Zdexby TheHolyOneZ
36,909 classes
Unity.Cinemachine.CinemachineFreeLook, Unity.Cinemachine 0x0428 (1,064 B) inherited 0x00A0 Unity.Cinemachine.dll
0x00x0428

Members 33

OffsetSizeNameTypeFlagsDefault
0x08m_LookAtTransformPublic—
0x08m_FollowTransformPublic—
0x01m_CommonLensboolPublic—
0x00B10x03padding / unreflected
0x50m_LensLegacyLensSettingsPublic—
0x04BlendHintBlendHintsPublic—
0x08m_OnCameraLiveEventOnCameraLiveEventPublic—
0x70m_YAxisAxisStatePublic—
0x20m_YAxisRecenteringRecenteringPublic—
0x70m_XAxisAxisStatePublic—
0x0Cm_HeadingHeadingPublic—
0x20m_RecenterToTargetHeadingRecenteringPublic—
0x04m_BindingModeBindingModePublic—
0x04m_SplineCurvaturefloatPublic—
0x02440x04padding / unreflected
0x08m_OrbitsOrbit[]Public—
0x04m_LegacyHeadingBiasfloatPrivate—
0x01mUseLegacyRigDefinitionsboolPrivate—
0x02550x03padding / unreflected
0x10m_LegacyTransitionsLegacyTransitionParamsPrivate—
0x01mIsDestroyedboolPrivate—
0x02690x07padding / unreflected
0x110m_StateCameraStatePrivate—
0x08m_RigsCinemachineVirtualCamera[]Private—
0x08mOrbitalsCinemachineOrbitalTransposer[]Private—
0x08mBlendACinemachineBlendPrivate—
0x08mBlendBCinemachineBlendPrivate—
0x08CreateRigOverrideCreateRigDelegatePublicStatic—
0x08DestroyRigOverrideDestroyRigDelegatePublicStatic—
0x04m_CachedXAxisHeadingfloatPrivate—
0x04m_LastHeadingUpdateFramefloatPrivate—
0x58m_LensSettingsLensSettingsPrivate—
0x08m_CachedOrbitsOrbit[]Private—
0x04m_CachedTensionfloatPrivate—
0x040C0x04padding / unreflected
0x08m_CachedKnotsVector4[]Private—
0x08m_CachedCtrl1Vector4[]Private—
0x08m_CachedCtrl2Vector4[]Private—
Inherited from CinemachineVirtualCameraBase 23
OffsetSizeNameTypeFlagsDefault
0x08PriorityPrioritySettingsPublic—
0x04OutputChannelOutputChannelsPublic—
0x04ActivationIdint1 flags—
0x04m_QueuePriorityintPrivate—
0x04FollowTargetAttachmentfloatPublic+1 flags—
0x04LookAtTargetAttachmentfloatPublic+1 flags—
0x04StandbyUpdateStandbyUpdateModePublic—
0x08m_CachedNamestringPrivate—
0x01m_WasStartedboolPrivate—
0x01m_ChildStatusUpdatedboolPrivate—
0x004A0x06padding / unreflected
0x08m_ParentVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedFollowTargetTransformPrivate—
0x08m_CachedFollowTargetVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedFollowTargetGroupICinemachineTargetGroupPrivate—
0x08m_CachedLookAtTargetTransformPrivate—
0x08m_CachedLookAtTargetVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedLookAtTargetGroupICinemachineTargetGroupPrivate—
0x04m_StreamingVersionintPrivate—
0x04m_LegacyPriorityintPrivate—
0x08<Extensions>k__BackingFieldList<Unity.Cinemachine.CinemachineExtension>Private—
0x01<PreviousStateIsValid>k__BackingFieldboolPrivate—
0x01<FollowTargetChanged>k__BackingFieldboolPrivate—
0x01<LookAtTargetChanged>k__BackingFieldboolPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 42

SignatureFlagsNativeParams
void PerformLegacyUpgrade(int streamedVersion)2 flags0x04
bool get_IsDprecated()3 flags0x01
void OnValidate()Private0x00
CinemachineVirtualCamera GetRig(int i)Public0x08
bool get_RigsAreCreated()2 flags0x01
string[] get_RigNames()PublicStatic+1 flags0x08
void OnEnable()2 flags0x00
void UpdateInputAxisProvider()1 flags0x00
void OnDestroy()2 flags0x00
void OnTransformChildrenChanged()Private0x00
void Reset()Private0x00
bool get_PreviousStateIsValid()Public+2 flags0x01
void set_PreviousStateIsValid(bool value)Public+2 flags0x01
CameraState get_State()Public+2 flags0x110
Transform get_LookAt()Public+2 flags0x08
void set_LookAt(Transform value)Public+2 flags0x08
Transform get_Follow()Public+2 flags0x08
void set_Follow(Transform value)Public+2 flags0x08
bool IsLiveChild(ICinemachineCamera vcam, bool dominantChildOnly)PublicFinal+2 flags0x08
void OnTargetObjectWarped(Transform target, const Vector3& positionDelta)Public+1 flags0x0C
void ForceCameraPosition(const Vector3& pos, const Quaternion& rot)Public+1 flags0x10
void InternalUpdateCameraState(const Vector3& worldUp, float deltaTime)Public+1 flags0x0C
void OnTransitionFromCamera(ICinemachineCamera fromCam, const Vector3& worldUp, float deltaTime)Public+1 flags0x0C
bool Unity.Cinemachine.AxisState.IRequiresInput.RequiresInput()PrivateFinal+2 flags0x01
float GetYAxisClosestValue(const Vector3& cameraPos, const Vector3& up)Private0x0C
float SteepestDescent(const Vector3& cameraOffset)Private0x0C
void InvalidateRigCache()Private0x00
void DestroyRigs()Private0x00
CinemachineVirtualCamera[] CreateRigs(const CinemachineVirtualCamera[]& copyFrom)Private0x08
bool UpdateRigCache()Private0x01
List<Unity.Cinemachine.CinemachineVirtualCamera> LocateExistingRigs(bool forceOrbital)Private0x08
float UpdateXAxisHeading(CinemachineOrbitalTransposer orbital, float deltaTime, const Vector3& up)Private0x0C
void PushSettingsToRigs()Private0x00
float GetYAxisValue()Private0x04
CameraState CalculateNewState(const Vector3& worldUp, float deltaTime)Private0x110
Vector3 GetLocalPositionForCameraFromInput(float t)Public0x0C
void UpdateCachedSpline()Private0x00
void .ctor()Public+1 flags0x00
float <SteepestDescent>g__AngleFunction|52_0(float input, ref <>c__DisplayClass52_0& )Private0x18
float <SteepestDescent>g__SlopeOfAngleFunction|52_1(float input, ref <>c__DisplayClass52_0& )Private0x18
float <SteepestDescent>g__InitialGuess|52_2(ref <>c__DisplayClass52_0& )Private0x18
void <SteepestDescent>g__ChooseBestAngle|52_3(float x, ref <>c__DisplayClass52_0& , ref <>c__DisplayClass52_1& )Private0x18

Used by 2

types with a member, parameter or interface of this type