Class
ABP_Interactable_WeldingMachine_C
: ABP_Interactable_Retractable_C : ABP_Interactable_Actor_C : ARGInteractableActor : AActor : UObject0x00x08E0
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | NS_Welding_01 | UNiagaraComponent* | 6 flags | nullptr | |
| 0x08 | FireTimer | FTimerHandle | 5 flags | {Handle=0} | |
| 0x08 | TorchLoop_0 | UAudioComponent* | 7 flags | nullptr | |
| 0x08 | SparksLoop_0 | UAudioComponent* | 7 flags | nullptr | |
| 0x08 | StrechingSFX_0 | UAudioComponent* | 7 flags | nullptr | |
| 0x08 | OwningWeldingStation | ABP_WeldingMachine_Station_C* | 7 flags | nullptr |
Inherited from ABP_Interactable_Retractable_C 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x04 | LoopBackTimeline_HeightOffset_42FCE048497CE87A44EA77B86545CFB4 | float | 4 flags | 0 | |
| 0x04 | LoopBackTimeline_Alpha_42FCE048497CE87A44EA77B86545CFB4 | float | 4 flags | 0 | |
| 0x01 | LoopBackTimeline__Direction_42FCE048497CE87A44EA77B86545CFB4 | ETimelineDirection | 4 flags | Forward | |
| 0x07D9 | 0x07 | padding / unreflected | |||
| 0x08 | LoopBackTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | TorchLoop | UAudioComponent* | 7 flags | nullptr | |
| 0x08 | SparksLoop | UAudioComponent* | 7 flags | nullptr | |
| 0x18 | InitialSpawnLocation | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | PositionTimer | FTimerHandle | 5 flags | {Handle=0} | |
| 0x08 | MaxRetractableLength | double | 7 flags | 4000 | |
| 0x18 | LastOutOfReachLocation | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | SuitablePlaceToRespawn | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | InitialSpawnRotation | FRotator | 6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | LastOutOfReachRotation | FRotator | 6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x08 | StrechingSFX | UAudioComponent* | 7 flags | nullptr | |
| 0x08 | LastOutOfReachHeightOffset | double | 7 flags | 0 | |
| 0x01 | IsLoopingBack | bool | NetRepNotify+7 flags | false | |
| 0x01 | IsPlayingStretchSound | bool | NetRepNotify+7 flags | false | |
| 0x0892 | 0x06 | padding / unreflected | |||
| 0x08 | RetractableAttachedToActor | AActor* | Net+7 flags | nullptr | |
| 0x08 | StopPositionTimerDistanceThreshold | double | 7 flags | 10000 | |
Inherited from ABP_Interactable_Actor_C 44
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Buoyancy | UBuoyancyComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x60 | HoldTransform | FTransform | 6 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=100, Y=0, Z… | |
| 0x08 | InteractableIMC | UInputMappingContext* | 6 flags | /Game/Ride/Input/IMC/IMC_Interactable.IMC_Interactable | |
| 0x08 | Player | ABP_FirstPersonCharacter_C* | 7 flags | nullptr | |
| 0x08 | AttachedToActor | AActor* | 7 flags | nullptr | |
| 0x03A8 | 0x08 | padding / unreflected | |||
| 0x60 | RelativeAttachTransform | FTransform | Net+6 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0… | |
| 0x01 | TickWhenPickedUp | bool | 7 flags | false | |
| 0x01 | TickInitialState | bool | 7 flags | false | |
| 0x01 | CanBePickedUpWhenAttached | bool | 7 flags | true | |
| 0x0413 | 0x05 | padding / unreflected | |||
| 0x50 | Interactble_LookatPlayerInteractions | TMap<FName, UInputAction*> | Deprecated+3 flags | <TMap> | |
| 0x50 | Interactble_PickedUpPlayerInteractions | TMap<FName, UInputAction*> | Deprecated+3 flags | <TMap> | |
| 0x20 | ObjectAttachType | FGameplayTagContainer | 2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | AcceptableAttachTypes | FGameplayTagContainer | 2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x08 | AttachPointState | FGameplayTag | 4 flags | {TagName=AttachPointState.Free} | |
| 0x60 | CustomAttachTransform | FTransform | Net+5 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0… | |
| 0x01 | DefaultObjectType | ECollisionChannel | 7 flags | ECC_PhysicsBody | |
