Zdexby TheHolyOneZ
36,909 classes
UnityEngine.UIElements.TextElement, UnityEngine.UIElementsModule 0x03D0 (976 B) inherited 0x02D8 UnityEngine.UIElementsModule.dll
0x00x03D0

Members 72

OffsetSizeNameTypeFlagsDefault
0x98displayTooltipWhenElidedPropertyBindingIdStatic+2 flags—
0x98emojiFallbackSupportPropertyBindingIdStatic+2 flags—
0x98enableRichTextPropertyBindingIdStatic+2 flags—
0x98isElidedPropertyBindingIdStatic+2 flags—
0x98parseEscapeSequencesPropertyBindingIdStatic+2 flags—
0x98textPropertyBindingIdStatic+2 flags—
0x98valuePropertyBindingIdStatic+2 flags—
0x08ussClassNamestringPublicStatic+1 flags—
0x08selectableUssClassNamestringPublicStatic+1 flags—
0x08<PostProcessTextVertices>k__BackingFieldAction<UnityEngine.UIElements.TextElement.GlyphsEnumerable>Private—
0x08<uitkTextHandle>k__BackingFieldUITKTextHandlePrivate—
0x08m_TextstringPrivate—
0x01m_EnableRichTextboolPrivate—
0x01m_EmojiFallbackSupportboolPrivate—
0x01m_ParseEscapeSequencesboolPrivate—
0x01m_DisplayTooltipWhenElidedboolPrivate—
0x01<isElided>k__BackingFieldboolPrivate—
0x08k_EllipsisTextstringStatic+2 flags—
0x08elidedTextstring1 flags—
0x01m_WasElidedboolPrivate—
0x98autoCorrectionPropertyBindingIdStatic+2 flags—
0x98hideSoftKeyboardPropertyBindingIdStatic+2 flags—
0x98hideMobileInputPropertyBindingIdStatic+2 flags—
0x98keyboardTypePropertyBindingIdStatic+2 flags—
0x98isReadOnlyPropertyBindingIdStatic+2 flags—
0x98isPasswordPropertyBindingIdStatic+2 flags—
0x98maxLengthPropertyBindingIdStatic+2 flags—
0x98maskCharPropertyBindingIdStatic+2 flags—
0x08<editingManipulator>k__BackingFieldTextEditingManipulatorPrivate—
0x01isInputFieldbool1 flags—
0x01m_MultilineboolPrivate—
0x08m_TouchScreenKeyboardTouchScreenKeyboard1 flags—
0x08onIsReadOnlyChangedAction<System.Boolean>1 flags—
0x04m_KeyboardTypeTouchScreenKeyboardType1 flags—
0x01m_HideSoftKeyboardboolPrivate—
0x01m_HideMobileInputboolPrivate—
0x01m_IsReadOnlyboolPrivate—
0x04m_MaxLengthintPrivate—
0x08m_PlaceholderTextstringPrivate—
0x01<UnityEngine.UIElements.ITextEdition.isDelayed>k__BackingFieldboolPrivate—
0x08<UnityEngine.UIElements.ITextEdition.AcceptCharacter>k__BackingFieldFunc<System.CharPrivate—
0x08<UnityEngine.UIElements.ITextEdition.UpdateScrollOffset>k__BackingFieldAction<System.Boolean>Private—
0x08<UnityEngine.UIElements.ITextEdition.UpdateValueFromText>k__BackingFieldActionPrivate—
0x08<UnityEngine.UIElements.ITextEdition.UpdateTextFromValue>k__BackingFieldActionPrivate—
0x08<UnityEngine.UIElements.ITextEdition.MoveFocusToCompositeRoot>k__BackingFieldActionPrivate—
0x08<OnPlaceholderChanged>k__BackingFieldActionPrivate—
0x08<UnityEngine.UIElements.ITextEdition.GetDefaultValueType>k__BackingFieldFunc<System.String>Private—
—0x08ZeroWidthSpacestringPrivateStatic+1 flags0
0x08m_RenderedTextstringPrivate—
0x08m_OriginalTextstringPrivate—
0x02m_MaskCharushortPrivate—
0x01m_IsPasswordboolPrivate—
0x01m_HidePlaceholderTextOnFocusboolPrivate—
0x01m_AutoCorrectionboolPrivate—
0x98isSelectablePropertyBindingIdStatic+2 flags—
0x98cursorIndexPropertyBindingIdStatic+2 flags—
