| void .ctor() | Public+1 flags | | 0x00 |
| string GetDefaultValueType() | Private | | 0x08 |
| Action<UnityEngine.UIElements.TextElement.GlyphsEnumerable> get_PostProcessTextVertices() | Public+1 flags | | 0x08 |
| UITKTextHandle get_uitkTextHandle() | 2 flags | | 0x08 |
| void set_uitkTextHandle(UITKTextHandle value) | 2 flags | | 0x08 |
| void HandleEventBubbleUp(EventBase evt) | 2 flags | | 0x08 |
| void OnAttachToPanel(AttachToPanelEvent attachEvent) | Private | | 0x08 |
| void OnDetachFromPanel(DetachFromPanelEvent detachEvent) | Private | | 0x08 |
| string get_text() | Public+3 flags | | 0x08 |
| void set_text(const string& value) | Public+3 flags | | 0x08 |
| bool get_enableRichText() | Public+1 flags | | 0x01 |
| void set_enableRichText(bool value) | Public+1 flags | | 0x01 |
| bool get_emojiFallbackSupport() | Public+1 flags | | 0x01 |
| void set_emojiFallbackSupport(bool value) | Public+1 flags | | 0x01 |
| bool get_parseEscapeSequences() | Public+1 flags | | 0x01 |
| void set_parseEscapeSequences(bool value) | Public+1 flags | | 0x01 |
| bool get_displayTooltipWhenElided() | Public+1 flags | | 0x01 |
| void set_displayTooltipWhenElided(bool value) | Public+1 flags | | 0x01 |
| bool get_isElided() | Public+1 flags | | 0x01 |
| void set_isElided(bool value) | Private+1 flags | | 0x01 |
| void OnGenerateVisualContent(MeshGenerationContext mgc) | Static+1 flags | | 0x08 |
| void OnGenerateTextOver(MeshGenerationContext mgc) | 1 flags | | 0x08 |
| void OnGenerateTextOverNative(MeshGenerationContext mgc) | 1 flags | | 0x08 |
| string ElideText(const string& drawText, const string& ellipsisText, float width, const TextOverflowPosition& textOverflowPosition) | 1 flags | | 0x08 |
| void UpdateTooltip() | Private | | 0x00 |
| void UpdateVisibleText() | Private | | 0x00 |
| bool ShouldElide() | Private | | 0x01 |
| bool get_hasFocus() | 2 flags | | 0x01 |
| Vector2 MeasureTextSize(const string& textToMeasure, float width, const MeasureMode& widthMode, float height, const MeasureMode& heightMode) | Public | | 0x08 |
| Vector2 DoMeasure(float desiredWidth, const MeasureMode& widthMode, float desiredHeight, const MeasureMode& heightMode) | 2 flags | | 0x08 |
| string UnityEngine.UIElements.INotifyValueChanged<System.String>.get_value() | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.INotifyValueChanged<System.String>.set_value(const string& value) | PrivateFinal+3 flags | | 0x08 |
| string get_value() | Private+1 flags | | 0x08 |
| void set_value(const string& value) | Private+1 flags | | 0x08 |
| bool AnySizeAutoOrNone(const ComputedStyle& computedStyle) | Static+1 flags | | 0x50 |
| void UnityEngine.UIElements.INotifyValueChanged<System.String>.SetValueWithoutNotify(const string& newValue) | PrivateFinal+2 flags | | 0x08 |
| ITextEdition get_edition() | 2 flags | | 0x08 |
| TextEditingManipulator get_editingManipulator() | 2 flags | | 0x08 |
| void set_editingManipulator(TextEditingManipulator value) | Private+1 flags | | 0x08 |
| bool UnityEngine.UIElements.ITextEdition.get_multiline() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.set_multiline(bool value) | PrivateFinal+3 flags | | 0x01 |
| TouchScreenKeyboard UnityEngine.UIElements.ITextEdition.get_touchScreenKeyboard() | PrivateFinal+3 flags | | 0x08 |
| TouchScreenKeyboardType UnityEngine.UIElements.ITextEdition.get_keyboardType() | PrivateFinal+3 flags | | 0x04 |
| void UnityEngine.UIElements.ITextEdition.set_keyboardType(const TouchScreenKeyboardType& value) | PrivateFinal+3 flags | | 0x04 |
| TouchScreenKeyboardType get_keyboardType() | Private+1 flags | | 0x04 |
| void set_keyboardType(const TouchScreenKeyboardType& value) | Private+1 flags | | 0x04 |
| bool UnityEngine.UIElements.ITextEdition.get_hideSoftKeyboard() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.set_hideSoftKeyboard(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_hideSoftKeyboard() | Private+1 flags | | 0x01 |
| void set_hideSoftKeyboard(bool value) | Private+1 flags | | 0x01 |
| bool UnityEngine.UIElements.ITextEdition.get_hideMobileInput() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.set_hideMobileInput(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_hideMobileInput() | Private+1 flags | | 0x01 |
