| string GetPlaceholderTextureName(const string& originalTextureName) | Public+3 flags | | 0x08 |
| bool AssignPlaceholderTextures(ref IEnumerable<UnityEngine.Material>& modifiedMaterials) | Public+3 flags | | 0x08 |
| bool HasPlaceholderTexturesAssigned(ref List<UnityEngine.Material>& placeholderMaterials) | Public+3 flags | | 0x08 |
| bool HasNullMainTexturesAssigned(ref List<UnityEngine.Material>& nullTextureMaterials) | Public+2 flags | | 0x08 |
| bool AssignTargetTextures(ref IEnumerable<UnityEngine.Material>& modifiedMaterials) | Public+3 flags | | 0x08 |
| void BeginCustomTextureLoading() | Public+3 flags | | 0x00 |
| void EndCustomTextureLoading() | Public+3 flags | | 0x00 |
| bool HasPlaceholderAssigned(Material material) | Public+3 flags | | 0x08 |
| void RequestLoadMaterialTextures(Material material, ref Material& overrideMaterial) | Public+3 flags | | 0x08 |
| void RequestLoadTexture(Texture placeholderTexture, ref Texture& replacementTexture, Action<UnityEngine.Texture> onTextureLoaded) | Public+3 flags | | 0x08 |
| void Clear(bool clearAtlasAsset) | Public+3 flags | | 0x01 |
| void add_onTextureRequested(TextureLoadDelegate value) | 2 flags | | 0x08 |
| void remove_onTextureRequested(TextureLoadDelegate value) | 2 flags | | 0x08 |
| void add_onTextureLoaded(TextureLoadDelegate value) | 2 flags | | 0x08 |
| void remove_onTextureLoaded(TextureLoadDelegate value) | 2 flags | | 0x08 |
| void add_onTextureLoadFailed(TextureLoadDelegate value) | 2 flags | | 0x08 |
| void remove_onTextureLoadFailed(TextureLoadDelegate value) | 2 flags | | 0x08 |
| void add_onTextureUnloaded(TextureLoadDelegate value) | 2 flags | | 0x08 |
| void remove_onTextureUnloaded(TextureLoadDelegate value) | 2 flags | | 0x08 |
| void add_TextureRequested(TextureLoadDelegate value) | Public+1 flags | | 0x08 |
| void remove_TextureRequested(TextureLoadDelegate value) | Public+1 flags | | 0x08 |
| void add_TextureLoaded(TextureLoadDelegate value) | Public+1 flags | | 0x08 |
| void remove_TextureLoaded(TextureLoadDelegate value) | Public+1 flags | | 0x08 |
| void add_TextureLoadFailed(TextureLoadDelegate value) | Public+1 flags | | 0x08 |
| void remove_TextureLoadFailed(TextureLoadDelegate value) | Public+1 flags | | 0x08 |
| void add_TextureUnloaded(TextureLoadDelegate value) | Public+1 flags | | 0x08 |
| void remove_TextureUnloaded(TextureLoadDelegate value) | Public+1 flags | | 0x08 |
| void OnTextureRequested(Material material, int textureIndex) | 1 flags | | 0x08 |
| void OnTextureLoaded(Material material, int textureIndex) | 1 flags | | 0x08 |
| void OnTextureLoadFailed(Material material, int textureIndex) | 1 flags | | 0x08 |
| void OnTextureUnloaded(Material material, int textureIndex) | 1 flags | | 0x08 |
| void .ctor() | 2 flags | | 0x00 |