| bool get_importedWithErrors() | Public+1 flags | | 0x01 |
| void set_importedWithErrors(bool value) | 2 flags | | 0x01 |
| bool get_hasEditorElements() | 2 flags | | 0x01 |
| void set_hasEditorElements(bool value) | 2 flags | | 0x01 |
| bool get_importerWithUpdatedUrls() | 2 flags | | 0x01 |
| void set_importerWithUpdatedUrls(bool value) | 2 flags | | 0x01 |
| bool get_importedWithWarnings() | Public+1 flags | | 0x01 |
| void set_importedWithWarnings(bool value) | 2 flags | | 0x01 |
| int GetNextChildSerialNumber() | 1 flags | | 0x04 |
| List<UnityEngine.UIElements.VisualTreeAsset.UsingEntry> get_usings() | 2 flags | | 0x08 |
| IEnumerable<UnityEngine.UIElements.VisualTreeAsset> get_templateDependencies() | Public+1 flags | | 0x08 |
| StyleSheet GetOrCreateInlineStyleSheet() | 1 flags | | 0x08 |
| VisualElementAsset get_visualTreeNoAlloc() | 2 flags | | 0x08 |
| VisualElementAsset get_visualTree() | 2 flags | | 0x08 |
| void SetRootAsset(VisualElementAsset root) | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.UIElements.StyleSheet> get_stylesheets() | Public+1 flags | | 0x08 |
| UxmlObjectAsset AddUxmlObject(UxmlAsset parent, const string& fieldUxmlName, const string& fullTypeName, const UxmlNamespaceDefinition& xmlNamespace) | 1 flags | | 0x10 |
| int GetNextUxmlAssetId(int parentId) | 1 flags | | 0x04 |
| void Awake__Internal() | Private | | 0x00 |
| void SetupReferences() | 1 flags | | 0x00 |
| List<T> GetUxmlObjects(IUxmlAttributes asset, const CreationContext& cc) | 1 flags | — | 0x40 |
| bool AssetEntryExists(const string& path, Type type) | 1 flags | | 0x08 |
| void RegisterAssetEntry(const string& path, Type type, Object asset) | 1 flags | | 0x08 |
| void TransferAssetEntries(VisualTreeAsset otherVta) | 1 flags | | 0x08 |
| uint8 GetAsset(const string& path) | 1 flags | | 0x08 |
| Object GetAsset(const string& path, Type type) | 1 flags | | 0x08 |
| Type GetAssetType(const string& path) | 1 flags | | 0x08 |
| IBaseUxmlObjectFactory GetUxmlObjectFactory(UxmlObjectAsset uxmlObjectAsset) | 1 flags | | 0x08 |
| List<UnityEngine.UIElements.VisualTreeAsset.SlotDefinition> get_slots() | 2 flags | | 0x08 |
| int get_contentContainerId() | 2 flags | | 0x04 |
| void set_contentContainerId(int value) | 2 flags | | 0x04 |
| TemplateContainer Instantiate() | Public | | 0x08 |
| TemplateContainer Instantiate(const string& bindingPath) | Public | | 0x08 |
| TemplateContainer CloneTree() | Public | | 0x08 |
| TemplateContainer CloneTree(const string& bindingPath) | Public | | 0x08 |
| void CloneTree(VisualElement target) | Public | | 0x08 |
| void CloneTree(VisualElement target, ref int& firstElementIndex, ref int& elementAddedCount) | Public | | 0x08 |
| void CloneTree(VisualElement target, const CreationContext& cc) | 1 flags | | 0x40 |
| VisualElement CloneSetupRecursively(VisualElementAsset asset, const CreationContext& context) | Private | | 0x40 |
| bool TryGetSlotInsertionPoint(int insertionPointId, ref string& slotName) | 1 flags | | 0x08 |
| bool TryGetUsingEntry(const string& templateName, ref UsingEntry& entry) | 1 flags | | 0x18 |
| void RemoveUsingEntry(const UsingEntry& entry) | Private | | 0x18 |
| VisualTreeAsset ResolveTemplate(const string& templateName) | 1 flags | | 0x08 |
| bool TemplateExists(const string& templateName) | 1 flags | | 0x08 |
| void RegisterTemplate(const string& templateName, const string& path) | 1 flags | | 0x08 |
| void RegisterTemplate(const string& templateName, VisualTreeAsset asset) | 1 flags | | 0x08 |
| bool TryRegisterTemplate(const string& templateName, VisualTreeAsset asset) | 1 flags | | 0x08 |
| bool TryUnregisterTemplate(const string& templateName) | 1 flags | | 0x08 |
| void InsertUsingEntry(const UsingEntry& entry) | Private | | 0x18 |
| VisualElement Create(VisualElementAsset asset, const CreationContext& ctx) | Static+1 flags | | 0x40 |
| void AssignClassListFromAssetToElement(VisualElementAsset asset, VisualElement element) | PrivateStatic | | 0x08 |
| void AssignStyleSheetFromAssetToElement(VisualElementAsset asset, VisualElement element) | PrivateStatic | | 0x08 |
| int get_contentHash() | Public+1 flags | | 0x04 |
| void set_contentHash(int value) | Public+1 flags | | 0x04 |
| IEnumerable<UnityEngine.UIElements.UxmlAsset> DepthFirstTraversal() | 1 flags | | 0x08 |
| IEnumerable<T> DepthFirstTraversalOfType() | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.UIElements.UxmlAsset> DepthFirstTraversal(UxmlAsset asset) | 1 flags | | 0x08 |
| int DepthFirstTraversalIndexOf(UxmlAsset uxmlAsset) | 1 flags | | 0x08 |
| int GenerateNewId(VisualElementAsset vea) | 1 flags | | 0x08 |
| VisualElementAsset AddElementToDocument(VisualElementAsset vea, VisualElementAsset parent) | 1 flags | | 0x08 |
| VisualElementAsset ReparentElementInDocument(VisualElementAsset vea, VisualElementAsset newParent, int index) | 1 flags | | 0x08 |
| void Swallow(VisualElementAsset parent, VisualTreeAsset other) | 1 flags | | 0x08 |
| void UpdateUxmlObjectAssetsParentId(VisualElementAsset visualElementAsset) | PrivateStatic | | 0x08 |
| void SwallowStyleRule(VisualTreeAsset previous, VisualTreeAsset next, VisualElementAsset vea) | Static+1 flags | | 0x08 |
| VisualElementAsset AddElementOfType(VisualElementAsset parent, const string& fullTypeName) | 1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| VisualElement <Create>g__CreateError|80_0(ref <>c__DisplayClass80_0& ) | Static+1 flags | | 0x08 |