Zdexby TheHolyOneZ
6,144 classes
Class

ABP_WeldingMachine_Station_C

: AActor : UObject
/Game/Ride/Interactables/WeldingMachine/BP_WeldingMachine_Station.BP_WeldingMachine_Station_C 0x02D8 (728 B) align 8 inherited 0x02A8 4 scripted vtable /Game/Ride/Interactables/WeldingMachine/BP_WeldingMachine_Station
0x00x02D8

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AttachPointWeldingMachineTransformUSceneComponent*6 flagsnullptr
0x08CylinderUStaticMeshComponent*6 flagsnullptr
0x08CableUCableComponent*6 flagsnullptr
0x08CableAttachToActorAActor*6 flagsnullptr
0x08WeldingMachineAttachPointABP_Interactable_AttachPoint_Tool_WeldingMachine_C*7 flagsnullptr
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 4

SignatureFlagsNativeParams
void GetWeldingMachineAttachPoint(const ABP_Interactable_AttachPoint_Tool_WeldingMachine_C*& WeldingMachineAttachPoint)
Script3 statements · 22 bytes of bytecode
0x0000WeldingMachineAttachPoint = WeldingMachineAttachPoint;0x0013return;0x0015// end of script
Public0x08
void UserConstructionScript()
Script7 statements · 178 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(CableAttachToActor);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00AF;0x002BCable.SetAttachEndTo(CableAttachToActor, FName(None), FName(None));0x006ECable.EndLocation = FVector(0, 0, -31);0x00AFLabel_00AF:0x00AFreturn;0x00B1// end of script
EventPublic0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_WeldingMachine_Station(10);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_BP_WeldingMachine_Station(int32 EntryPoint)
Script22 statements · 634 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_IsValid_ReturnValue = IsValid(CableAttachToActor);0x0027if (!(CallFunc_IsValid_ReturnValue)) goto Label_0277;0x0035Cable.SetAttachEndTo(CableAttachToActor, FName(None), FName(None));0x0078CallFunc_IsServer_ReturnValue = IsServer(this);0x008Dif (!(CallFunc_IsServer_ReturnValue)) goto Label_0277;0x009BCallFunc_K2_GetComponentToWorld_ReturnValue = AttachPointWeldingMachineTransform.K2_GetComponentToWorld();0x00CDCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Ride/Interactables/AttachPoints/BP_Interactable_AttachPoint_Tool_WeldingMachine.BP_Interactable_AttachPoint_Tool_WeldingMachine_C, CallFunc_K2_GetComponentToWorld_ReturnValue, 0, nullptr, 1);0x00F9SetObjectPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(AttachedToActor), this);0x011ACallFunc_GetRelativeTransform_ReturnValue = AttachPointWeldingMachineTransform.GetRelativeTransform();0x014CSetTransformPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(RelativeAttachTransform), CallFunc_GetRelativeTransform_ReturnValue);0x0175SetBoolPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(ShouldBeAttachedOnSpawn), true);0x0196CallFunc_K2_GetComponentToWorld_ReturnValue = AttachPointWeldingMachineTransform.K2_GetComponentToWorld();0x01C8CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_K2_GetComponentToWorld_ReturnValue, 1);0x01F0WeldingMachineAttachPoint = CallFunc_FinishSpawningActor_ReturnValue;0x0203K2Node_DynamicCast_AsBP_Interactable_Welding_Machine = Cast<BP_Interactable_WeldingMachine_C>(CableAttachToActor);0x0227K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Interactable_Welding_Machine);0x0244if (!(K2Node_DynamicCast_bSuccess)) goto Label_0277;0x0252K2Node_DynamicCast_AsBP_Interactable_Welding_Machine.AttachToWeldingStation(this);0x0277Label_0277:0x0277return;0x0279// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type