Zdexby TheHolyOneZ
36,909 classes
Unity.Cinemachine.CinemachineOrbitalTransposer, Unity.Cinemachine 0x01D0 (464 B) inherited 0x00A0 Unity.Cinemachine.dll
implements IRequiresInput
0x00x01D0

Members 15

OffsetSizeNameTypeFlagsDefault
0x0Cm_HeadingHeadingPublic—
0x20m_RecenterToTargetHeadingRecenteringPublic—
0x00CC0x04padding / unreflected
0x70m_XAxisAxisStatePublic—
0x40m_TargetTrackerTrackerPrivate—
0x04m_LegacyRadiusfloatPrivate—
0x04m_LegacyHeightOffsetfloatPrivate—
0x04m_LegacyHeadingBiasfloatPrivate—
0x01m_HeadingIsDrivenboolPublic—
0x018D0x03padding / unreflected
0x08HeadingUpdaterUpdateHeadingDelegate1 flags—
0x0Cm_LastTargetPositionVector3Private—
0x01A40x04padding / unreflected
0x08mHeadingTrackerHeadingTrackerPrivate—
0x08m_TargetRigidBodyRigidbodyPrivate—
0x08m_PreviousTargetTransformPrivate—
0x0Cm_LastCameraPositionVector3Private—
0x04m_LastHeadingfloatPrivate—
Inherited from CinemachineTransposer 12
OffsetSizeNameTypeFlagsDefault
0x04m_BindingModeBindingModePublic—
0x0Cm_FollowOffsetVector3Public—
0x04m_XDampingfloatPublic—
0x04m_YDampingfloatPublic—
0x04m_ZDampingfloatPublic—
0x04m_AngularDampingModeAngularDampingModePublic—
0x04m_PitchDampingfloatPublic—
0x04m_YawDampingfloatPublic—
0x04m_RollDampingfloatPublic—
0x04m_AngularDampingfloatPublic—
0x40m_TargetTrackerTrackerPrivate—
0x01<HideOffsetInInspector>k__BackingFieldboolPrivate—
Inherited from CinemachineComponentBase 2
OffsetSizeNameTypeFlagsDefault
—0x04EpsilonfloatStatic+2 flags953267991
0x08m_VcamOwnerCinemachineVirtualCameraBasePrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 15

SignatureFlagsNativeParams
void OnValidate()2 flags0x00
float UpdateHeading(float deltaTime, const Vector3& up, ref AxisState& axis)Public0x70
float UpdateHeading(float deltaTime, const Vector3& up, ref AxisState& axis, ref Recentering& recentering, bool isLive)Public0x70
void OnEnable()2 flags0x00
bool Unity.Cinemachine.AxisState.IRequiresInput.RequiresInput()PrivateFinal+2 flags0x01
void UpdateInputAxisProvider()1 flags0x00
void OnTargetObjectWarped(Transform target, const Vector3& positionDelta)Public+1 flags0x0C
void ForceCameraPosition(const Vector3& pos, const Quaternion& rot)Public+1 flags0x10
bool OnTransitionFromCamera(ICinemachineCamera fromCam, const Vector3& worldUp, float deltaTime)Public+1 flags0x0C
float GetAxisClosestValue(const Vector3& cameraPos, const Vector3& up)Public0x0C
void MutateCameraState(ref CameraState& curState, float deltaTime)Public+1 flags0x110
Vector3 GetTargetCameraPosition(const Vector3& worldUp)2 flags0x0C
float GetTargetHeading(float currentHeading, const Quaternion& targetOrientation)Private0x10
void UpgradeToCm3(CinemachineOrbitalFollow c)1 flags0x08
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type