Zdexby TheHolyOneZ
9,523 structs
Struct

RenderStateBlock

: ValueType : Object
UnityEngine.Rendering.RenderStateBlock, UnityEngine.CoreModule 0x006C (108 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x006C

Members 6

OffsetSizeNameTypeFlags
0x44m_BlendStateBlendStatePrivate
0x10m_RasterStateRasterStatePrivate
0x02m_DepthStateDepthStatePrivate
0x0Cm_StencilStateStencilStatePrivate
0x00620x02padding / unreflected
0x04m_StencilReferenceintPrivate
0x04m_MaskRenderStateMaskPrivate

Functions 14

SignatureFlagsNativeParams
void .ctor(const RenderStateMask& mask)Public+1 flags0x04
void set_blendState(const BlendState& value)Public+1 flags0x44
void set_rasterState(const RasterState& value)Public+1 flags0x10
DepthState get_depthState()Public+1 flags0x02
void set_depthState(const DepthState& value)Public+1 flags0x02
StencilState get_stencilState()Public+1 flags0x0C
void set_stencilState(const StencilState& value)Public+1 flags0x0C
int get_stencilReference()Public+1 flags0x04
void set_stencilReference(int value)Public+1 flags0x04
RenderStateMask get_mask()Public+1 flags0x04
void set_mask(const RenderStateMask& value)Public+1 flags0x04
bool Equals(const RenderStateBlock& other)PublicFinal+2 flags0x6C
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04

Used by 21

types with a member, parameter or interface of this type