Zdexby TheHolyOneZ
9,523 structs
Struct

DepthState

: ValueType : Object
UnityEngine.Rendering.DepthState, UnityEngine.CoreModule 0x0002 (2 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0002

Members 2

OffsetSizeNameTypeFlags
0x01m_WriteEnabledbytePrivate
0x01m_CompareFunctionsbytePrivate

Functions 6

SignatureFlagsNativeParams
DepthState get_defaultValue()PublicStatic+1 flags0x02
void .ctor(bool writeEnabled, const CompareFunction& compareFunction)Public+1 flags0x04
CompareFunction get_compareFunction()Public+1 flags0x04
bool Equals(const DepthState& other)PublicFinal+2 flags0x02
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04

Used by 2

types with a member, parameter or interface of this type