implements IStyle
0x00x0148
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | s_StylePropertyReader | StylePropertyReader | PrivateStatic | — | |
| 0x08 | m_ValuesManaged | List<UnityEngine.UIElements.StyleSheets.StyleValueManaged> | Private | — | |
| 0x08 | <ve>k__BackingField | VisualElement | Private | — | |
| 0x01 | m_HasInlineCursor | bool | Private | — | |
| 0x0029 | 0x07 | padding / unreflected | |||
| 0x20 | m_InlineCursor | StyleCursor | Private | — | |
| 0x01 | m_HasInlineTextShadow | bool | Private | — | |
| 0x0051 | 0x03 | padding / unreflected | |||
| 0x20 | m_InlineTextShadow | StyleTextShadow | Private | — | |
| 0x01 | m_HasInlineTextAutoSize | bool | Private | — | |
| 0x0075 | 0x03 | padding / unreflected | |||
| 0x18 | m_InlineTextAutoSize | StyleTextAutoSize | Private | — | |
| 0x01 | m_HasInlineTransformOrigin | bool | Private | — | |
| 0x0091 | 0x03 | padding / unreflected | |||
| 0x18 | m_InlineTransformOrigin | StyleTransformOrigin | Private | — | |
| 0x01 | m_HasInlineTranslate | bool | Private | — | |
| 0x00AD | 0x03 | padding / unreflected | |||
| 0x1C | m_InlineTranslateOperation | StyleTranslate | Private | — | |
| 0x01 | m_HasInlineRotate | bool | Private | — | |
| 0x00CD | 0x03 | padding / unreflected | |||
| 0x1C | m_InlineRotateOperation | StyleRotate | Private | — | |
| 0x01 | m_HasInlineScale | bool | Private | — | |
| 0x00ED | 0x03 | padding / unreflected | |||
| 0x14 | m_InlineScale | StyleScale | Private | — | |
| 0x01 | m_HasInlineBackgroundSize | bool | Private | — | |
| 0x0105 | 0x03 | padding / unreflected | |||
| 0x18 | m_InlineBackgroundSize | StyleBackgroundSize | Public | — | |
| 0x01 | m_HasInlineFilter | bool | Private | — | |
| 0x0121 | 0x07 | padding / unreflected | |||
| 0x10 | m_InlineFilter | StyleList<UnityEngine.UIElements.FilterFunction> | Public | — | |
| 0x10 | m_InlineRule | InlineRule | Private | — | |
Inherited from StyleValueCollection 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_Values | List<UnityEngine.UIElements.StyleSheets.StyleValue> | 1 flags | — |
Functions 231
| Signature | Flags | Native | Params |
|---|---|---|---|
| StyleEnum<UnityEngine.UIElements.Align> UnityEngine.UIElements.IStyle.get_alignContent() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_alignContent(const StyleEnum<UnityEngine.UIElements.Align>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.UIElements.Align> UnityEngine.UIElements.IStyle.get_alignItems() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_alignItems(const StyleEnum<UnityEngine.UIElements.Align>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.UIElements.Align> UnityEngine.UIElements.IStyle.get_alignSelf() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_alignSelf(const StyleEnum<UnityEngine.UIElements.Align>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleRatio UnityEngine.UIElements.IStyle.get_aspectRatio() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_aspectRatio(const StyleRatio& value) | PrivateFinal+3 flags | 0x08 | |
| StyleColor UnityEngine.UIElements.IStyle.get_backgroundColor() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_backgroundColor(const StyleColor& value) | PrivateFinal+3 flags | 0x14 | |
| StyleBackground UnityEngine.UIElements.IStyle.get_backgroundImage() | PrivateFinal+3 flags | 0x28 | |
| void UnityEngine.UIElements.IStyle.set_backgroundImage(const StyleBackground& value) | PrivateFinal+3 flags | 0x28 | |
| StyleBackgroundPosition UnityEngine.UIElements.IStyle.get_backgroundPositionX() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.IStyle.set_backgroundPositionX(const StyleBackgroundPosition& value) | PrivateFinal+3 flags | 0x10 | |
| StyleBackgroundPosition UnityEngine.UIElements.IStyle.get_backgroundPositionY() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.IStyle.set_backgroundPositionY(const StyleBackgroundPosition& value) | PrivateFinal+3 flags | 0x10 | |
| StyleBackgroundRepeat UnityEngine.UIElements.IStyle.get_backgroundRepeat() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_backgroundRepeat(const StyleBackgroundRepeat& value) | PrivateFinal+3 flags | 0x0C | |
| StyleColor UnityEngine.UIElements.IStyle.get_borderBottomColor() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_borderBottomColor(const StyleColor& value) | PrivateFinal+3 flags | 0x14 | |
