0x00x0578
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x04 | PingLineTraceLength | float | 7 flags | 10000 | |
| 0x04 | Lifetime | float | 7 flags | 30 | |
| 0x18 | PingLocation | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x04 | SelfPingDistance | float | 7 flags | 400 | |
| 0x0564 | 0x04 | padding / unreflected | |||
| 0x08 | TrackingActor | APawn* | 7 flags | nullptr | |
| 0x08 | CurrentAbilityPlayerController | ASN2PlayerController* | 7 flags | nullptr | |
Inherited from UUWEGameplayAbility 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTaskDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bRestartOnPossess | bool | 8 flags | false | |
| 0x01 | bCanEverShowInputPrompt | bool | 7 flags | true | |
| 0x03C2 | 0x02 | padding / unreflected | |||
| 0x04 | GenericCost | float | 8 flags | 0 | |
| 0x04 | GenericCooldown | float | 8 flags | 0 | |
| 0x01 | bWaitAbilityEndWhenUnequipping | bool | 8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | MaxDistance | float | 10 flags | 0 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | InputAction | UInputAction* | 10 flags | nullptr | |
| 0x08 | AbilityTag | FGameplayTag | 7 flags | {TagName=None} | |
| 0x20 | GrantedTags | FGameplayTagContainer | 5 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x0408 | 0x10 | padding / unreflected | |||
| 0x68 | AbilityInfoData | FAbilityInfoData | Protected+5 flags | {PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid… | |
| 0x01 | ActivationPolicy | EUWEAbilityActivationPolicy | Protected+9 flags | OnInputTriggered | |
| 0x01 | ActivationGroup | EUWEAbilityActivationGroup | Protected+9 flags | Independent | |
| 0x0482 | 0x02 | padding / unreflected | |||
| 0x04 | Priority | int32 | Protected+9 flags | 0 | |
| 0x01 | bInputPromptOnlyWhenActivatable | bool | Protected+9 flags | false | |
| 0x0489 | 0x07 | padding / unreflected | |||
| 0x10 | ActivationConditions | TArray<UUWEAbilityCondition*> | Protected+10 flags | [] | |
| 0x10 | InputPrompts | TArray<FUWEAbilityInputPrompt> | Protected+7 flags | [] | |
| 0x10 | AttachedEffects | TArray<TSubclassOf<UGameplayEffect>> | Protected+7 flags | [] | |
| 0x04C0 | 0x08 | padding / unreflected | |||
| 0x01 | bCanBeSaved | bool | Protected+9 flags | false | |
| 0x01 | bHasSaveProperties | bool | Protected+9 flags | false | |
| 0x01 | bUWEIsAbilityEnding | bool | 5 flags | false | |
| 0x04CB | 0x15 | padding / unreflected | |||
| 0x08 | OptionalGameplayEventData | UUWEBaseGameplayEventData* | 8 flags | nullptr | |
Inherited from UGameplayAbility 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false | |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false | |
| 0x00D2 | 0x04 | padding / unreflected | |||
| 0x01 | ReplicationPolicy | EGameplayAbilityReplicationPolicy | Protected+7 flags | ReplicateNo | |
| 0x01 | InstancingPolicy | EGameplayAbilityInstancingPolicy | Protected+7 flags | InstancedPerExecution | |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true | |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false | |
| 0x00DA | 0x02 | padding / unreflected | |||
| 0x14 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=Authority, bCanBeEndedByOtherInstance=false… | |
| 0xB0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x01 | NetExecutionPolicy | EGameplayAbilityNetExecutionPolicy | Protected+7 flags | LocalPredicted | |
| 0x01 | NetSecurityPolicy | EGameplayAbilityNetSecurityPolicy | Protected+7 flags | ClientOrServer | |
| 0x01A2 | 0x06 | padding / unreflected | |||
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x10 | AbilityTriggers | TArray<FAbilityTriggerData> | Protected+4 flags | [] | |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x20 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x02E8 | 0x20 | padding / unreflected | |||
| 0x10 | ActiveTasks | TArray<UGameplayTask*> | Protected+4 flags | [] | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x08 | CurrentMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x0330 | 0x60 | padding / unreflected | |||
| 0x01 | bIsActive | bool | Protected+5 flags | false | |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false | |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false | |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false | |
| 0x0394 | 0x14 | padding / unreflected | |||
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
void K2_ActivateAbility()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_DoublePing(10);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_GA_DoublePing(int32 EntryPoint)Script42 statements · 1,643 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x0022if (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_0451;0x0030CallFunc_GetPlayerControllerFromAbilityActorInfo_ReturnValue = GetPlayerControllerFromAbilityActorInfo(this);0x0045CurrentAbilityPlayerController = CallFunc_GetPlayerControllerFromAbilityActorInfo_ReturnValue;0x0058CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast = Cast<4>(PingLineTraceLength);0x0075CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast);0x009ACallFunc_GetCameraRotation_ReturnValue_1 = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraRotation();0x00E6CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_GetCameraRotation_ReturnValue_1);0x010BCallFunc_GetCameraLocation_ReturnValue_1 = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraLocation();0x0157CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue);0x0185CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_GetCameraLocation_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue_1);0x01B3PingLocation = CallFunc_Add_VectorVector_ReturnValue_1;0x01CECallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x01E2K2Node_MakeArray_Array = {CallFunc_GetAvatarActorFromActorInfo_ReturnValue};0x01F6CallFunc_GetCameraLocation_ReturnValue_1 = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraLocation();0x0242CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_GetCameraLocation_ReturnValue_1, PingLocation, 0, false, K2Node_MakeArray_Array, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 1f);0x02CAif (!(CallFunc_LineTraceSingle_ReturnValue)) goto Label_0464;0x02D8BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x038DCallFunc_GetDisplayName_ReturnValue = GetDisplayName(CallFunc_BreakHitResult_HitActor);0x03B2CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetDisplayName_ReturnValue);0x03D7CurrentAbilityPlayerController.PingSystemCommandComponent.ServerAddPlayerPing(CallFunc_BreakHitResult_ImpactPoint, CallFunc_Conv_StringToText_ReturnValue, Lifetime, /Game/Data/Pings/DA_PlayerDoublePing.DA_PlayerDoublePing, CallFunc_BreakHitResult_HitActor);0x043ELabel_043E:0x043EK2_EndAbility();0x044Cgoto Label_0668;0x0451Label_0451:0x0451K2_EndAbility();0x045Fgoto Label_0668;0x0464Label_0464:0x0464CallFunc_GetCameraRotation_ReturnValue = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraRotation();0x04B0CallFunc_GetCameraLocation_ReturnValue = CurrentAbilityPlayerController.PlayerCameraManager.GetCameraLocation();0x04FCCallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_GetCameraRotation_ReturnValue);0x0521CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("8CB696DC49A78B4441B761825550B4AF", "", "!"));0x0566CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast_1 = Cast<4>(SelfPingDistance);0x0583CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast_1);0x05A8CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x05D6CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_GetCameraLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x0604CurrentAbilityPlayerController.PingSystemCommandComponent.ServerAddPlayerPing(CallFunc_Add_VectorVector_ReturnValue, CallFunc_MakeLiteralText_ReturnValue, Lifetime, /Game/Data/Pings/DA_PlayerDoublePing.DA_PlayerDoublePing, nullptr);0x0663goto Label_043E;0x0668Label_0668:0x0668return;0x066A// end of script | Final | 0x04 |