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565,304 functions in UnityEngine.AnimationModule.dll
- .cctorAnimationLayerMixerPlayable
- .cctorAnimationMixerPlayable
- .cctorAnimationMotionXToDeltaPlayable
- .cctorAnimationOffsetPlayable
- .cctorAnimationPosePlayable
- .cctorAnimationRemoveScalePlayable
- .cctorAnimationScriptPlayable
- .cctorAnimatorControllerPlayable
- .ctorStateMachineBehaviour
- .ctorEnumerator
- .ctorAnimation
- .ctorAnimationState
- .ctorAnimationEvent
- .ctorAnimationClip
- .ctorGCHandlePool
- .ctorAnimator
- .ctorAnimatorControllerParameter
- .ctorAnimationClipPair
- .ctorOnOverrideControllerDirtyCallback
- .ctorAnimatorOverrideController
- .ctorAnimatorOverrideController
- .ctorMotion
- .ctorRuntimeAnimatorController
- .ctorAnimationState[]
- .ctorAnimationEvent[]
- .ctorSkeletonBone[]
- .ctorHumanBone[]
- .ctorAnimationClipPlayable[]
- .ctorAnimationHumanStream[]
- .ctorAnimationLayerMixerPlayable[]
- .ctorAnimationMixerPlayable[]
- .ctorAnimationMotionXToDeltaPlayable[]
- .ctorAnimationOffsetPlayable[]
- .ctorAnimationPlayableOutput[]
- .ctorAnimator[]
- .ctorAnimationPosePlayable[]
- .ctorAnimatorControllerParameter[]
- .ctorAnimationRemoveScalePlayable[]
- .ctorAnimationScriptPlayable[]
- .ctorAnimationStream[]
- .ctorAnimatorOverrideController[]
- .ctorAnimatorControllerPlayable[]
- .ctorAvatar[]
- .ctorRuntimeAnimatorController[]
- .ctorDiscreteEvaluationAttribute[]
- .ctorNotKeyableAttribute[]
- .ctorAnimationEventBlittable[]
- .ctorSharedBetweenAnimatorsAttribute[]
- .ctorStateMachineBehaviour[]
- .ctorAnimatorClipInfo[]
- .ctorAnimatorStateInfo[]
- .ctorAnimatorTransitionInfo[]
- .ctorAnimationLayerMixerPlayable
- .ctorAnimationMixerPlayable
- .ctorAnimationMotionXToDeltaPlayable
- .ctorAnimationOffsetPlayable
- .ctorAnimationPosePlayable
- .ctorAnimationRemoveScalePlayable
- .ctorAnimationScriptPlayable
- .ctorAnimatorControllerPlayable
- AddClipAnimation
- AddClipAnimation
- AddClipAnimation
- AddClip_InjectedAnimation
- AddEventAnimationClip
- AddEventInternalAnimationClip
- AddEventInternal_InjectedAnimationClip
- AddressAnimationState[]
- AddressAnimationEvent[]
- AddressSkeletonBone[]
- AddressHumanBone[]
- AddressAnimationClipPlayable[]
- AddressAnimationHumanStream[]
- AddressAnimationLayerMixerPlayable[]
- AddressAnimationMixerPlayable[]
- AddressAnimationMotionXToDeltaPlayable[]
- AddressAnimationOffsetPlayable[]
- AddressAnimationPlayableOutput[]
- AddressAnimator[]
- AddressAnimationPosePlayable[]
- AddressAnimatorControllerParameter[]
- AddressAnimationRemoveScalePlayable[]
- AddressAnimationScriptPlayable[]
- AddressAnimationStream[]
- AddressAnimatorOverrideController[]
- AddressAnimatorControllerPlayable[]
- AddressAvatar[]
- AddressRuntimeAnimatorController[]
- AddressDiscreteEvaluationAttribute[]
- AddressNotKeyableAttribute[]
- AddressAnimationEventBlittable[]
- AddressSharedBetweenAnimatorsAttribute[]
- AddressStateMachineBehaviour[]
- AddressAnimatorClipInfo[]
- AddressAnimatorStateInfo[]
- AddressAnimatorTransitionInfo[]
- AllocGCHandlePool
- AllocHandleIfNotNullGCHandlePool
- ApplyBuiltinRootMotionAnimator
- ApplyBuiltinRootMotion_InjectedAnimator
