implements IEquatable`1
0x00x0010
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | m_Handle | PlayableHandle | Private | |
| 0x10 | m_NullPlayable | AnimationPosePlayable | PrivateStatic+1 flags |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(const PlayableHandle& handle) | 2 flags | 0x10 | |
| PlayableHandle GetHandle() | PublicFinal+2 flags | 0x10 | |
| bool Equals(const AnimationPosePlayable& other) | PublicFinal+2 flags | 0x10 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |