Zdexby TheHolyOneZ
5,562 structs
Struct

ReadOnly

: ValueType : Object
UnityEngine.Rendering.CPUInstanceData.ReadOnly, Unity.RenderPipelines.GPUDriven.Runtime 0x00E8 (232 B) align 8 Unity.RenderPipelines.GPUDriven.Runtime
0x00x00E8

Members 11

OffsetSizeNameTypeFlags
0x10instanceIndicesReadOnlyPublic+1 flags
0x10instancesReadOnlyPublic+1 flags
0x10sharedInstancesReadOnlyPublic+1 flags
0x20localToWorldIsFlippedBitsParallelBitArrayPublic+1 flags
0x10worldAABBsReadOnlyPublic+1 flags
0x10tetrahedronCacheIndicesReadOnlyPublic+1 flags
0x20movedInCurrentFrameBitsParallelBitArrayPublic+1 flags
0x20movedInPreviousFrameBitsParallelBitArrayPublic+1 flags
0x20visibleInPreviousFrameBitsParallelBitArrayPublic+1 flags
0x01editorDataReadOnlyPublic+1 flags
0x00D10x07padding / unreflected
0x10meshLodDataReadOnlyPublic+1 flags

Functions 7

SignatureFlagsNativeParams
void get_handlesLength()Public+1 flags—0x00
void get_instancesLength()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void InstanceToIndex()Public—0x00
void IndexToInstance()Public—0x00
void IsValidInstance()Public—0x00
void IsValidIndex()Public—0x00

Used by 4

types with a member, parameter or interface of this type