- ApplyOverridesAnimatorOverrideController
- BlendAnimation
- BlendAnimation
- BlendAnimation
- Blend_InjectedAnimation
- CheckIfInIKPassAnimator
- ClearCurvesAnimationClip
- ClearCurves_InjectedAnimationClip
- ClearInternalControllerPlayableAnimator
- ClearInternalControllerPlayable_InjectedAnimator
- ConvertStateMachineBehaviourAnimator
- ConvertToNativeBindingsMarshaller
- CrossFadeAnimation
- CrossFadeAnimation
- CrossFadeAnimation
- CrossFadeAnimator
- CrossFadeAnimator
- CrossFadeAnimator
- CrossFadeAnimator
- CrossFadeAnimator
- CrossFadeAnimator
- CrossFadeAnimator
- CrossFadeAnimator
- CrossFade_InjectedAnimation
- CrossFade_InjectedAnimator
- CrossFadeInFixedTimeAnimator
- CrossFadeInFixedTimeAnimator
- CrossFadeInFixedTimeAnimator
- CrossFadeInFixedTimeAnimator
- CrossFadeInFixedTimeAnimator
- CrossFadeInFixedTimeAnimator
- CrossFadeInFixedTimeAnimator
- CrossFadeInFixedTimeAnimator
- CrossFadeInFixedTime_InjectedAnimator
- CrossFadeQueuedAnimation
- CrossFadeQueuedAnimation
- CrossFadeQueuedAnimation
- CrossFadeQueuedAnimation
- CrossFadeQueued_InjectedAnimation
- DisposeAnimationEventBlittable
- DisposeEventsAnimationEventBlittable
- EnsureQuaternionContinuityAnimationClip
- EnsureQuaternionContinuity_InjectedAnimationClip
- EqualsAnimatorControllerParameter
- EqualsAnimationClipPlayable
- EqualsAnimationLayerMixerPlayable
- EqualsAnimationMixerPlayable
- EqualsAnimationMotionXToDeltaPlayable
- EqualsAnimationOffsetPlayable
- EqualsAnimationPosePlayable
- EqualsAnimationRemoveScalePlayable
- EqualsAnimationScriptPlayable
- EqualsAnimatorControllerPlayable
- EvaluateControllerAnimator
- EvaluateControllerAnimator
- EvaluateController_InjectedAnimator
- ForceStateNormalizedTimeAnimator
- FreeGCHandlePool
- FreeEventsInternalAnimationEventBlittable
- FromAnimationEventAnimationEventBlittable
- FromAnimationEventsAnimationEventBlittable
- GetAnimationState[]
- GetAnimationEvent[]
- GetSkeletonBone[]
- GetHumanBone[]
- GetAnimationClipPlayable[]
- GetAnimationHumanStream[]
- GetAnimationLayerMixerPlayable[]
- GetAnimationMixerPlayable[]
- GetAnimationMotionXToDeltaPlayable[]
- GetAnimationOffsetPlayable[]
- GetAnimationPlayableOutput[]
- GetAnimator[]
- GetAnimationPosePlayable[]
- GetAnimatorControllerParameter[]
- GetAnimationRemoveScalePlayable[]
- GetAnimationScriptPlayable[]
- GetAnimationStream[]
- GetAnimatorOverrideController[]
- GetAnimatorControllerPlayable[]
- GetAvatar[]
- GetRuntimeAnimatorController[]
- GetDiscreteEvaluationAttribute[]
- GetNotKeyableAttribute[]
- GetAnimationEventBlittable[]
- GetSharedBetweenAnimatorsAttribute[]
- GetStateMachineBehaviour[]
- GetAnimatorClipInfo[]
- GetAnimatorStateInfo[]
- GetAnimatorTransitionInfo[]
- get_allowConstantClipSamplingOptimizationAnimator
- get_allowConstantClipSamplingOptimization_InjectedAnimator
- get_angularVelocityAnimator
- get_angularVelocity_InjectedAnimator
- get_animateOnlyIfVisibleAnimation
- get_animateOnlyIfVisible_InjectedAnimation
- get_animatePhysicsAnimation
- get_animatePhysicsAnimator
- get_animatePhysics_InjectedAnimation
- get_animatePhysics_InjectedAnimator
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