0x98selectIndexPropertyBindingIdStatic+2 flags—
0x98doubleClickSelectsWordPropertyBindingIdStatic+2 flags—
0x98tripleClickSelectsLinePropertyBindingIdStatic+2 flags—
0x98cursorPositionPropertyBindingIdStatic+2 flags—
0x98selectAllOnFocusPropertyBindingIdStatic+2 flags—
0x98selectAllOnMouseUpPropertyBindingIdStatic+2 flags—
0x98selectionPropertyBindingIdStatic+2 flags—
0x08m_SelectingManipulatorTextSelectingManipulatorPrivate—
0x01m_IsSelectableboolPrivate—
0x01m_DoubleClickSelectsWordboolPrivate—
0x01m_TripleClickSelectsLineboolPrivate—
0x01m_SelectAllOnFocusboolPrivate—
0x01m_SelectAllOnMouseUpboolPrivate—
0x10m_SelectionColorColorPrivate—
0x10m_CursorColorColorPrivate—
0x04m_CursorWidthfloatPrivate—
Inherited from BindableElement 3
OffsetSizeNameTypeFlagsDefault
—0x08k_BindingPathTooltipstringStatic+2 flags3202537478400
0x08<binding>k__BackingFieldIBindingPrivate—
0x08<bindingPath>k__BackingFieldstringPrivate—
Inherited from VisualElement 98
OffsetSizeNameTypeFlagsDefault
0x04<UnityEngine.UIElements.IStylePropertyAnimations.runningAnimationCount>k__BackingFieldintPrivate—
0x04<UnityEngine.UIElements.IStylePropertyAnimations.completedAnimationCount>k__BackingFieldintPrivate—
0x04s_NextIduintStatic+1 flags—
0x08s_EmptyClassListList<System.String>PrivateStatic—
0x04userDataPropertyKeyPropertyNameStatic+2 flags—
0x08disabledUssClassNamestringPublicStatic+1 flags—
0x08m_NamestringPrivate—
0x08m_ClassListList<System.String>Private—
0x08m_PropertyBagDictionary<UnityEngine.PropertyNamePrivate—
0x04m_FlagsVisualElementFlagsPrivate—
0x00540x04padding / unreflected
0x08m_ViewDataKeystringPrivate—
0x04m_RenderHintsRenderHintsPrivate—
0x10lastLayoutRect1 flags—
0x10lastPseudoPaddingRect1 flags—
0x00840x04padding / unreflected
0x08renderDataRenderData1 flags—
0x08nestedRenderDataRenderData1 flags—
0x04hierarchyDepthint1 flags—
0x04insertionIndexint1 flags—
0x10m_LayoutRectPrivate—
0x10m_BoundingBoxRectPrivate—
—0x04worldBoundingBoxDirtyDependenciesVisualElementFlagsPrivateStatic+1 flags0
0x10m_WorldBoundingBoxRectPrivate—
—0x04worldTransformInverseDirtyDependenciesVisualElementFlagsPrivateStatic+1 flags0
0x40m_WorldTransformCacheMatrix4x4Private—
0x40m_WorldTransformInverseCacheMatrix4x4Private—
0x04triggerPseudoMaskPseudoStates1 flags—
0x04dependencyPseudoMaskPseudoStates1 flags—
0x04m_PseudoStatesPseudoStatesPrivate—
0x04<containedPointerIds>k__BackingFieldintPrivate—
0x04m_PickingModePickingModePrivate—
0x01640x04padding / unreflected
0x40m_LayoutNodeLayoutNodePrivate—
0x50m_StyleComputedStyle1 flags—
0x08variableContextStyleVariableContext1 flags—
0x04inheritedStylesHashint1 flags—
0x04controliduint2 flags—
0x04imguiContainerDescendantCountint1 flags—
0x04s_FinalizerCountintStatic+1 flags—
0x01m_EnabledSelfboolPrivate—
0x020D0x03padding / unreflected
0x04m_LanguageDirectionLanguageDirectionPrivate—
0x04m_LocalLanguageDirectionLanguageDirectionPrivate—
0x08<generateVisualContent>k__BackingFieldAction<UnityEngine.UIElements.MeshGenerationContext>Private—
