Zdexby TheHolyOneZ
49,743 classes
Class

IJobParallelForBatchExtensions

: Object
Unity.Jobs.IJobParallelForBatchExtensions, Unity.Collections 0x0010 (16 B) inherited 0x0010 Unity.Collections.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 12

SignatureFlagsNativeParams
void EarlyJobInit()PublicStatic0x00
long GetReflectionData()PrivateStatic—0x08
JobHandle Schedule(const uint8& jobData, int arrayLength, int indicesPerJobCount, const JobHandle& dependsOn)PublicStatic0x10
JobHandle ScheduleByRef(const uint8& jobData, int arrayLength, int indicesPerJobCount, const JobHandle& dependsOn)PublicStatic0x10
JobHandle ScheduleParallel(const uint8& jobData, int arrayLength, int indicesPerJobCount, const JobHandle& dependsOn)PublicStatic0x10
JobHandle ScheduleParallelByRef(const uint8& jobData, int arrayLength, int indicesPerJobCount, const JobHandle& dependsOn)PublicStatic0x10
JobHandle ScheduleBatch(const uint8& jobData, int arrayLength, int indicesPerJobCount, const JobHandle& dependsOn)PublicStatic0x10
JobHandle ScheduleBatchByRef(const uint8& jobData, int arrayLength, int indicesPerJobCount, const JobHandle& dependsOn)PublicStatic0x10
void Run(const uint8& jobData, int arrayLength, int indicesPerJobCount)PublicStatic0x04
void RunByRef(const uint8& jobData, int arrayLength, int indicesPerJobCount)PublicStatic0x04
void RunBatch(const uint8& jobData, int arrayLength)PublicStatic0x04
void RunBatchByRef(const uint8& jobData, int arrayLength)PublicStatic0x04