| 0x01 | CharacterPose | E_CharacterPose | 6 flags | NewEnumerator1 | |
| 0x01 | SpawnAttachedCollisionType | ECollisionChannel | Net+7 flags | ECC_GameTraceChannel2 | |
| 0x0563 | 0x05 | padding / unreflected | |||
| 0x08 | ThirdPersonDummyClass | TSubclassOf<ABP_ThirdPersonDummy_C> | 6 flags | /Game/Ride/Interactables/ThirdPerson/BP_ThirdPersonDummy.BP… | |
| 0x60 | FPPHoldOffset | FTransform | 5 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x60 | TPPHoldOffset | FTransform | 5 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x08 | CharacterPoseSequence | UAnimSequenceBase* | 5 flags | /Game/Ride/Character/Animation/FPP_Tool_Idle_01.FPP_Tool_Id… | |
| 0x20 | CurrentTags | FGameplayTagContainer | NetRepNotify+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x10 | DisplayName | FText | 3 flags | <FText> | |
| 0x01 | ShouldBeAttachedOnSpawn | bool | Net+7 flags | false | |
| 0x0669 | 0x07 | padding / unreflected | |||
| 0x08 | GameTimeOffset | double | 7 flags | 0 | |
| 0x01 | Pickupable | bool | 7 flags | true | |
| 0x0679 | 0x07 | padding / unreflected | |||
| 0x08 | SelfHitSound | USoundBase* | 6 flags | nullptr | |
| 0x01 | PlayTriggerEffectsEffect | bool | NetRepNotify+7 flags | false | |
| 0x01 | IsHardHit | bool | 7 flags | false | |
| 0x01 | HitSurface | EPhysicalSurface | 7 flags | SurfaceType_Default | |
| 0x068B | 0x05 | padding / unreflected | |||
| 0x08 | NormalizedImpactForce | double | 7 flags | 0 | |
| 0x50 | AttachPointTypeTransfromMap | TMap<TSubclassOf<AActor>, FTransform> | 3 flags | <TMap> | |
| 0x50 | Interactable_LookatPlayerInteractionTexts | TMap<UInputAction*, FText> | 3 flags | <TMap> | |
| 0x50 | Interactable_PickedUpPlayerInteractionTexts | TMap<UInputAction*, FText> | 3 flags | <TMap> | |
| 0x01 | AlwaysKeepHitEvent | bool | 8 flags | false | |
| 0x0789 | 0x07 | padding / unreflected | |||
| 0x10 | Nails | TArray<AActor*> | NetRepNotify+4 flags | [] | |
| 0x08 | Character Pose AnimTPP | UAnimSequenceBase* | 5 flags | nullptr | |
| 0x04 | CachedLinearDamping | float | 7 flags | 0 | |
| 0x01 | ShouldCheckForQuickSand | bool | 7 flags | false | |
| 0x07AD | 0x03 | padding / unreflected | |||
| 0x04 | BeachPaddleHitCounter | int32 | 7 flags | 0 | |
| 0x07B4 | 0x04 | padding / unreflected | |||
| 0x10 | BeachPaddleHitInstigators | TArray<ARGFirstPersonCharacter*> | 4 flags | [] | |
Inherited from ARGInteractableActor 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | PhysicsSyncInterval | float | 7 flags | 0.1 | |
| 0x04 | SinkTime | float | 7 flags | 3 | |
| 0x04 | SinkSpeed | float | 7 flags | 1 | |
| 0x04 | MaxSinkRotation | float | 7 flags | 20 | |
| 0x04 | SinkRotationSpeed | float | 7 flags | 2 | |
| 0x02C4 | 0x04 | padding / unreflected | |||
| 0x08 | ClientAuthoritativeOwner | APlayerController* | NetRepNotify+6 flags | nullptr | |
| 0x02D0 | 0x38 | padding / unreflected | |||
| 0x08 | SignificanceComponent | USignificanceComponent* | 12 flags | /Script/Ride.Default__RGInteractableActor.SignificanceCompo… | |
| 0x08 | ActiveQuickSand | ARGQuickSand* | NetRepNotify+6 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 23
| Signature | Flags | Native | Params |
|---|---|---|---|
void StopWeldingSFX()Script11 statements · 194 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(SparksLoop_0);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00BF;0x002BCallFunc_GetPlayState_ReturnValue = SparksLoop_0.GetPlayState();0x005DK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetPlayState_ReturnValue, 0);0x007Cif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_008F;0x008Agoto Label_00BF;0x008FLabel_008F:0x008FSparksLoop_0.FadeOut(0.1f, 0f, 0);0x00BFLabel_00BF:0x00BFreturn;0x00C1// end of script | Public | 0x00 | |