0x08k_GenerateVisualContentMarkerProfilerMarkerPrivateStatic+1 flags—
0x08m_RunningAnimationsList<UnityEngine.UIElements.Experimental.IValueAnimationUpdate>Private—
0x98childCountPropertyBindingIdStatic+2 flags—
0x98contentRectPropertyBindingIdStatic+2 flags—
0x98dataSourcePathPropertyBindingIdStatic+2 flags—
0x98dataSourcePropertyBindingIdStatic+2 flags—
0x98disablePlayModeTintPropertyBindingIdStatic+2 flags—
0x98enabledInHierarchyPropertyBindingIdStatic+2 flags—
0x98enabledSelfPropertyBindingIdStatic+2 flags—
0x98layoutPropertyBindingIdStatic+2 flags—
0x98languageDirectionPropertyBindingIdStatic+2 flags—
0x98localBoundPropertyBindingIdStatic+2 flags—
0x98namePropertyBindingIdStatic+2 flags—
0x98panelPropertyBindingIdStatic+2 flags—
0x98pickingModePropertyBindingIdStatic+2 flags—
0x98styleSheetsPropertyBindingIdStatic+2 flags—
0x98tooltipPropertyBindingIdStatic+2 flags—
0x98usageHintsPropertyBindingIdStatic+2 flags—
0x98userDataPropertyBindingIdStatic+2 flags—
0x98viewDataKeyPropertyBindingIdStatic+2 flags—
0x98visiblePropertyBindingIdStatic+2 flags—
0x98visualTreeAssetSourcePropertyBindingIdStatic+2 flags—
0x98worldBoundPropertyBindingIdStatic+2 flags—
0x98worldTransformPropertyBindingIdStatic+2 flags—
0x08m_DataSourceobjectPrivate—
0x08m_DataSourcePathPathRefPrivate—
0x08m_BindingsList<UnityEngine.UIElements.Binding>Private—
0x08<dataSourceType>k__BackingFieldTypePrivate—
0x04m_TrickleDownHandleEventCategoriesintPrivate+1 flags—
0x04m_BubbleUpHandleEventCategoriesintPrivate+1 flags—
0x04m_BubbleUpEventCallbackCategoriesintPrivate—
0x04m_TrickleDownEventCallbackCategoriesintPrivate—
0x04m_EventInterestSelfCategoriesintPrivate—
0x04m_CachedEventInterestParentCategoriesintPrivate—
0x04s_NextParentVersionuintPrivateStatic—
0x04m_NextParentCachedVersionuintPrivate—
0x04m_NextParentRequiredVersionuintPrivate—
0x08m_CachedNextParentWithEventInterestsVisualElementPrivate—
—0x08k_VisualElementAssetPropertyNamestringPrivateStatic+1 flags0
—0x08k_LinkedTemplateAssetOwnerPropertyNamestringPrivateStatic+1 flags0
—0x08k_RootVisualContainerNamestringStatic+2 flags0
0x08<hierarchy>k__BackingFieldHierarchyPrivate+1 flags—
0x01<cacheAsBitmap>k__BackingFieldboolPrivate—
0x08m_PhysicalParentVisualElementPrivate—
0x08m_LogicalParentVisualElementPrivate—
0x0D440x04padding / unreflected
0x08s_EmptyListList<UnityEngine.UIElements.VisualElement>PrivateStatic+1 flags—
0x08m_ChildrenList<UnityEngine.UIElements.VisualElement>Private—
0x08<elementPanel>k__BackingFieldBaseVisualElementPanelPrivate—
0x08m_VisualTreeAssetSourceVisualTreeAssetPrivate—
0x08s_CustomStyleAccessCustomStyleAccessStatic+1 flags—
0x08inlineStyleAccessInlineStyleAccess1 flags—
0x08resolvedStyleAccessResolvedStyleAccess1 flags—
0x08styleSheetListList<UnityEngine.UIElements.StyleSheet>1 flags—
0x08s_InternalStyleSheetPathRegexPrivateStatic+1 flags—
0x04tooltipPropertyKeyPropertyNameStatic+2 flags—
0x0D640x04padding / unreflected
0x08s_TypeDataDictionary<System.TypePrivateStatic+1 flags—
0x08m_TypeDataTypeDataPrivate—
Inherited from Focusable 9
OffsetSizeNameTypeFlagsDefault