| StyleLength UnityEngine.UIElements.IStyle.get_borderBottomLeftRadius() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_borderBottomLeftRadius(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_borderBottomRightRadius() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_borderBottomRightRadius(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleFloat UnityEngine.UIElements.IStyle.get_borderBottomWidth() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_borderBottomWidth(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleColor UnityEngine.UIElements.IStyle.get_borderLeftColor() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_borderLeftColor(const StyleColor& value) | PrivateFinal+3 flags | 0x14 | |
| StyleFloat UnityEngine.UIElements.IStyle.get_borderLeftWidth() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_borderLeftWidth(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleColor UnityEngine.UIElements.IStyle.get_borderRightColor() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_borderRightColor(const StyleColor& value) | PrivateFinal+3 flags | 0x14 | |
| StyleFloat UnityEngine.UIElements.IStyle.get_borderRightWidth() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_borderRightWidth(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleColor UnityEngine.UIElements.IStyle.get_borderTopColor() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_borderTopColor(const StyleColor& value) | PrivateFinal+3 flags | 0x14 | |
| StyleLength UnityEngine.UIElements.IStyle.get_borderTopLeftRadius() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_borderTopLeftRadius(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_borderTopRightRadius() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_borderTopRightRadius(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleFloat UnityEngine.UIElements.IStyle.get_borderTopWidth() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_borderTopWidth(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_bottom() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_bottom(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleColor UnityEngine.UIElements.IStyle.get_color() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_color(const StyleColor& value) | PrivateFinal+3 flags | 0x14 | |
| StyleEnum<UnityEngine.UIElements.DisplayStyle> UnityEngine.UIElements.IStyle.get_display() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_display(const StyleEnum<UnityEngine.UIElements.DisplayStyle>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_flexBasis() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_flexBasis(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleEnum<UnityEngine.UIElements.FlexDirection> UnityEngine.UIElements.IStyle.get_flexDirection() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_flexDirection(const StyleEnum<UnityEngine.UIElements.FlexDirection>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleFloat UnityEngine.UIElements.IStyle.get_flexGrow() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_flexGrow(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleFloat UnityEngine.UIElements.IStyle.get_flexShrink() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_flexShrink(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.UIElements.Wrap> UnityEngine.UIElements.IStyle.get_flexWrap() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_flexWrap(const StyleEnum<UnityEngine.UIElements.Wrap>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_fontSize() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_fontSize(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_height() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_height(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleEnum<UnityEngine.UIElements.Justify> UnityEngine.UIElements.IStyle.get_justifyContent() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_justifyContent(const