Zdexby TheHolyOneZ
36,909 classes
Class

ResolvedStyleAccess

: Object
UnityEngine.UIElements.ResolvedStyleAccess, UnityEngine.UIElementsModule 0x0018 (24 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IResolvedStyle
0x00x0018

Members 1

OffsetSizeNameTypeFlagsDefault
0x08<ve>k__BackingFieldVisualElementPrivate+1 flags—

Functions 85

SignatureFlagsNativeParams
Align get_alignContent()PublicFinal+3 flags0x04
Align get_alignItems()PublicFinal+3 flags0x04
Align get_alignSelf()PublicFinal+3 flags0x04
Ratio get_aspectRatio()PublicFinal+3 flags0x04
Color get_backgroundColor()PublicFinal+3 flags0x10
Background get_backgroundImage()PublicFinal+3 flags0x20
BackgroundPosition get_backgroundPositionX()PublicFinal+3 flags0x0C
BackgroundPosition get_backgroundPositionY()PublicFinal+3 flags0x0C
BackgroundRepeat get_backgroundRepeat()PublicFinal+3 flags0x08
BackgroundSize get_backgroundSize()PublicFinal+3 flags0x14
Color get_borderBottomColor()PublicFinal+3 flags0x10
float get_borderBottomLeftRadius()PublicFinal+3 flags0x04
float get_borderBottomRightRadius()PublicFinal+3 flags0x04
float get_borderBottomWidth()PublicFinal+3 flags0x04
Color get_borderLeftColor()PublicFinal+3 flags0x10
float get_borderLeftWidth()PublicFinal+3 flags0x04
Color get_borderRightColor()PublicFinal+3 flags0x10
float get_borderRightWidth()PublicFinal+3 flags0x04
Color get_borderTopColor()PublicFinal+3 flags0x10
float get_borderTopLeftRadius()PublicFinal+3 flags0x04
float get_borderTopRightRadius()PublicFinal+3 flags0x04
float get_borderTopWidth()PublicFinal+3 flags0x04
float get_bottom()PublicFinal+3 flags0x04
Color get_color()PublicFinal+3 flags0x10
DisplayStyle get_display()PublicFinal+3 flags0x04
IEnumerable<UnityEngine.UIElements.FilterFunction> get_filter()PublicFinal+3 flags0x08
StyleFloat get_flexBasis()PublicFinal+3 flags0x08
FlexDirection get_flexDirection()PublicFinal+3 flags0x04
float get_flexGrow()PublicFinal+3 flags0x04
float get_flexShrink()PublicFinal+3 flags0x04
Wrap get_flexWrap()PublicFinal+3 flags0x04
float get_fontSize()PublicFinal+3 flags0x04
float get_height()PublicFinal+3 flags0x04
Justify get_justifyContent()PublicFinal+3 flags0x04
float get_left()PublicFinal+3 flags0x04
float get_letterSpacing()PublicFinal+3 flags0x04
float get_marginBottom()PublicFinal+3 flags0x04
float get_marginLeft()PublicFinal+3 flags0x04
float get_marginRight()PublicFinal+3 flags0x04
float get_marginTop()PublicFinal+3 flags0x04
StyleFloat get_maxHeight()PublicFinal+3 flags0x08
StyleFloat get_maxWidth()PublicFinal+3 flags0x08
StyleFloat get_minHeight()PublicFinal+3 flags0x08
StyleFloat get_minWidth()PublicFinal+3 flags0x08
float get_opacity()PublicFinal+3 flags0x04
float get_paddingBottom()PublicFinal+3 flags0x04
float get_paddingLeft()PublicFinal+3 flags0x04
float get_paddingRight()PublicFinal+3 flags0x04
float get_paddingTop()PublicFinal+3 flags0x04
Position get_position()PublicFinal+3 flags0x04
float get_right()PublicFinal+3 flags0x04
Rotate get_rotate()PublicFinal+3 flags0x18
Scale get_scale()PublicFinal+3 flags0x10
TextOverflow get_textOverflow()PublicFinal+3 flags0x04
float get_top()PublicFinal+3 flags0x04
Vector3 get_transformOrigin()PublicFinal+3 flags0x0C
IEnumerable<UnityEngine.UIElements.TimeValue> get_transitionDelay()PublicFinal+3 flags0x08
IEnumerable<UnityEngine.UIElements.TimeValue> get_transitionDuration()PublicFinal+3 flags0x08
IEnumerable<UnityEngine.UIElements.StylePropertyName> get_transitionProperty()PublicFinal+3 flags0x08
IEnumerable<UnityEngine.UIElements.EasingFunction> get_transitionTimingFunction()PublicFinal+3 flags0x08
Vector3 get_translate()PublicFinal+3 flags0x0C
Color get_unityBackgroundImageTintColor()PublicFinal+3 flags0x10
EditorTextRenderingMode get_unityEditorTextRenderingMode()PublicFinal+3 flags0x04
Font get_unityFont()PublicFinal+3 flags0x08
FontDefinition get_unityFontDefinition()PublicFinal+3 flags0x10
FontStyle get_unityFontStyleAndWeight()PublicFinal+3 flags0x04
MaterialDefinition get_unityMaterial()PublicFinal+3 flags0x10
float get_unityParagraphSpacing()PublicFinal+3 flags0x04
int get_unitySliceBottom()PublicFinal+3 flags0x04
int get_unitySliceLeft()PublicFinal+3 flags0x04
int get_unitySliceRight()PublicFinal+3 flags0x04
float get_unitySliceScale()PublicFinal+3 flags0x04
int get_unitySliceTop()PublicFinal+3 flags0x04
SliceType get_unitySliceType()PublicFinal+3 flags0x04
TextAnchor get_unityTextAlign()PublicFinal+3 flags0x04
TextGeneratorType get_unityTextGenerator()PublicFinal+3 flags0x04
Color get_unityTextOutlineColor()PublicFinal+3 flags0x10
float get_unityTextOutlineWidth()PublicFinal+3 flags0x04
TextOverflowPosition get_unityTextOverflowPosition()PublicFinal+3 flags0x04
Visibility get_visibility()PublicFinal+3 flags0x04
WhiteSpace get_whiteSpace()PublicFinal+3 flags0x04
float get_width()PublicFinal+3 flags0x04
float get_wordSpacing()PublicFinal+3 flags0x04
VisualElement get_ve()Private+1 flags0x08
void .ctor(VisualElement ve)Public+1 flags0x08

Used by 128

types with a member, parameter or interface of this type