0x98focusablePropertyBindingIdStatic+2 flags—
0x98tabIndexPropertyBindingIdStatic+2 flags—
0x98delegatesFocusPropertyBindingIdStatic+2 flags—
0x98canGrabFocusPropertyBindingIdStatic+2 flags—
0x01m_FocusableboolPrivate—
0x04m_TabIndexintPrivate—
0x01m_DelegatesFocusboolPrivate—
0x01m_ExcludeFromFocusRingboolPrivate—
0x01<isEligibleToReceiveFocusFromDisabledChild>k__BackingFieldboolPrivate—
Inherited from CallbackEventHandler 6
OffsetSizeNameTypeFlagsDefault
0x01isIMGUIContainerbool1 flags—
0x00110x07padding / unreflected
0x08m_CallbackRegistryEventCallbackRegistry1 flags—
—0x08HandleEventBubbleUpNamestringStatic+2 flags3203182870848
—0x08HandleEventTrickleDownNamestringStatic+2 flags3203182870768
—0x08ExecuteDefaultActionNamestringStatic+2 flags3203182870688
—0x08ExecuteDefaultActionAtTargetNamestringStatic+2 flags3202537347136

Functions 160

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
string GetDefaultValueType()Private0x08
Action<UnityEngine.UIElements.TextElement.GlyphsEnumerable> get_PostProcessTextVertices()Public+1 flags0x08
UITKTextHandle get_uitkTextHandle()2 flags0x08
void set_uitkTextHandle(UITKTextHandle value)2 flags0x08
void HandleEventBubbleUp(EventBase evt)2 flags0x08
void OnAttachToPanel(AttachToPanelEvent attachEvent)Private0x08
void OnDetachFromPanel(DetachFromPanelEvent detachEvent)Private0x08
string get_text()Public+3 flags0x08
void set_text(const string& value)Public+3 flags0x08
bool get_enableRichText()Public+1 flags0x01
void set_enableRichText(bool value)Public+1 flags0x01
bool get_emojiFallbackSupport()Public+1 flags0x01
void set_emojiFallbackSupport(bool value)Public+1 flags0x01
bool get_parseEscapeSequences()Public+1 flags0x01
void set_parseEscapeSequences(bool value)Public+1 flags0x01
bool get_displayTooltipWhenElided()Public+1 flags0x01
void set_displayTooltipWhenElided(bool value)Public+1 flags0x01
bool get_isElided()Public+1 flags0x01
void set_isElided(bool value)Private+1 flags0x01
void OnGenerateVisualContent(MeshGenerationContext mgc)Static+1 flags0x08
void OnGenerateTextOver(MeshGenerationContext mgc)1 flags0x08
void OnGenerateTextOverNative(MeshGenerationContext mgc)1 flags0x08
string ElideText(const string& drawText, const string& ellipsisText, float width, const TextOverflowPosition& textOverflowPosition)1 flags0x08
void UpdateTooltip()Private0x00
void UpdateVisibleText()Private0x00
bool ShouldElide()Private0x01
bool get_hasFocus()2 flags0x01
Vector2 MeasureTextSize(const string& textToMeasure, float width, const MeasureMode& widthMode, float height, const MeasureMode& heightMode)Public0x08
Vector2 DoMeasure(float desiredWidth, const MeasureMode& widthMode, float desiredHeight, const MeasureMode& heightMode)2 flags0x08
string UnityEngine.UIElements.INotifyValueChanged<System.String>.get_value()PrivateFinal+3 flags0x08
void UnityEngine.UIElements.INotifyValueChanged<System.String>.set_value(const string& value)PrivateFinal+3 flags0x08
string get_value()Private+1 flags0x08
void set_value(const string& value)Private+1 flags0x08