StyleEnum<UnityEngine.UIElements.Justify>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_left() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_left(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_letterSpacing() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_letterSpacing(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_marginBottom() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_marginBottom(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_marginLeft() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_marginLeft(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_marginRight() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_marginRight(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_marginTop() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_marginTop(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_maxHeight() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_maxHeight(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_maxWidth() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_maxWidth(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_minHeight() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_minHeight(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_minWidth() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_minWidth(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleFloat UnityEngine.UIElements.IStyle.get_opacity() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_opacity(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.UIElements.Overflow> UnityEngine.UIElements.IStyle.get_overflow() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_overflow(const StyleEnum<UnityEngine.UIElements.Overflow>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_paddingBottom() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_paddingBottom(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_paddingLeft() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_paddingLeft(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_paddingRight() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_paddingRight(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_paddingTop() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_paddingTop(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleEnum<UnityEngine.UIElements.Position> UnityEngine.UIElements.IStyle.get_position() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_position(const StyleEnum<UnityEngine.UIElements.Position>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_right() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_right(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleEnum<UnityEngine.UIElements.TextOverflow> UnityEngine.UIElements.IStyle.get_textOverflow() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_textOverflow(const StyleEnum<UnityEngine.UIElements.TextOverflow>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_top() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_top(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleList<UnityEngine.UIElements.TimeValue> UnityEngine.UIElements.IStyle.get_transitionDelay() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.IStyle.set_transitionDelay(const StyleList<UnityEngine.UIElements.TimeValue>& value) | PrivateFinal+3 flags | 0x10 | |
| StyleList<UnityEngine.UIElements.TimeValue> UnityEngine.UIElements.IStyle.get_transitionDuration() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.IStyle.set_transitionDuration(const StyleList<UnityEngine.UIElements.TimeValue>& value) | PrivateFinal+3 flags | 0x10 | |
| StyleList<UnityEngine.UIElements.StylePropertyName> UnityEngine.UIElements.IStyle.get_transitionProperty() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.IStyle.set_transitionProperty(const StyleList<UnityEngine.UIElements.StylePropertyName>& value) | PrivateFinal+3 flags | 0x10 | |
| StyleList<UnityEngine.UIElements.EasingFunction> UnityEngine.UIElements.IStyle.get_transitionTimingFunction() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.IStyle.set_transitionTimingFunction(const StyleList<UnityEngine.UIElements.EasingFunction>& value) | PrivateFinal+3 flags | 0x10 | |
| StyleColor UnityEngine.UIElements.IStyle.get_unityBackgroundImageTintColor() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_unityBackgroundImageTintColor(const StyleColor& value) | PrivateFinal+3 flags | 0x14 | |