void PlayWeldinghSFX()Script9 statements · 192 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(SparksLoop_0);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0030;0x002Bgoto Label_00BD;0x0030Label_0030:0x0030CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Welding/MSS_Player_Equipment_Welding_Sparks.MSS_Player_Equipment_Welding_Sparks, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x00AASparksLoop_0 = CallFunc_SpawnSoundAttached_ReturnValue;0x00BDLabel_00BD:0x00BDreturn;0x00BF// end of script | Public | 0x00 | |
void StopAllWeldingSFX()Script23 statements · 517 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue_1 = IsValid(TorchLoop_0);0x001Dif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_008F;0x002BCallFunc_GetPlayState_ReturnValue = TorchLoop_0.GetPlayState();0x005DK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetPlayState_ReturnValue, 0);0x007Cif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0153;0x008Agoto Label_0202;0x008FLabel_008F:0x008FCallFunc_IsValid_ReturnValue = IsValid(SparksLoop_0);0x00ACif (!(CallFunc_IsValid_ReturnValue)) goto Label_0202;0x00BACallFunc_GetPlayState_ReturnValue_1 = SparksLoop_0.GetPlayState();0x00ECK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(CallFunc_GetPlayState_ReturnValue_1, 0);0x010Bif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_011E;0x0119goto Label_0202;0x011ELabel_011E:0x011ESparksLoop_0.FadeOut(0.1f, 0f, 0);0x014Egoto Label_0202;0x0153Label_0153:0x0153TorchLoop_0.FadeOut(0.1f, 0f, 0);0x0183CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Welding/MSS_Player_Equipment_Welding_TorchEnd.MSS_Player_Equipment_Welding_TorchEnd, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x01FDgoto Label_008F;0x0202Label_0202:0x0202return;0x0204// end of script | Public | 0x00 | |
void PlayBlowTorchSFX()Script9 statements · 192 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(TorchLoop_0);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0030;0x002Bgoto Label_00BD;0x0030Label_0030:0x0030CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Welding/MSS_Player_Equipment_Welding_TorchLoop.MSS_Player_Equipment_Welding_TorchLoop, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x00AATorchLoop_0 = CallFunc_SpawnSoundAttached_ReturnValue;0x00BDLabel_00BD:0x00BDreturn;0x00BF// end of script | Public | 0x00 | |
void InpActEvt_IA_PrimaryFire_K2Node_EnhancedInputActionEvent_2(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue_2 = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime_2 = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime_2 = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction_2 = SourceAction;0x0048ExecuteUbergraph_BP_Interactable_WeldingMachine(1948);0x0057return;0x0059// end of script | 0x30 | ||
void InpActEvt_IA_PrimaryFire_K2Node_EnhancedInputActionEvent_1(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue_1 = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime_1 = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime_1 = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction_1 = SourceAction;0x0048ExecuteUbergraph_BP_Interactable_WeldingMachine(297);0x0057return;0x0059// end of script | 0x30 | ||
void InpActEvt_IA_PrimaryFire_K2Node_EnhancedInputActionEvent_0(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction = SourceAction;0x0048ExecuteUbergraph_BP_Interactable_WeldingMachine(535);0x0057return;0x0059// end of script | 0x30 | ||
void OnNotifyEnd_04A72812484248A75B17F48D4E65D818(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_9 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(857);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyBegin_04A72812484248A75B17F48D4E65D818(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_8 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(885);0x0021return;0x0023// end of script | 0x08 | ||
void OnInterrupted_04A72812484248A75B17F48D4E65D818(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_7 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(913);0x0021return;0x0023// end of script | 0x08 | ||