bool AnySizeAutoOrNone(const ComputedStyle& computedStyle)Static+1 flags0x50
void UnityEngine.UIElements.INotifyValueChanged<System.String>.SetValueWithoutNotify(const string& newValue)PrivateFinal+2 flags0x08
ITextEdition get_edition()2 flags0x08
TextEditingManipulator get_editingManipulator()2 flags0x08
void set_editingManipulator(TextEditingManipulator value)Private+1 flags0x08
bool UnityEngine.UIElements.ITextEdition.get_multiline()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.set_multiline(bool value)PrivateFinal+3 flags0x01
TouchScreenKeyboard UnityEngine.UIElements.ITextEdition.get_touchScreenKeyboard()PrivateFinal+3 flags0x08
TouchScreenKeyboardType UnityEngine.UIElements.ITextEdition.get_keyboardType()PrivateFinal+3 flags0x04
void UnityEngine.UIElements.ITextEdition.set_keyboardType(const TouchScreenKeyboardType& value)PrivateFinal+3 flags0x04
TouchScreenKeyboardType get_keyboardType()Private+1 flags0x04
void set_keyboardType(const TouchScreenKeyboardType& value)Private+1 flags0x04
bool UnityEngine.UIElements.ITextEdition.get_hideSoftKeyboard()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.set_hideSoftKeyboard(bool value)PrivateFinal+3 flags0x01
bool get_hideSoftKeyboard()Private+1 flags0x01
void set_hideSoftKeyboard(bool value)Private+1 flags0x01
bool UnityEngine.UIElements.ITextEdition.get_hideMobileInput()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.set_hideMobileInput(bool value)PrivateFinal+3 flags0x01
bool get_hideMobileInput()Private+1 flags0x01
void set_hideMobileInput(bool value)Private+1 flags0x01
bool UnityEngine.UIElements.ITextEdition.get_isReadOnly()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.set_isReadOnly(bool value)PrivateFinal+3 flags0x01
bool get_isReadOnly()Private+1 flags0x01
void set_isReadOnly(bool value)Private+1 flags0x01
void ProcessMenuCommand(const string& command)Private0x08
void Cut(DropdownMenuAction a)Private0x08
void Copy(DropdownMenuAction a)Private0x08
void Paste(DropdownMenuAction a)Private0x08
void BuildContextualMenu(ContextualMenuPopulateEvent evt)Private0x08
Status CutActionStatus(DropdownMenuAction a)Private0x08
Status CopyActionStatus(DropdownMenuAction a)Private0x08
Status PasteActionStatus(DropdownMenuAction a)Private0x08
void EditionHandleEvent(EventBase evt)Private0x08
int UnityEngine.UIElements.ITextEdition.get_maxLength()PrivateFinal+3 flags0x04
void UnityEngine.UIElements.ITextEdition.set_maxLength(int value)PrivateFinal+3 flags0x04
int get_maxLength()Private+1 flags0x04
void set_maxLength(int value)Private+1 flags0x04
string UnityEngine.UIElements.ITextEdition.get_placeholder()PrivateFinal+3 flags0x08
void UnityEngine.UIElements.ITextEdition.set_placeholder(const string& value)PrivateFinal+3 flags0x08
bool UnityEngine.UIElements.ITextEdition.get_isDelayed()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.set_isDelayed(bool value)PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.SaveValueAndText()PrivateFinal+2 flags0x00
void UnityEngine.UIElements.ITextEdition.RestoreValueAndText()PrivateFinal+2 flags0x00
