implements IDisposable
0x00x0010
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_LightProbeContextWrapper | long | 1 flags | |
| 0x04 | m_AllocatorLabel | Allocator | 1 flags | |
| 0x000C | 0x04 | unreflected bytes to end of LightProbesQuery | ||
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(const Allocator& allocator) | Public+1 flags | — | 0x04 |
| void Dispose() | PublicFinal+2 flags | — | 0x00 |
| JobHandle Dispose(const JobHandle& inputDeps) | Public | — | 0x10 |
| long Create() | PrivateStatic | — | 0x08 |
| void Destroy(long lightProbeContextWrapper) | PrivateStatic | — | 0x08 |
| void CalculateInterpolatedLightAndOcclusionProbes(const NativeArray<UnityEngine.Vector3>& positions, const NativeArray<System.Int32>& tetrahedronIndices, const NativeArray<UnityEngine.Rendering.SphericalHarmonicsL2>& lightProbes, const NativeArray<UnityEngine.Vector4>& occlusionProbes) | Public | 0x10 | |
| void CalculateInterpolatedLightAndOcclusionProbes(long lightProbeContextWrapper, long positions, long tetrahedronIndices, long lightProbes, long occlusionProbes, int count) | PrivateStatic | 0x08 |