Zdexby TheHolyOneZ
49,743 classes
Class

SpineAtlasAsset

: AtlasAssetBase : ScriptableObject : Object : Object
Spine.Unity.SpineAtlasAsset, spine-unity 0x0048 (72 B) inherited 0x0028 spine-unity.dll
0x00x0048

Members 4

OffsetSizeNameTypeFlagsDefault
0x08atlasFileTextAssetPublic—
0x08materialsMaterial[]Public—
0x08customTextureLoaderTextureLoaderPublic—
0x08atlasAtlas1 flags—
Inherited from AtlasAssetBase 2
OffsetSizeNameTypeFlagsDefault
0x04textureLoadingModeLoadingMode1 flags—
0x001C0x04padding / unreflected
0x08onDemandTextureLoaderOnDemandTextureLoader1 flags—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 12

SignatureFlagsNativeParams
bool get_IsLoaded()Public+2 flags0x01
IEnumerable<UnityEngine.Material> get_Materials()Public+2 flags0x08
int get_MaterialCount()Public+2 flags0x04
Material get_PrimaryMaterial()Public+2 flags0x08
SpineAtlasAsset CreateRuntimeInstance(TextAsset atlasText, const Material[]& materials, bool initialize, Func<Spine.Unity.SpineAtlasAsset newCustomTextureLoader)PublicStatic0x08
SpineAtlasAsset CreateRuntimeInstance(TextAsset atlasText, const Texture2D[]& textures, Material materialPropertySource, bool initialize, Func<Spine.Unity.SpineAtlasAsset newCustomTextureLoader, bool renameMaterial)PublicStatic0x08
SpineAtlasAsset CreateRuntimeInstance(TextAsset atlasText, const Texture2D[]& textures, Shader shader, bool initialize, Func<Spine.Unity.SpineAtlasAsset newCustomTextureLoader)PublicStatic0x08
void Reset()Private0x00
void Clear()Public+1 flags0x00
Atlas GetAtlas(bool onlyMetaData)Public+1 flags0x08
Mesh GenerateMesh(const string& name, Mesh mesh, ref Material& material, float scale)Public0x08
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type