Struct ReadOnly : ValueType : Object Path C++ Link UnityEngine.Rendering.EditorInstanceDataArrays.ReadOnly, Unity.RenderPipelines.GPUDriven.Runtime 0x0001 (1 B) align 1 Unity.RenderPipelines.GPUDriven.Runtime 0x00x0001 Members 0 Show inherited members OffsetSizeNameTypeFlagsNo reflected members. Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00 Used by 1types with a member, parameter or interface of this type ReadOnly // UnityEngine.Rendering.EditorInstanceDataArrays.ReadOnly, Unity.RenderPipelines.GPUDriven.Runtime // size 0x0001 (1), align 1 struct ReadOnly : public ValueType { public: void .ctor(); [Public SpecialName] };