Func<System.Char UnityEngine.UIElements.ITextEdition.get_AcceptCharacter()PrivateFinal+3 flags0x08
void UnityEngine.UIElements.ITextEdition.set_AcceptCharacter(Func<System.Char value)PrivateFinal+3 flags0x08
Action<System.Boolean> UnityEngine.UIElements.ITextEdition.get_UpdateScrollOffset()PrivateFinal+3 flags0x08
void UnityEngine.UIElements.ITextEdition.set_UpdateScrollOffset(Action<System.Boolean> value)PrivateFinal+3 flags0x08
Action UnityEngine.UIElements.ITextEdition.get_UpdateValueFromText()PrivateFinal+3 flags0x08
void UnityEngine.UIElements.ITextEdition.set_UpdateValueFromText(Action value)PrivateFinal+3 flags0x08
Action UnityEngine.UIElements.ITextEdition.get_UpdateTextFromValue()PrivateFinal+3 flags0x08
void UnityEngine.UIElements.ITextEdition.set_UpdateTextFromValue(Action value)PrivateFinal+3 flags0x08
Action UnityEngine.UIElements.ITextEdition.get_MoveFocusToCompositeRoot()PrivateFinal+3 flags0x08
void UnityEngine.UIElements.ITextEdition.set_MoveFocusToCompositeRoot(Action value)PrivateFinal+3 flags0x08
Action get_OnPlaceholderChanged()2 flags0x08
void set_OnPlaceholderChanged(Action value)2 flags0x08
Func<System.String> UnityEngine.UIElements.ITextEdition.get_GetDefaultValueType()PrivateFinal+3 flags0x08
void UnityEngine.UIElements.ITextEdition.set_GetDefaultValueType(Func<System.String> value)PrivateFinal+3 flags0x08
void UnityEngine.UIElements.ITextEdition.UpdateText(const string& value)PrivateFinal+2 flags0x08
string UnityEngine.UIElements.ITextEdition.CullString(const string& s)PrivateFinal+2 flags0x08
ushort UnityEngine.UIElements.ITextEdition.get_maskChar()PrivateFinal+3 flags0x02
void UnityEngine.UIElements.ITextEdition.set_maskChar(ushort value)PrivateFinal+3 flags0x02
ushort get_maskChar()Private+1 flags0x02
void set_maskChar(ushort value)Private+1 flags0x02
ushort get_effectiveMaskChar()Private+1 flags0x02
bool UnityEngine.UIElements.ITextEdition.get_isPassword()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.set_isPassword(bool value)PrivateFinal+3 flags0x01
bool get_isPassword()Private+1 flags0x01
void set_isPassword(bool value)Private+1 flags0x01
bool UnityEngine.UIElements.ITextEdition.get_hidePlaceholderOnFocus()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.set_hidePlaceholderOnFocus(bool value)PrivateFinal+3 flags0x01
bool get_needsPlaceholderIfTextIsEmpty()2 flags0x01
bool get_showPlaceholderText()2 flags0x01
bool UnityEngine.UIElements.ITextEdition.get_autoCorrection()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextEdition.set_autoCorrection(bool value)PrivateFinal+3 flags0x01
bool get_autoCorrection()Private+1 flags0x01
void set_autoCorrection(bool value)Private+1 flags0x01
RenderedText get_renderedText()2 flags0x20
string get_renderedTextString()2 flags0x08
void SetRenderedText(const string& value)Private0x08
string get_originalText()2 flags0x08
ITextSelection get_selection()Public+1 flags0x08
bool UnityEngine.UIElements.ITextSelection.get_isSelectable()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextSelection.set_isSelectable(bool value)PrivateFinal+3 flags0x01