| void set_hideMobileInput(bool value) | Private+1 flags | | 0x01 |
| bool UnityEngine.UIElements.ITextEdition.get_isReadOnly() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.set_isReadOnly(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_isReadOnly() | Private+1 flags | | 0x01 |
| void set_isReadOnly(bool value) | Private+1 flags | | 0x01 |
| void ProcessMenuCommand(const string& command) | Private | | 0x08 |
| void Cut(DropdownMenuAction a) | Private | | 0x08 |
| void Copy(DropdownMenuAction a) | Private | | 0x08 |
| void Paste(DropdownMenuAction a) | Private | | 0x08 |
| Status CutActionStatus(DropdownMenuAction a) | Private | | 0x08 |
| Status CopyActionStatus(DropdownMenuAction a) | Private | | 0x08 |
| Status PasteActionStatus(DropdownMenuAction a) | Private | | 0x08 |
| void EditionHandleEvent(EventBase evt) | Private | | 0x08 |
| int UnityEngine.UIElements.ITextEdition.get_maxLength() | PrivateFinal+3 flags | | 0x04 |
| void UnityEngine.UIElements.ITextEdition.set_maxLength(int value) | PrivateFinal+3 flags | | 0x04 |
| int get_maxLength() | Private+1 flags | | 0x04 |
| void set_maxLength(int value) | Private+1 flags | | 0x04 |
| string UnityEngine.UIElements.ITextEdition.get_placeholder() | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.ITextEdition.set_placeholder(const string& value) | PrivateFinal+3 flags | | 0x08 |
| bool UnityEngine.UIElements.ITextEdition.get_isDelayed() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.set_isDelayed(bool value) | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.SaveValueAndText() | PrivateFinal+2 flags | | 0x00 |
| void UnityEngine.UIElements.ITextEdition.RestoreValueAndText() | PrivateFinal+2 flags | | 0x00 |
| Func<System.Char UnityEngine.UIElements.ITextEdition.get_AcceptCharacter() | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.ITextEdition.set_AcceptCharacter(Func<System.Char value) | PrivateFinal+3 flags | | 0x08 |
| Action<System.Boolean> UnityEngine.UIElements.ITextEdition.get_UpdateScrollOffset() | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.ITextEdition.set_UpdateScrollOffset(Action<System.Boolean> value) | PrivateFinal+3 flags | | 0x08 |
| Action UnityEngine.UIElements.ITextEdition.get_UpdateValueFromText() | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.ITextEdition.set_UpdateValueFromText(Action value) | PrivateFinal+3 flags | | 0x08 |
| Action UnityEngine.UIElements.ITextEdition.get_UpdateTextFromValue() | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.ITextEdition.set_UpdateTextFromValue(Action value) | PrivateFinal+3 flags | | 0x08 |
| Action UnityEngine.UIElements.ITextEdition.get_MoveFocusToCompositeRoot() | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.ITextEdition.set_MoveFocusToCompositeRoot(Action value) | PrivateFinal+3 flags | | 0x08 |
| Action get_OnPlaceholderChanged() | 2 flags | | 0x08 |
| void set_OnPlaceholderChanged(Action value) | 2 flags | | 0x08 |
| Func<System.String> UnityEngine.UIElements.ITextEdition.get_GetDefaultValueType() | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.ITextEdition.set_GetDefaultValueType(Func<System.String> value) | PrivateFinal+3 flags | | 0x08 |
| void UnityEngine.UIElements.ITextEdition.UpdateText(const string& value) | PrivateFinal+2 flags | | 0x08 |
| string UnityEngine.UIElements.ITextEdition.CullString(const string& s) | PrivateFinal+2 flags | | 0x08 |
| ushort UnityEngine.UIElements.ITextEdition.get_maskChar() | PrivateFinal+3 flags | | 0x02 |
| void UnityEngine.UIElements.ITextEdition.set_maskChar(ushort value) | PrivateFinal+3 flags | | 0x02 |
| ushort get_maskChar() | Private+1 flags | | 0x02 |
| void set_maskChar(ushort value) | Private+1 flags | | 0x02 |
| ushort get_effectiveMaskChar() | Private+1 flags | | 0x02 |
| bool UnityEngine.UIElements.ITextEdition.get_isPassword() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.set_isPassword(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_isPassword() | Private+1 flags | | 0x01 |
| void set_isPassword(bool value) | Private+1 flags | | 0x01 |
| bool UnityEngine.UIElements.ITextEdition.get_hidePlaceholderOnFocus() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.set_hidePlaceholderOnFocus(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_needsPlaceholderIfTextIsEmpty() | 2 flags | | 0x01 |
