Zdexby TheHolyOneZ
8,798 structs
Struct

Tracker

: ValueType : Object
Unity.Cinemachine.TargetTracking.Tracker, Unity.Cinemachine 0x0040 (64 B) Unity.Cinemachine.dll
0x00x0040

Members 5

OffsetSizeNameTypeFlags
0x0C<PreviousTargetPosition>k__BackingFieldVector3Private
0x10<PreviousReferenceOrientation>k__BackingFieldQuaternionPrivate
0x10m_TargetOrientationOnAssignQuaternionPrivate
0x0Cm_PreviousOffsetVector3Private
0x08m_PreviousTargetTransformPrivate

Functions 10

SignatureFlagsNativeParams
Vector3 get_PreviousTargetPosition()Public+1 flags0x0C
void set_PreviousTargetPosition(const Vector3& value)Private+1 flags0x0C
Quaternion get_PreviousReferenceOrientation()Public+1 flags0x10
void set_PreviousReferenceOrientation(const Quaternion& value)Private+1 flags0x10
void InitStateInfo(CinemachineComponentBase component, float deltaTime, const BindingMode& bindingMode, const Vector3& up)Public0x0C
Quaternion GetReferenceOrientation(CinemachineComponentBase component, const BindingMode& bindingMode, const Vector3& worldUp, ref CameraState& cameraState)Public0x110
void TrackTarget(CinemachineComponentBase component, float deltaTime, const Vector3& up, const Vector3& desiredCameraOffset, ref TrackerSettings& settings, ref CameraState& cameraState, ref Vector3& outTargetPosition, ref Quaternion& outTargetOrient)Public0x110
Vector3 GetOffsetForMinimumTargetDistance(CinemachineComponentBase component, const Vector3& dampedTargetPos, const Vector3& cameraOffset, const Vector3& cameraFwd, const Vector3& up, const Vector3& actualTargetPos)Public0x0C
void OnTargetObjectWarped(const Vector3& positionDelta)Public0x0C
void OnForceCameraPosition(CinemachineComponentBase component, const BindingMode& bindingMode, ref CameraState& newState)Public0x110

Used by 4

types with a member, parameter or interface of this type