void OnBlendOut_04A72812484248A75B17F48D4E65D818(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_6 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(941);0x0021return;0x0023// end of script | 0x08 | ||
void OnCompleted_04A72812484248A75B17F48D4E65D818(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_5 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(969);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyEnd_1880459944A599EA9DBA1497B381AF3E(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_4 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(997);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyBegin_1880459944A599EA9DBA1497B381AF3E(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_3 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(1025);0x0021return;0x0023// end of script | 0x08 | ||
void OnInterrupted_1880459944A599EA9DBA1497B381AF3E(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_2 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(1053);0x0021return;0x0023// end of script | 0x08 | ||
void OnBlendOut_1880459944A599EA9DBA1497B381AF3E(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_1 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(1081);0x0021return;0x0023// end of script | 0x08 | ||
void OnCompleted_1880459944A599EA9DBA1497B381AF3E(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(1109);0x0021return;0x0023// end of script | 0x08 | ||
void Fire()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Interactable_WeldingMachine(2176);0x000Freturn;0x0011// end of script | 0x00 | ||
void CallBackPrimaryFire(ABP_FirstPersonCharacter_C* Player, bool Stop)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Player = Player;0x0012PersistentFrame.K2Node_Event_Stop = Stop;0x0024ExecuteUbergraph_BP_Interactable_WeldingMachine(3754);0x0033return;0x0035// end of script | Public | 0x09 | |
void ForceStopWhenRetracting()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Interactable_WeldingMachine(5099);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Interactable_WeldingMachine(5104);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void AttachToWeldingStation(ABP_WeldingMachine_Station_C* WeldingStation)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_WeldingStation = WeldingStation;0x0012ExecuteUbergraph_BP_Interactable_WeldingMachine(5552);0x0021return;0x0023// end of script | 0x08 | ||
void ExecuteUbergraph_BP_Interactable_WeldingMachine(int32 EntryPoint)Script203 statements · 5,560 bytes of bytecode0x0000PushFlow(Label_15B5);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FK2Node_DynamicCast_AsBP_Welding_Machine_Station = Cast<BP_WeldingMachine_Station_C>(AttachedToActor);0x0033K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Welding_Machine_Station);0x0050if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x005AK2Node_DynamicCast_AsBP_Welding_Machine_Station.GetWeldingMachineAttachPoint(CallFunc_GetWeldingMachineAttachPoint_WeldingMachineAttachPoint);0x0087CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetWeldingMachineAttachPoint_WeldingMachineAttachPoint);0x00A4if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x00AEFlushNetDormancy();0x00B8RetractableAttachedToActor = CallFunc_GetWeldingMachineAttachPoint_WeldingMachineAttachPoint;0x00CBMarkPropertyDirtyFromRepIndex(this, 21, FName(RetractableAttachedToActor));0x00E8PopFlow();0x00E9Label_00E9:0x00E9MarkPropertyDirtyFromRepIndex(this, 21, FName(RetractableAttachedToActor));0x0106PopFlow();0x0107Label_0107:0x0107FlushNetDormancy();0x0111RetractableAttachedToActor = CallFunc_GetWeldingMachineAttachPoint_WeldingMachineAttachPoint_1;0x0124goto Label_00E9;0x0129CallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_1);0x0146Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x0159Temp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_1);0x0176Temp_real_Variable_1 = Temp_real_Variable_1;0x0191Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_1);0x01AETemp_real_Variable = Temp_real_Variable;0x01C9Temp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction_1;0x01DCLabel_01DC:0x01DCK2_ClearAndInvalidateTimerHandle(this, FireTimer);0x01F0Player.Server_PrimaryFire(this, true);0x0216PopFlow();0x0217CallFunc_Conv_InputActionValueToBool_ReturnValue_1 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue);0x0234Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue_1;0x0247Temp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x0264Temp_real_Variable_1 = Temp_real_Variable_1;0x027FTemp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x029CTemp_real_Variable = Temp_real_Variable;0x02B7Temp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction;0x02CAK2Node_CreateDelegate_OutputDelegate.Bind(this, Fire);0x02E1CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 1f, true, false, 0f, 0f);0x0317FireTimer = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0332Player.Server_PrimaryFire(this, false);0x0358PopFlow();0x0359Temp_name_Variable = K2Node_CustomEvent_NotifyName_9;0x0374PopFlow();0x0375Temp_name_Variable = K2Node_CustomEvent_NotifyName_8;0x0390PopFlow();0x0391Temp_name_Variable = K2Node_CustomEvent_NotifyName_7;0x03ACPopFlow();0x03ADTemp_name_Variable = K2Node_CustomEvent_NotifyName_6;0x03C8PopFlow();0x03C9Temp_name_Variable = K2Node_CustomEvent_NotifyName_5;0x03E4PopFlow();0x03E5Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_4;0x0400PopFlow();0x0401Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_3;0x041CPopFlow();0x041DTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_2;0x0438PopFlow();0x0439Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_1;0x0454PopFlow();0x0455Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName;0x0470PopFlow();0x0471Label_0471:0x0471Temp_int_Array_Index_Variable = 0;0x0488Label_0488:0x0488CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_True_if_break_was_hit_Variable);0x04A5CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01.CurrentDamage);0x04F6CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x051CCallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_IntInt_ReturnValue);0x0542if (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x054CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0567PushFlow(Label_0752);0x056C/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01.CurrentDamage, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x05BDCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Get_Item.Value, 0);0x05E8CallFunc_EqualEqual_GameplayTag_ReturnValue = EqualEqual_GameplayTag(CallFunc_Array_Get_Item.Tag, GameplayTag{FName(DamageType.Frame)});0x0629CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_GameplayTag_ReturnValue, CallFunc_Greater_IntInt_ReturnValue);0x064Fif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0659K2Node_MakeStruct_ST_Damage_Result.DamageType_3_42A87BC046D21D82BBBC0E856286E2CD = GameplayTag{FName(DamageType.Frame)};0x068FK2Node_MakeStruct_ST_Damage_Result.Damage_7_F3292EDF44790F4AED9654BACA71838A = 10;0x06AFK2Node_MakeStruct_ST_Damage_Result.MaxVehicleShieldConsumption_10_E95C0831458EF361CE55AF89624199AE = 0;0x06CFK2Node_MakeStruct_ST_Damage_Result.SkipVehicleShield_12_17FC8070442367387C3CBFB05060541B = false;0x06E3K2Node_MakeArray_Array = {K2Node_MakeStruct_ST_Damage_Result};0x06F7K2Node_MakeStruct_ST_Damage_Results.DamageResults_3_42A87BC046D21D82BBBC0E856286E2CD = K2Node_MakeArray_Array;0x071BPlayer.Server_RepairDamage(K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01, K2Node_MakeStruct_ST_Damage_Results);0x0751PopFlow();0x0752Label_0752:0x0752CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x077CTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0797goto