ImpactPoint, CallFunc_Conv_StringToText_ReturnValue, Lifetime, /Game/Data/Pings/DA_PlayerDoublePing.DA_PlayerDoublePing, CallFunc_BreakHitResult_HitActor);0x043ELabel_043E:0x043EK2_EndAbility();0x044Cgoto Label_0668;0x0451Label_0451:0x0451K2_EndAbility();0x045Fgoto Label_0668;0x0464Label_0464:0x0464CallFunc_GetCameraRotation_ReturnValue = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraRotation();0x04B0CallFunc_GetCameraLocation_ReturnValue = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraLocation();0x04FCCallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_GetCameraRotation_ReturnValue);0x0521CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("8CB696DC49A78B4441B761825550B4AF", "", "!"));0x0566CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast_1 = Cast<4>(SelfPingDistance);0x0583CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast_1);0x05A8CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x05D6CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_GetCameraLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x0604CurrentAbilityPlayerController.PingSystemCommandComponent.ServerAddPlayerPing(CallFunc_Add_VectorVector_ReturnValue, CallFunc_MakeLiteralText_ReturnValue, Lifetime, /Game/Data/Pings/DA_PlayerDoublePing.DA_PlayerDoublePing, nullptr);0x0663goto Label_043E;0x0668Label_0668:0x0668return;0x066A// end of script
Final0x04