| StyleEnum<UnityEngine.UIElements.EditorTextRenderingMode> UnityEngine.UIElements.IStyle.get_unityEditorTextRenderingMode() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unityEditorTextRenderingMode(const StyleEnum<UnityEngine.UIElements.EditorTextRenderingMode>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleFont UnityEngine.UIElements.IStyle.get_unityFont() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.IStyle.set_unityFont(const StyleFont& value) | PrivateFinal+3 flags | 0x10 | |
| StyleFontDefinition UnityEngine.UIElements.IStyle.get_unityFontDefinition() | PrivateFinal+3 flags | 0x18 | |
| void UnityEngine.UIElements.IStyle.set_unityFontDefinition(const StyleFontDefinition& value) | PrivateFinal+3 flags | 0x18 | |
| StyleEnum<UnityEngine.FontStyle> UnityEngine.UIElements.IStyle.get_unityFontStyleAndWeight() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unityFontStyleAndWeight(const StyleEnum<UnityEngine.FontStyle>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleMaterialDefinition UnityEngine.UIElements.IStyle.get_unityMaterial() | PrivateFinal+3 flags | 0x18 | |
| void UnityEngine.UIElements.IStyle.set_unityMaterial(const StyleMaterialDefinition& value) | PrivateFinal+3 flags | 0x18 | |
| StyleEnum<UnityEngine.UIElements.OverflowClipBox> UnityEngine.UIElements.IStyle.get_unityOverflowClipBox() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unityOverflowClipBox(const StyleEnum<UnityEngine.UIElements.OverflowClipBox>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_unityParagraphSpacing() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_unityParagraphSpacing(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleInt UnityEngine.UIElements.IStyle.get_unitySliceBottom() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unitySliceBottom(const StyleInt& value) | PrivateFinal+3 flags | 0x08 | |
| StyleInt UnityEngine.UIElements.IStyle.get_unitySliceLeft() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unitySliceLeft(const StyleInt& value) | PrivateFinal+3 flags | 0x08 | |
| StyleInt UnityEngine.UIElements.IStyle.get_unitySliceRight() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unitySliceRight(const StyleInt& value) | PrivateFinal+3 flags | 0x08 | |
| StyleFloat UnityEngine.UIElements.IStyle.get_unitySliceScale() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unitySliceScale(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleInt UnityEngine.UIElements.IStyle.get_unitySliceTop() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unitySliceTop(const StyleInt& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.UIElements.SliceType> UnityEngine.UIElements.IStyle.get_unitySliceType() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unitySliceType(const StyleEnum<UnityEngine.UIElements.SliceType>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.TextAnchor> UnityEngine.UIElements.IStyle.get_unityTextAlign() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unityTextAlign(const StyleEnum<UnityEngine.TextAnchor>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.TextGeneratorType> UnityEngine.UIElements.IStyle.get_unityTextGenerator() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unityTextGenerator(const StyleEnum<UnityEngine.TextGeneratorType>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleColor UnityEngine.UIElements.IStyle.get_unityTextOutlineColor() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_unityTextOutlineColor(const StyleColor& value) | PrivateFinal+3 flags | 0x14 | |
| StyleFloat UnityEngine.UIElements.IStyle.get_unityTextOutlineWidth() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unityTextOutlineWidth(const StyleFloat& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.UIElements.TextOverflowPosition> UnityEngine.UIElements.IStyle.get_unityTextOverflowPosition() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_unityTextOverflowPosition(const StyleEnum<UnityEngine.UIElements.TextOverflowPosition>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.UIElements.Visibility> UnityEngine.UIElements.IStyle.get_visibility() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_visibility(const StyleEnum<UnityEngine.UIElements.Visibility>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleEnum<UnityEngine.UIElements.WhiteSpace> UnityEngine.UIElements.IStyle.get_whiteSpace() | PrivateFinal+3 flags | 0x08 | |