Label_0488;0x079CCallFunc_Conv_InputActionValueToBool_ReturnValue_2 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_2);0x07B9Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue_2;0x07CCTemp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_2);0x07E9Temp_real_Variable_1 = Temp_real_Variable_1;0x0804Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_2);0x0821Temp_real_Variable = Temp_real_Variable;0x083CTemp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction_2;0x084Fgoto Label_01DC;0x0854Label_0854:0x0854Temp_int_Loop_Counter_Variable = 0;0x086Bgoto Label_0471;0x0870Label_0870:0x0870Temp_bool_True_if_break_was_hit_Variable = false;0x087Bgoto Label_0854;0x0880CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(322);0x08A5K2Node_MakeArray_Array_1 = {Player};0x08B9CallFunc_K2_GetComponentLocation_ReturnValue = Player.FirstPersonCamera.K2_GetComponentLocation();0x0901CallFunc_GetForwardVector_ReturnValue = Player.FirstPersonCamera.GetForwardVector();0x0949CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0977CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x09A5CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Add_VectorVector_ReturnValue, 0, false, K2Node_MakeArray_Array_1, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x0A2Dif (!(CallFunc_LineTraceSingle_ReturnValue)) goto Label_0C65;0x0A3BPlayWeldinghSFX();0x0A49Label_0A49:0x0A49BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0AFECallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/Ride/Interactables/WeldingMachine/NS_WeldingHit.NS_WeldingHit, CallFunc_BreakHitResult_Location, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 1, true);0x0B5CBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0C11K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01 = Cast<BP_Vehicle_Winnebago_01_C>(CallFunc_BreakHitResult_HitActor);0x0C35K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01);0x0C52if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0C78;0x0C60goto Label_0870;0x0C65Label_0C65:0x0C65StopWeldingSFX();0x0C73goto Label_0A49;0x0C78Label_0C78:0x0C78BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0D2DCallFunc_DoesImplementInterface_ReturnValue = DoesImplementInterface(CallFunc_BreakHitResult_HitActor, /Game/Ride/Interactables/BPI_Interact.BPI_Interact_C);0x0D53if (!(CallFunc_DoesImplementInterface_ReturnValue)) PopFlow();0x0D5DCallFunc_GetPlayerControllerFromID_ReturnValue = GetPlayerControllerFromID(this, 0);0x0D77K2Node_DynamicCast_AsBP_First_Person_Player_Controller = Cast<BP_FirstPersonPlayerController_C>(CallFunc_GetPlayerControllerFromID_ReturnValue);0x0D9BK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller);0x0DB8if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0DC2BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0E77K2Node_DynamicCast_AsBP_First_Person_Player_Controller.Server_StartWelding(CallFunc_BreakHitResult_HitActor, 3);0x0EA9PopFlow();0x0EAAif (!(K2Node_Event_Stop)) goto Label_1004;0x0EB8NS_Welding_01.Deactivate();0x0EDCStopAllWeldingSFX();0x0EEACallFunc_IsLocallyControlled_ReturnValue_1 = K2Node_Event_Player.IsLocallyControlled();0x0F18if (!(CallFunc_IsLocallyControlled_ReturnValue_1)) goto Label_0F95;0x0F26CallFunc_GetAnimInstance_ReturnValue = K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01.GetAnimInstance();0x0F66CallFunc_GetAnimInstance_ReturnValue.Montage_Stop(0.25f, /Game/Ride/Character/Animation/FPP_Welder_Use_01_Montage.FPP_Welder_Use_01_Montage);0x0F94PopFlow();0x0F95Label_0F95:0x0F95CallFunc_GetAnimInstance_ReturnValue_1 = K2Node_Event_Player.Mesh.GetAnimInstance();0x0FD5CallFunc_GetAnimInstance_ReturnValue_1.Montage_Stop(0.25f, /Game/Ride/Character/Animation/FPP_Welder_Use_01_Montage.FPP_Welder_Use_01_Montage);0x1003PopFlow();0x1004Label_1004:0x1004NS_Welding_01.Activate(true);0x1029PlayBlowTorchSFX();0x1037CallFunc_IsLocallyControlled_ReturnValue = K2Node_Event_Player.IsLocallyControlled();0x1065if (!