Zdexby TheHolyOneZ
9,523 structs
Struct

AnimationLayerMixerPlayable

: ValueType : Object
UnityEngine.Animations.AnimationLayerMixerPlayable, UnityEngine.AnimationModule 0x0010 (16 B) UnityEngine.AnimationModule.dll
implements IEquatable`1
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x10m_HandlePlayableHandlePrivate
0x10m_NullPlayableAnimationLayerMixerPlayablePrivateStatic+1 flags

Functions 5

SignatureFlagsNativeParams
void .ctor(const PlayableHandle& handle, bool singleLayerOptimization)2 flags0x10
PlayableHandle GetHandle()PublicFinal+2 flags0x10
bool Equals(const AnimationLayerMixerPlayable& other)PublicFinal+2 flags0x10
void SetSingleLayerOptimizationInternal(ref PlayableHandle& handle, bool value)PrivateStatic0x10
void .cctor()PrivateStatic+1 flags0x00

Used by 5

types with a member, parameter or interface of this type