| void UnityEngine.UIElements.IStyle.set_whiteSpace(const StyleEnum<UnityEngine.UIElements.WhiteSpace>& value) | PrivateFinal+3 flags | 0x08 | |
| StyleLength UnityEngine.UIElements.IStyle.get_width() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_width(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| StyleLength UnityEngine.UIElements.IStyle.get_wordSpacing() | PrivateFinal+3 flags | 0x0C | |
| void UnityEngine.UIElements.IStyle.set_wordSpacing(const StyleLength& value) | PrivateFinal+3 flags | 0x0C | |
| VisualElement get_ve() | Private+1 flags | 0x08 | |
| void set_ve(VisualElement value) | Private+1 flags | 0x08 | |
| void .ctor(VisualElement ve) | Public+1 flags | 0x08 | |
| void Finalize() | 2 flags | 0x00 | |
| void SetInlineRule(StyleSheet sheet, StyleRule rule) | Public | 0x08 | |
| bool IsValueSet(const StylePropertyId& id) | Public | 0x04 | |
| void ApplyInlineStyles(ref ComputedStyle& computedStyle) | Public | 0x50 | |
| StyleCursor UnityEngine.UIElements.IStyle.get_cursor() | PrivateFinal+3 flags | 0x20 | |
| void UnityEngine.UIElements.IStyle.set_cursor(const StyleCursor& value) | PrivateFinal+3 flags | 0x20 | |
| StyleTextShadow UnityEngine.UIElements.IStyle.get_textShadow() | PrivateFinal+3 flags | 0x20 | |
| void UnityEngine.UIElements.IStyle.set_textShadow(const StyleTextShadow& value) | PrivateFinal+3 flags | 0x20 | |
| StyleTextAutoSize UnityEngine.UIElements.IStyle.get_unityTextAutoSize() | PrivateFinal+3 flags | 0x18 | |
| void UnityEngine.UIElements.IStyle.set_unityTextAutoSize(const StyleTextAutoSize& value) | PrivateFinal+3 flags | 0x18 | |
| StyleBackgroundSize UnityEngine.UIElements.IStyle.get_backgroundSize() | PrivateFinal+3 flags | 0x18 | |
| void UnityEngine.UIElements.IStyle.set_backgroundSize(const StyleBackgroundSize& value) | PrivateFinal+3 flags | 0x18 | |
| StyleList<UnityEngine.UIElements.FilterFunction> UnityEngine.UIElements.IStyle.get_filter() | PrivateFinal+3 flags | 0x10 | |
| void UnityEngine.UIElements.IStyle.set_filter(const StyleList<UnityEngine.UIElements.FilterFunction>& value) | PrivateFinal+3 flags | 0x10 | |
| StyleList<T> GetStyleList(const StylePropertyId& id) | Private | 0x10 | |
| void SetStyleValueManaged(const StyleValueManaged& value) | Private | 0x10 | |
| bool TryGetStyleValueManaged(const StylePropertyId& id, ref StyleValueManaged& value) | Private | 0x10 | |
| StyleTransformOrigin UnityEngine.UIElements.IStyle.get_transformOrigin() | PrivateFinal+3 flags | 0x18 | |
| void UnityEngine.UIElements.IStyle.set_transformOrigin(const StyleTransformOrigin& value) | PrivateFinal+3 flags | 0x18 | |
| StyleTranslate UnityEngine.UIElements.IStyle.get_translate() | PrivateFinal+3 flags | 0x1C | |
| void UnityEngine.UIElements.IStyle.set_translate(const StyleTranslate& value) | PrivateFinal+3 flags | 0x1C | |
| StyleRotate UnityEngine.UIElements.IStyle.get_rotate() | PrivateFinal+3 flags | 0x1C | |
| void UnityEngine.UIElements.IStyle.set_rotate(const StyleRotate& value) | PrivateFinal+3 flags | 0x1C | |
| StyleScale UnityEngine.UIElements.IStyle.get_scale() | PrivateFinal+3 flags | 0x14 | |
| void UnityEngine.UIElements.IStyle.set_scale(const StyleScale& value) | PrivateFinal+3 flags | 0x14 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleBackgroundPosition& inlineValue) | Private | 0x10 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleBackgroundRepeat& inlineValue) | Private | 0x0C | |
| bool SetStyleValue(const StylePropertyId& id, const StyleLength& inlineValue) | Private | 0x0C | |
| bool SetStyleValue(const StylePropertyId& id, const StyleFloat& inlineValue) | Private | 0x08 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleInt& inlineValue) | Private | 0x08 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleColor& inlineValue) | Private | 0x14 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleEnum<T>& inlineValue) | Private | 0x10 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleBackground& inlineValue) | Private | 0x28 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleFontDefinition& inlineValue) | Private | 0x18 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleFont& inlineValue) | Private | 0x10 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleMaterialDefinition& inlineValue) | Private | 0x18 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleList<T>& inlineValue) | Private | 0x10 | |