| bool get_showPlaceholderText() | 2 flags | | 0x01 |
| bool UnityEngine.UIElements.ITextEdition.get_autoCorrection() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextEdition.set_autoCorrection(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_autoCorrection() | Private+1 flags | | 0x01 |
| void set_autoCorrection(bool value) | Private+1 flags | | 0x01 |
| RenderedText get_renderedText() | 2 flags | | 0x20 |
| string get_renderedTextString() | 2 flags | | 0x08 |
| void SetRenderedText(const string& value) | Private | | 0x08 |
| string get_originalText() | 2 flags | | 0x08 |
| ITextSelection get_selection() | Public+1 flags | | 0x08 |
| bool UnityEngine.UIElements.ITextSelection.get_isSelectable() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextSelection.set_isSelectable(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_isSelectable() | 2 flags | | 0x01 |
| void set_isSelectable(bool value) | 2 flags | | 0x01 |
| int UnityEngine.UIElements.ITextSelection.get_cursorIndex() | PrivateFinal+3 flags | | 0x04 |
| void UnityEngine.UIElements.ITextSelection.set_cursorIndex(int value) | PrivateFinal+3 flags | | 0x04 |
| int get_cursorIndex() | Private+1 flags | | 0x04 |
| void set_cursorIndex(int value) | Private+1 flags | | 0x04 |
| int UnityEngine.UIElements.ITextSelection.get_selectIndex() | PrivateFinal+3 flags | | 0x04 |
| void UnityEngine.UIElements.ITextSelection.set_selectIndex(int value) | PrivateFinal+3 flags | | 0x04 |
| int get_selectIndex() | Private+1 flags | | 0x04 |
| void set_selectIndex(int value) | Private+1 flags | | 0x04 |
| void UnityEngine.UIElements.ITextSelection.SelectAll() | PrivateFinal+2 flags | | 0x00 |
| void UnityEngine.UIElements.ITextSelection.SelectNone() | PrivateFinal+2 flags | | 0x00 |
| bool UnityEngine.UIElements.ITextSelection.HasSelection() | PrivateFinal+2 flags | | 0x01 |
| bool UnityEngine.UIElements.ITextSelection.get_doubleClickSelectsWord() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextSelection.set_doubleClickSelectsWord(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_doubleClickSelectsWord() | 2 flags | | 0x01 |
| void set_doubleClickSelectsWord(bool value) | 2 flags | | 0x01 |
| bool UnityEngine.UIElements.ITextSelection.get_tripleClickSelectsLine() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextSelection.set_tripleClickSelectsLine(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_tripleClickSelectsLine() | 2 flags | | 0x01 |
| void set_tripleClickSelectsLine(bool value) | 2 flags | | 0x01 |
| bool UnityEngine.UIElements.ITextSelection.get_selectAllOnFocus() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextSelection.set_selectAllOnFocus(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_selectAllOnFocus() | Private+1 flags | | 0x01 |
| void set_selectAllOnFocus(bool value) | Private+1 flags | | 0x01 |
| bool UnityEngine.UIElements.ITextSelection.get_selectAllOnMouseUp() | PrivateFinal+3 flags | | 0x01 |
| void UnityEngine.UIElements.ITextSelection.set_selectAllOnMouseUp(bool value) | PrivateFinal+3 flags | | 0x01 |
| bool get_selectAllOnMouseUp() | Private+1 flags | | 0x01 |
| void set_selectAllOnMouseUp(bool value) | Private+1 flags | | 0x01 |
| Vector2 UnityEngine.UIElements.ITextSelection.get_cursorPosition() | PrivateFinal+3 flags | | 0x08 |
| Vector2 get_cursorPosition() | Private+1 flags | | 0x08 |
| float UnityEngine.UIElements.ITextSelection.get_lineHeightAtCursorPosition() | PrivateFinal+3 flags | | 0x04 |
| Color get_selectionColor() | 2 flags | | 0x10 |
| void set_selectionColor(const Color& value) | 2 flags | | 0x10 |
| Color get_cursorColor() | 2 flags | | 0x10 |
| void set_cursorColor(const Color& value) | 2 flags | | 0x10 |
| float UnityEngine.UIElements.ITextSelection.get_cursorWidth() | PrivateFinal+3 flags | | 0x04 |
| TextSelectingManipulator get_selectingManipulator() | 2 flags | | 0x08 |
| void DrawHighlighting(MeshGenerationContext mgc) | Private | | 0x08 |
| void DrawNativeHighlighting(MeshGenerationContext mgc) | Private | | 0x08 |
| void DrawCaret(MeshGenerationContext mgc) | 1 flags | | 0x08 |
| int GetLastCharacterAt(int lineIndex) | Private | | 0x04 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |