Zdexby TheHolyOneZ
9,523 structs
Struct

JobHandle

: ValueType : Object
Unity.Jobs.JobHandle, UnityEngine.CoreModule 0x0010 (16 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08jobGroupulong1 flags
0x04versionint1 flags
0x000C0x04unreflected bytes to end of JobHandle

Functions 13

SignatureFlagsNativeParams
void Complete()Public0x00
bool get_IsCompleted()Public+1 flags0x01
void ScheduleBatchedJobs()PublicStatic0x00
void ScheduleBatchedJobsAndComplete(ref JobHandle& job)PrivateStatic0x10
bool ScheduleBatchedJobsAndIsCompleted(ref JobHandle& job)PrivateStatic0x10
JobHandle CombineDependencies(const JobHandle& job0, const JobHandle& job1)PublicStatic0x10
JobHandle CombineDependencies(const NativeArray<Unity.Jobs.JobHandle>& jobs)PublicStatic0x10
JobHandle CombineDependencies(const NativeSlice<Unity.Jobs.JobHandle>& jobs)PublicStatic0x10
JobHandle CombineDependenciesInternal2(ref JobHandle& job0, ref JobHandle& job1)PrivateStatic0x10
JobHandle CombineDependenciesInternalPtr(const Void*& jobs, int count)Static+1 flags0x10
bool Equals(const JobHandle& other)PublicFinal+2 flags0x10
void CombineDependenciesInternal2_Injected(ref JobHandle& job0, ref JobHandle& job1, ref JobHandle& ret)PrivateStatic0x10
void CombineDependenciesInternalPtr_Injected(const Void*& jobs, int count, ref JobHandle& ret)PrivateStatic0x10

Used by 332

types with a member, parameter or interface of this type