| bool SetStyleValue(const StylePropertyId& id, const StyleRatio& inlineValue) | Private | 0x08 | |
| bool SetInlineCursor(const StyleCursor& inlineValue) | Private | 0x20 | |
| void ApplyStyleCursor(const StyleCursor& cursor) | Private | 0x20 | |
| bool SetInlineTextShadow(const StyleTextShadow& inlineValue) | Private | 0x20 | |
| void ApplyStyleTextShadow(const StyleTextShadow& textShadow) | Private | 0x20 | |
| bool SetInlineTextAutoSize(const StyleTextAutoSize& inlineValue) | Private | 0x18 | |
| void ApplyStyleTextAutoSize(const StyleTextAutoSize& textAutoSize) | Private | 0x18 | |
| bool SetInlineTransformOrigin(const StyleTransformOrigin& inlineValue) | Private | 0x18 | |
| void ApplyStyleTransformOrigin(const StyleTransformOrigin& transformOrigin) | Private | 0x18 | |
| bool SetInlineTranslate(const StyleTranslate& inlineValue) | Private | 0x1C | |
| void ApplyStyleTranslate(const StyleTranslate& translate) | Private | 0x1C | |
| bool SetInlineScale(const StyleScale& inlineValue) | Private | 0x14 | |
| void ApplyStyleScale(const StyleScale& scale) | Private | 0x14 | |
| bool SetInlineRotate(const StyleRotate& inlineValue) | Private | 0x1C | |
| void ApplyStyleRotate(const StyleRotate& rotate) | Private | 0x1C | |
| bool SetInlineBackgroundSize(const StyleBackgroundSize& inlineValue) | Private | 0x18 | |
| void ApplyStyleBackgroundSize(const StyleBackgroundSize& backgroundSize) | Private | 0x18 | |
| bool SetInlineFilter(const StyleList<UnityEngine.UIElements.FilterFunction>& inlineValue) | Private | 0x10 | |
| void ApplyStyleFilter(const StyleList<UnityEngine.UIElements.FilterFunction>& filter) | Private | 0x10 | |
| void ApplyStyleValue(const StyleValue& value) | Private | 0x18 | |
| void ApplyStyleValue(const StyleValueManaged& value) | Private | 0x10 | |
| bool RemoveInlineStyle(const StylePropertyId& id) | Private | 0x04 | |
| void ApplyFromComputedStyle(const StylePropertyId& id, ref ComputedStyle& newStyle) | Private | 0x50 | |
| bool TryGetInlineCursor(ref StyleCursor& value) | Public | 0x20 | |
| bool TryGetInlineTextShadow(ref StyleTextShadow& value) | Public | 0x20 | |
| bool TryGetInlineTextAutoSize(ref StyleTextAutoSize& value) | Public | 0x18 | |
| bool TryGetInlineTransformOrigin(ref StyleTransformOrigin& value) | Public | 0x18 | |
| bool TryGetInlineTranslate(ref StyleTranslate& value) | Public | 0x1C | |
| bool TryGetInlineRotate(ref StyleRotate& value) | Public | 0x1C | |
| bool TryGetInlineScale(ref StyleScale& value) | Public | 0x14 | |
| bool TryGetInlineBackgroundSize(ref StyleBackgroundSize& value) | Public | 0x18 | |
| bool TryGetInlineFilter(ref StyleList<UnityEngine.UIElements.FilterFunction>& value) | Public | 0x10 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |
Used by 140
types with a member, parameter or interface of this typeAlignContentPropertyAlignItemsPropertyAlignSelfPropertyAspectRatioPropertyBackgroundColorPropertyBackgroundImagePropertyBackgroundPositionXPropertyBackgroundPositionYPropertyBackgroundRepeatPropertyBackgroundSizePropertyBorderBottomColorPropertyBorderBottomLeftRadiusPropertyBorderBottomRightRadiusPropertyBorderBottomWidthPropertyBorderLeftColorPropertyBorderLeftWidthPropertyBorderRightColorPropertyBorderRightWidthPropertyBorderTopColorPropertyBorderTopLeftRadiusPropertyBorderTopRightRadiusPropertyBorderTopWidthPropertyBottomPropertyColorPropertyCursorPropertyDisplayPropertyFilterPropertyFlexBasisPropertyFlexDirectionPropertyFlexGrowPropertyFlexShrinkPropertyFlexWrapPropertyFontSizePropertyHeightPropertyIIndexedCollectionPropertyBagEnumerator`1INamedProperties`1IndexedCollectionPropertyBagEnumerable`1IndexedCollectionPropertyBagEnumerator`1InlineStyleAccessPropertyBagIPropertyAccept`1IPropertyBag`1JustifyContentPropertyLeftPropertyLetterSpacingPropertyMarginBottomPropertyMarginLeftPropertyMarginRightPropertyMarginTopPropertyMaxHeightPropertyMaxWidthPropertyMinHeightPropertyMinWidthPropertyOpacityPropertyOverflowPropertyPaddingBottomPropertyPaddingLeftPropertyPaddingRightPropertyPaddingTopPropertyPositionPropertyProperty`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2Property`2+60 more