bool get_isSelectable()2 flags0x01
void set_isSelectable(bool value)2 flags0x01
int UnityEngine.UIElements.ITextSelection.get_cursorIndex()PrivateFinal+3 flags0x04
void UnityEngine.UIElements.ITextSelection.set_cursorIndex(int value)PrivateFinal+3 flags0x04
int get_cursorIndex()Private+1 flags0x04
void set_cursorIndex(int value)Private+1 flags0x04
int UnityEngine.UIElements.ITextSelection.get_selectIndex()PrivateFinal+3 flags0x04
void UnityEngine.UIElements.ITextSelection.set_selectIndex(int value)PrivateFinal+3 flags0x04
int get_selectIndex()Private+1 flags0x04
void set_selectIndex(int value)Private+1 flags0x04
void UnityEngine.UIElements.ITextSelection.SelectAll()PrivateFinal+2 flags0x00
void UnityEngine.UIElements.ITextSelection.SelectNone()PrivateFinal+2 flags0x00
bool UnityEngine.UIElements.ITextSelection.HasSelection()PrivateFinal+2 flags0x01
bool UnityEngine.UIElements.ITextSelection.get_doubleClickSelectsWord()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextSelection.set_doubleClickSelectsWord(bool value)PrivateFinal+3 flags0x01
bool get_doubleClickSelectsWord()2 flags0x01
void set_doubleClickSelectsWord(bool value)2 flags0x01
bool UnityEngine.UIElements.ITextSelection.get_tripleClickSelectsLine()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextSelection.set_tripleClickSelectsLine(bool value)PrivateFinal+3 flags0x01
bool get_tripleClickSelectsLine()2 flags0x01
void set_tripleClickSelectsLine(bool value)2 flags0x01
bool UnityEngine.UIElements.ITextSelection.get_selectAllOnFocus()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextSelection.set_selectAllOnFocus(bool value)PrivateFinal+3 flags0x01
bool get_selectAllOnFocus()Private+1 flags0x01
void set_selectAllOnFocus(bool value)Private+1 flags0x01
bool UnityEngine.UIElements.ITextSelection.get_selectAllOnMouseUp()PrivateFinal+3 flags0x01
void UnityEngine.UIElements.ITextSelection.set_selectAllOnMouseUp(bool value)PrivateFinal+3 flags0x01
bool get_selectAllOnMouseUp()Private+1 flags0x01
void set_selectAllOnMouseUp(bool value)Private+1 flags0x01
Vector2 UnityEngine.UIElements.ITextSelection.get_cursorPosition()PrivateFinal+3 flags0x08
Vector2 get_cursorPosition()Private+1 flags0x08
float UnityEngine.UIElements.ITextSelection.get_lineHeightAtCursorPosition()PrivateFinal+3 flags0x04
Color get_selectionColor()2 flags0x10
void set_selectionColor(const Color& value)2 flags0x10
Color get_cursorColor()2 flags0x10
void set_cursorColor(const Color& value)2 flags0x10
float UnityEngine.UIElements.ITextSelection.get_cursorWidth()PrivateFinal+3 flags0x04
TextSelectingManipulator get_selectingManipulator()2 flags0x08
void DrawHighlighting(MeshGenerationContext mgc)Private0x08
void DrawNativeHighlighting(MeshGenerationContext mgc)Private0x08
void DrawCaret(MeshGenerationContext mgc)1 flags0x08
int GetLastCharacterAt(int lineIndex)Private0x04
void .cctor()PrivateStatic+1 flags0x00

Subclasses 6

Used by 49

types with a member, parameter or interface of this type