(CallFunc_IsLocallyControlled_ReturnValue)) goto Label_122F;0x1073CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01, /Game/Ride/Character/Animation/FPP_Welder_Use_01_Montage.FPP_Welder_Use_01_Montage, 1f, 0f, FName(None), true);0x10C7CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x10E4if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x10EEK2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnCompleted_04A72812484248A75B17F48D4E65D818);0x1105CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_5;0x112EK2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnBlendOut_04A72812484248A75B17F48D4E65D818);0x1145CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_4;0x116EK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnInterrupted_04A72812484248A75B17F48D4E65D818);0x1185CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_3;0x11AEK2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnNotifyBegin_04A72812484248A75B17F48D4E65D818);0x11C5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_2;0x11EEK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnNotifyEnd_04A72812484248A75B17F48D4E65D818);0x1205CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_1;0x122EPopFlow();0x122FLabel_122F:0x122FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(K2Node_Event_Player.Mesh, /Game/Ride/Character/Animation/FPP_Welder_Use_01_Montage.FPP_Welder_Use_01_Montage, 1f, 0f, FName(None), true);0x1283CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x12A0if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x12AAK2Node_CreateDelegate_OutputDelegate_10.Bind(this, OnCompleted_1880459944A599EA9DBA1497B381AF3E);0x12C1CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_10;0x12EAK2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnBlendOut_1880459944A599EA9DBA1497B381AF3E);0x1301CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_9;0x132AK2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnInterrupted_1880459944A599EA9DBA1497B381AF3E);0x1341CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_8;0x136AK2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnNotifyBegin_1880459944A599EA9DBA1497B381AF3E);0x1381CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_7;0x13AAK2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnNotifyEnd_1880459944A599EA9DBA1497B381AF3E);0x13C1CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_6;0x13EAPopFlow();0x13EBgoto Label_01DC;0x13F0ReceiveBeginPlay();0x13FAgoto Label_000F;0x13FFLabel_13FF:0x13FFCallFunc_IsServer_ReturnValue = IsServer(this);0x1414if (!(CallFunc_IsServer_ReturnValue)) PopFlow();0x141ECallFunc_IsValid_ReturnValue_3 = IsValid(K2Node_CustomEvent_WeldingStation);0x143Bif (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x1445K2Node_CustomEvent_WeldingStation.GetWeldingMachineAttachPoint(CallFunc_GetWeldingMachineAttachPoint_WeldingMachineAttachPoint_1);0x1472CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_GetWeldingMachineAttachPoint_WeldingMachineAttachPoint_1);0x148Fif (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x1499CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x14B3K2Node_DynamicCast_AsBP_First_Person_Character = Cast<BP_FirstPersonCharacter_C>(CallFunc_GetPlayerPawn_ReturnValue);0x14D7K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Character);0x14F4if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x14FECallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), FRotator(0, 0, 0), FVector(1, 1, 1));0x1565K2Node_DynamicCast_AsBP_First_Person_Character.AttachActor(this, CallFunc_GetWeldingMachineAttachPoint_WeldingMachineAttachPoint_1, CallFunc_MakeTransform_ReturnValue, FName(None), 1);0x15ABgoto Label_0107;0x15B0goto Label_13FF;0x15B5Label_15B5:0x15B5return;0x15B7// end of script | Final | 0x04 |